levelingEagleseason 13Spiritborn

Quill Volley – Spiritborn Leveling Build for Diablo 4 (Season 13)

The best starter build for leveling a new Spiritborn! Fast, efficient, fun!

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Updated: S-Tier Build

Quill VolleyThunderspikeThe HunterRavagerScourgeArmored Hide


Build Introduction

This Eagle Quill VolleyQuill Volley build is the best-performing leveling build for the Spiritborn in Diablo 4 and a great pick for anyone looking for a leveling build that is fast, efficient, and fun!

This Spiritborn leveling build is split into two stages. You will be using ThunderspikeThunderspike and Quill VolleyQuill Volley to build and then spend Vigor and deal your damage. Several utility skills will provide powerful combat buffs, granting increased block from Armored HideArmored Hide, more Attack Speed and Cooldown Recovery from RavagerRavager, and Damage over Time and healing from ScourgeScourge.

To find out more general information about leveling as a Spiritborn in Diablo 4, you can check out our main Spiritborn Leveling Guide.

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Check our Leveling Tier List to see how this build compares to others.

Quick Navigation

Want to skip ahead? Use the table below to jump to the sections you are looking for.

Gear, Gems, and RunesSkill Tree
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Before Level 38

Suggested Skill Bar
RavagerRavagerScourgeScourgeArmored HideArmored HideThe HunterThe HunterThunderspikeThunderspikeQuill VolleyQuill Volley

If you are unsure how to use these skills, read the Build Mechanics section after setting up your skill bar.

Wondering what comes after Level 70 or which Paragon boards to pick? Head to the Spiritborn Builds page and choose an endgame build to continue progressing your character even further.

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Spiritborn Class Mechanic — Spirit Hall

The Specialization of the Spiritborn Class becomes available at Level 15. It is recommended to complete the Sacred Hunt questline in Kehjistan as soon as possible. The quest is given by Tarka.

The Spirit Hall system allows you to choose two animal spirits as protective guardians to receive powerful passive bonuses. The first primary Spirit Guardian can be selected at Level 15, after completing the quest, followed by the secondary Spirit Guardian at Level 30. Each Guardian has a different primary and secondary bonus ability, and you do not have to pick the same Guardian twice!

The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one.

  • Primary Spirit Guardian: Eagle
    • Casting an Eagle Skill or Evading shoots 6 Storm Feathers, each dealing 140% Lightning damage and applying Vulnerable for 5 seconds. The Storm Feathers Movement Speed bonus is doubled and always active. All Skills are now also Eagle Skills.
  • Secondary Spirit Guardian: Eagle
    • Every other Cast is a guaranteed Critical Strike that grants you a 20% Vulnerable Damage bonus for 5 seconds.

For this build you will be taking the Eagle for both of your Guardians. This is a high damage focus approach, and the Primary Hall Storm Feathers will become the focus of your damage.

Keep in mind that if you select the Eagle as your primary guardian, all of your skills will be considered Eagle skills as well. This means that any + Rank to Eagle skills on your gear or items will increase the rank of all your skills.

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Gear, Stats, Gems, and Runes

When picking your gear, higher Item Power generally indicates stronger gear, but you should also consider the affixes and effects that are relevant to your class and build. When making gear decisions, keep an eye on both Item Power and the specific attributes that complement the build.

Legendary Aspects

For general information on how to unlock the Codex of Power, head to our dedicated Aspects and Codex of Power guide. You can imprint Aspects onto items by visiting the Occultist.

Listed below are all the Aspects that are important for this Quill Volley Spiritborn leveling build. You can equip any aspect from this list in the slot it drops for, as they are all useful while leveling. 

For best results, combine these Aspects with the right stat/affix priorities.

Aspect NameLegendary Aspect PowerSource
Aspect of TenacityAspect of TenacityYou gain Resolve for each [40 – 20] Vigor you gain while at maximum Vigor. This Resolve can overfill your maximum Resolve stacks by 5.Random Drop
Aspect of InterdictionAspect of InterdictionGain [1 – 15%] Block Chance per Resolve stack.Random Drop
Aspect of Redirected ForceAspect of Redirected ForceGain increased Critical Strike Damage equal [30 – 70%] of your Block Chance. Blocking doubles this bonus for 10 seconds.Random Drop
Aspect of MightAspect of MightBasic Skills grant [20 – 30%] Damage Reduction for 4 seconds.Dark Ravine in Dry Steppes
Blood Boiling AspectBlood Boiling AspectWhen your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing [X] Physical damage around you.Random Drop
Aspect of AdaptabilityAspect of AdaptabilityBasic Skills generate 5 additional Primary Resource, once per Skill. Basic Skills deal x [0.4 – 0.6%] increased damage for each point of Primary Resource you have.Random Drop
Aspect of HasteAspect of HasteEvery second while moving gain + [10 – 30%] Bonus Movement Speed for 2 seconds, up to + [30 – 90%].Random Drop
Ghostwalker AspectGhostwalker AspectWhile Unstoppable and for 4 seconds after, you gain [10 – 30%] increased Movement Speed and are Unhindered.Broken Bulwark in Scosglen

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Stat Priority and Tempering Affixes

During your leveling journey, you may stumble across items with very good affixes. Tempering these items can provide you with a significant boost in character power, so make sure you understand how it works

Tempering is only possible if you have already found a few Tempering Manuals while leveling!

Keep an eye out for the following stats and modifiers that are particularly beneficial for this build (listed in order of importance):

Gear SlotImportant Affixes (ranked by priority)Tempering Recipes and Affixes
Helm1. Dexterity
2. Armor
3. Maximum Life
4. Vigor Generation/Vigor Regeneration
Worldly EnduranceWorldly Endurance – Maximum Resolve Stacks
Chest1. Dexterity
2. Armor
3. Maximum Life
4. Vigor Generation/Vigor Regeneration
Worldly EnduranceWorldly Endurance – Maximum Resolve Stacks
Gloves1. Attack Speed
2. Dexterity
3. All Damage Multiplier
4. Vulnerable Damage Multiplier
Eagle FinesseEagle Finesse – Vulnerability Damage
Pants1. Dexterity
2. Armor
3. Maximum Life
4. Vigor Generation/Vigor Regeneration
Worldly EnduranceWorldly Endurance – Maximum Resolve Stacks
Boots1. Dexterity
2. Movement Speed
3. Maximum Life
4. Armor
Worldly EnduranceWorldly Endurance – Maximum Resolve Stacks
Amulet1. Attack Speed
2. Movement Speed
3. Critical Strike Chance
4. Vulnerability Damage Multiplier
Eagle FinesseEagle Finesse – Vulnerability Damage
Rings1. Dexterity
2. Vulnerability Damage Multiplier
3. Critical Strike Damage Multiplier
3. Resistance Needed
Eagle FinesseEagle Finesse – Vulnerability Damage
Weapon 1. Weapon Damage
2. Vulnerable Damage Multiplier
3. Critical Strike Damage Multiplier
4. Dexterity
Worldly DestructionWorldly Destruction – Attack Speed

Want to jump back up to the gear table?


Gems and Runewords

Listed below are the best Gems to socket into gear for each item type.

Gems

Weapon GemsArmor GemsJewelry Gems
DiamondDiamond
For More Damage
EmeraldEmerald
For more Dexterity 
SkullSkull
For more Physical Resist

Runewords

If you find one of the Runes listed below, you can equip them as a Runeword on your Chest or Pants.

Runewords are unlocked during the Vessel of Hatred campaign and replace gems in gear. Improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!

Runeword CombinationRuneword Effects
Poc QuePocPoc – Gain: 5 Offering — Spend 5% of your Maximum Resource.
QueQue – Requires: 300 Offering, Cooldown: 1 Second — Evoke the Druid’s Base Earthen BulwarkEarthen Bulwark, granting yourself a Barrier.
PocKryPocPoc – Gain: 5 Offering, Spend 5% of your Maximum Resource.
KryKry – Requires: 300 Offering, Invoke the Spiritborn’s Vortex, dealing damage and Pulling In enemies.

Paragon starts at Level 70. So, once you reach this level, switch to one of our Endgame Builds here.

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Season 13 Mechanics

Season 13 sees the launch of the long awaited Lord of Hatred Expansion. While there are no specific Seasonal Mechanics, there plenty of new systems to explore, including War Plans, Talismans, the Horadric Cube and more!


Talismans

The Lord of Hatred Expansion introduced a new gear system with the Talisman System. Talismans consist of a Horadric Seal which provides up to 6 total Charm Slots that can be socketed with Charms that provide useful stats, or can even provide Unique Bonuses or powerful Set Effects for socketing multiple Charms from specific sets.

While leveling you should focus on finding a Seal with the highest possible number of Charm Slots, and then filling those Charm Slots with any Charms that speed up your leveling process. Here is a tiered list of statistics to keep an eye out for

  1. Level of Eagle/Jaguar/Core/Potency/Basic Skills, Increased Experience Gain, Movement Speed
  2. Increased Critical Strike Damage, Increased Vulnerability Damage, Increased Attack Speed
  3. Increased Maximum Life, Armor or Resistances

Mercenaries

During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Subo as your main companion, for extra movement speed and crowd control, and Raheir as Reinforcement.

Subo Skill Tree choices:

Raheir Reinforcement choices:

  • Opportunity Skill: Pick “Injured” as opportunity skill. (Injured will automatically trigger when you become Injured).
  • Reinforcement Skill: ProvokeProvoke

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Build Mechanics

Rotation and Playstyle

The primary damage-dealing skill in this build is Quill VolleyQuill Volley. While leveling you will need to weave in multiple ThunderspikeThunderspike casts to generate the Vigor necessary to use it.

Most of your other abilities will be used on cooldown to maintain several powerful combat buff effects, with RavagerRavager, Armored HideArmored Hide, and ScourgeScourge improving both your defensive and offensive capabilities.

Let’s see how this build will look in action:

  1. Use RavagerRavager on cooldown to deal additional damage and gain additional Cooldown Reduction.
  2. Use ScourgeScourge on cooldown to fear nearby enemies and gain additional Damage Reduction.
  3. Use Armored HideArmored Hide on cooldown to gain a large amount of Block Chance, and additional Resolve
  4. Use The SeekerThe Seeker on cooldown for a large damage burst, and to gain additional Ferocity
  5. Use ThunderspikeThunderspike to generate Vigor to fund your Quill Volley casts.
  6. Spam Quill VolleyQuill Volley whenever possible to deal damage.

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Season 13 Updates

For a full overview of what is new in Season 13, please take a look at our comprehensive season hub. Here is a quick overview of seasonal changes relevant to this build.

  • Season 13 overhauls the Skill Tree and adds the new Talisman system, as well as adding several new core systems, such as the War Plans endgame system and the Horadric Cube.

Difficulty and Endgame

Once you hit Level 70 with this build, you will be ready to tackle harder difficulties as you transition into more challenging endgame content. Make sure to pick one of our recommended endgame builds to continue your journey! Additionally, keep your Obols until you reach maximum Level (70), then spend them on a weapon to kickstart your preferred endgame build.

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Changelog

  • April 28th, 2026: Added New Skill Tree Support
  • April 26th, 2026: Preliminary Guide Update for Lord of Hatred Season 13
  • March 17th, 2026: Added Bloodied Items for Season 12.
  • December 8th, 2025: Added Divine Gifts for Season 11.
  • September 20th, 2025: Added Chaos Perks for Season 10.
  • June 28th, 2025: Added Horadric Spell for Season 9.
  • April 19th, 2025: Switched Duelist’s Aspect with Aspect of Haste. Added Boss Powers for Season 8.
  • January 23rd, 2025: Removed Lost Witchcraft Powers and replaced them with Vengeful Spirit and Hex of Shattering.
  • January 18th, 2025: Added Witchcraft Powers and Occult Gems for Season 7.
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