DruidEndgameGuideStormseason 7

Tornado – Druid Build for Diablo 4 (Season 7)

Become the tempest and storm the field with the Tornado Werewolf druid!

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Cyclone ArmorEarthen BulwarkBlood HowlCataclysmMaulTornado


Season

Build Introduction

Embrace the tempest as the Tornado Werewolf Druid whirls through the battlefield, unleashing a storm of destruction upon the enemies of Sanctuary! Equip your Tempest RoarTempest Roar and send out twisting and twirling tornados!

Get started on your TornadoTornado adventure with everything you need including Skill Tree points, Paragon, Gearing, and Seasonal updates. The guide will primarily cover Endgame pushing, but will also give alternative options and in-depth gameplay information.


Strengths and Weaknesses

Strengths
  • Simple Gameplay
  • Easy Resource management
Weaknesses
  • Heavily gear dependant
  • Tornado behavior can be inconsistent

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

The following Unique Items and Legendary Aspects are required for build functionality to get started on the Tornado Druid:

Required Uniques
Required Aspects

Skill Tree Points and Skill Bar

Skill Bar for Tornado Druid
Cyclone Armor Cyclone Armor Earthen Bulwark Earthen Bulwark Blood Howl Blood Howl Cataclysm Cataclysm Maul Maul Tornado Tornado

Use Key Passive Perfect StormPerfect Storm while leveling and gearing.


Spirit Boons – The Druid Class Specialization

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
WarinessDeerTake 15% reduced damage from Elites.
Avian WrathEagleGain 40% Critical Strike Damage.
CalamityWolfExtend the duration of Ultimate Skills by 35%.
OverloadSnakeDealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds.
Lucky Hit: Dealing Poison damage has up to a 1% chance to summon a Lightning Bolt on the target dealing 120% damage.
Calm Before the StormSnakeLucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.

While leveling and gearing, use the Deer’s Gift of the Stag and the Wolf’s Energize for Spirit management.


Gear, Stats, Gems and Elixirs

The following are the recommended Legendary Aspects, Gear Affixes, Gems, and Elixirs for the Tornado Druid.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.

SlotGemAspectUnique/Legendary Aspect Power
StaffGrand EmeraldGrand EmeraldAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
HelmGrand SapphireGrand Sapphire(Required Unique) Tempest RoarTempest RoarLucky Hit: Storm Skills have up to a 15-35% chance to grant 4 Spirit.
Your base Storm Skills are now also Werewolf Skills
ChestGrand SapphireGrand Sapphire(Recommended Mythic) Shroud of False DeathShroud of False Death
(Recommended Unique) Mad Wolf's GleeMad Wolf’s Glee OR Juggernaut's AspectJuggernaut’s Aspect
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesStormchaser's AspectStormchaser’s AspectTornado will seek up to 1-5 targets and increased Tornado damage by 30-50%.
PantsGrand SapphireGrand SapphireVigorous AspectVigorous AspectGain 7.5-17.5% Damage Reduction while Shapeshifted into a Werewolf.
Boots(Optional Minmax Unique) Wildheart HungerWildheart Hunger
Aspect of MetamorphosisAspect of Metamorphosis
Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by 2-5%, up to 20-50%. This bonus decays by 2% per second.
AmuletGrand AmethystGrand AmethystAspect of the UnsatiatedAspect of the UnsatiatedAfter Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, Werewolf Skills deal 20-40% increased damage until you go below 30 Spirit.
Note: The damage multiplier affects all werewolf skills, including Tornado with Tempest RoarTempest Roar.
Ring 1Grand RubyGrand Ruby(Recommended Unique) Mjölnic RyngMjölnic Ryng
Aspect of the UmbralAspect of the Umbral
While Cataclysm is active, you gain unlimited Spirit and deal 40-100% increased damage. Cataclysm receives your Lightning Bolt benefits.
Ring 2Grand SapphireGrand Sapphire(Recommended Mythic) Ring of Starless SkiesRing of Starless Skies
(Recommended Unique) Hunter's ZenithHunter’s Zenith
Aspect of the Changeling's DebtAspect of the Changeling’s Debt
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

Staff is used for the faster Attack Speed over other 2 Handed types. The Damage Over Time will get a small value from Overload Spirit Boon.

For information on Legendary Aspects and the updated Codex of Power, see here.


Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.

SlotGearing AffixesTempering Affixes
StaffWillpower
Maximum Life
Critical Strike Damage
Chance on Hit to Restore Spirit
Storm AugmentsStorm Augments – Chance for Extra TornadoTornado Projectiles
Storm FinesseStorm Finesse – Storm Critical Strike Chance
Helm – (Required Unique)Tempest RoarTempest Roar Willpower%
Maximum Resource
Lightning Resistance
Ranks to Wild ImpulsesWild Impulses
Chest – (Recommended Mythic) Shroud of False DeathShroud of False DeathAll Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Chest – (Recommended Unique)Mad Wolf's GleeMad Wolf’s Glee Max Life
Werewolf Attack Speed
Lupine Ferocity’s Damage Bonus
Ranks to Digitigrade GaitDigitigrade Gait
Chest – Legendary AspectWillpower
Max Life
Spirit Per Second
Armor
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit: Chance to Immobilize/Stun for 2 Seconds
Gloves – Legendary AspectAttack Speed
Ranks to TornadoTornado
Critical Strike Chance
Willpower
Storm FinesseStorm Finesse – Storm Critical Strike ChanceWorldly FortuneWorldly Fortune – Lucky Hit: Chance to Immobilize/Stun for 2 Seconds
Pants – Legendary AspectArmor
Willpower
Max Life
Dodge Chance
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit: Chance to Immobilize/Stun for 2 Seconds
Boots – (Recommended Unique)Wildheart HungerWildheart Hunger Movement Speed
Shapeshifting Attack Speed
Cold Resistance
Ranks to Heightened SensesHeightened Senses
Boots – Legendary AspectImpicit: Attacks Reduce Evade’s Cooldown By 1.5 Seconds
Willpower
Movement Speed
Max Life
Spirit Per Second
Druid Motion – Ranks to Digitigrade GaitDigitigrade Gait OR Movement Speed
Worldly FortuneWorldly Fortune – Lucky Hit: Chance to Immobilize/Stun for 2 Seconds
Amulet – Legendary AspectRanks to EnvenomEnvenom
Ranks to QuickshiftQuickshift
Willpower%
Critical Strike Chance
Druid Motion – Ranks to Digitigrade GaitDigitigrade Gait OR Movement Speed
Storm FinesseStorm Finesse – Storm Critical Strike Chance
Ring – (Recommended Unique) Mjölnic RyngMjölnic RyngWillpower
Critical Strike Chance
Movement Speed While CataclysmCataclysm is Active
Ranks to Endless TempestEndless Tempest
Ring – (Recommended Unique) Hunter's ZenithHunter’s ZenithWillpower
Ranks to Predatory InstinctPredatory Instinct
Ranks to QuickshiftQuickshift
Ranks to Heightened SensesHeightened Senses
Ring – (Recommended) Ring of Starless SkiesRing of Starless Skies Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Rings – Legendary AspectAttack Speed
Critical Strike Chance
Maximum Life
Resource Cost Reduction
Critical Strike Damage
Natural FinesseNatural Finesse – Damage to Close/Distant Enemies
Ultimate Efficiency —  DruidUltimate Efficiency CataclysmCataclysm Cooldown Reduction
  • Damage to Close or Damage to Distant Enemies for the Offensive Tempers is taken until the ThunderstruckThunderstruck cap at 60% contribution. After that, the tempers can take Storm FinesseStorm Finesse – Storm Critical Strike Chance.
  • Chance for Double TornadoTornado Projectiles is priority for total output.
  • Some Gear Affixes like Cost Reduction, Spirit on Kill or Spirit Per Second can be useful in early gearing or leveling, especially if not using the Mjölnic RyngMjölnic Ryng with full CataclysmCataclysm uptime.
  • Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, or using a Juggernaut's AspectJuggernaut’s Aspect.
  • Polearm for Vulnerable damage is the most consistent additive for available 2 handed weapons, but is not high priority if there are better gear affixes on another 2 handed weapon.

For the dedicated page for Gear Systems and Itemization Overview, check here.


Gems and Runewords

The following are the recommended Gem and Runeword setups for the Tornado Druid:

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike DamageGrand SapphireGrand Sapphire for WillpowerGrand AmethystGrand Amethyst for Shadow Resistance
Grand SapphireGrand Sapphire for Cold Resistance
Grand RubyGrand Ruby for Fire Resistance

Poison and Lightning Resistance are covered by Paragon nodes.

Seasonal: Use the recommended Occult Gem Setup for Jewelry.

  • Moonlight WardMoonlight Ward – For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and .5% Maximum Resistance to All Elements.
  • Voice of the StarsVoice of the Stars – While you have an Aura active, your Ultimate Skills gain each Witchcraft tag and deal 10% increased damage.
  • Friend of the BogFriend of the Bog – While you have three or more Growth & Decay Witch Powers slotted, you gain 10% primary stat, 10% Maximum Life and you are always Unhindered.

Runewords

Use these Runeword combinations, placed in the 2-Handed and Armor slot:

Runeword CombinationRuneword Effects
Lith WatLithLith – Gain: 25 Offering. Stand still for 0.3 seconds while fighting.
WatWat Requires: 100 Offering. Overflow: Increase duration. Cooldown: 1 Second. Evoke the Necromancer’s Horrid Decrepify, Slowing enemies, reducing their damage, and letting you Execute them.
Xol QueXolXol – Gain: 150 Offering.
Evoke power from another Class.
QueQue – Requires: 300 Offering. Overflow: Increased Duration. Cooldown: 1 second.
Evoke the Druid’s Earthen Bulwark, granting yourself a Barrier.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

Horrid DecrepifyHorrid Decrepify is an efficient trigger for Xol. Que will constantly upkeep Earthen BulwarkEarthen Bulwark, granting Barrier, Unstoppable and Fortify. This is an effective defensive combination.

Other more offensive setups could trade Que for options such as KryKry for VortexVortex, GarGar for Critical Strike Chance, or YomYom for casts of PetrifyPetrify.

Depending on the content, other Runes may give more Offering than LithLith or XolXol, such as TamTam for non-channeled Core Skill, BacBac for Travel or FeoFeo for getting Crowd Controlled.


Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest available Elixir of AdvantageElixir of Advantage for Attack Speed and Lucky Hit bonuses.
  • If mats are available, craft Chorus of WarChorus of War.
  • Remember to upgrade your potion as you level, increasing the instant healing of the potion!

Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Tornado Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least Level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

For a more defensive setup, exchange OutmatchOutmatch for TerritorialTerritorial.

For further info on Paragon choices, check the Paragon Information in the Additional Information Section.


Powers of Witchcraft and Occult Gems

Seasonal players can choose from a selection of Witchcraft powers and Occult gems to enhance their gameplay. 1 Unique and 5 Normal Witchcraft Powers can be equipped using the Witchcraft tab on the character sheet. Witchcraft Powers gain additional effects at higher ranks. Occult gems are placed into the jewelry sockets, and can be crafted at the Tree of Whispers. Use the following setup for the Tornado Druid:

Witchcraft Powers

Unique Power

The CycleThe CycleGrowth and Decay

  • Dealing any damage with your skills has a 15% chance to grow a flower from the ground. When an enemy is near, the flower deals X Poison damage to that enemy over 5 seconds. If an ally is near, the flower heals for 6% maximum Life. The flower withers away after use. A flower may grow once every 2 seconds per enemy. Frequency limited to a maximum of 3 per second.
  • Rank 5: The damage and healing affects all enemies or allies near the flower.

Normal Powers

Aura SpecializationAura SpecializationLost Power

  • The size of your Aura Effects is increased.
  • Rank 10: Increase the Critical Strike Damage by 50% against enemies inside your Aura Effects.

Hex of ShatteringHex of ShatteringPsyche

  • Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal reduced damage for 5 seconds.
  • Rank 8: When any Hex Effect is applied to Headrotten, all damage will be guaranteed Critical Strikes for 5 seconds.

Aura of SiphoningAura of SiphoningGrowth and Decay

  • Conjure an aura of decay that deals Poison damage to enemies every second.
  • Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life.

Soul HarvestSoul HarvestGrowth and Decay

  • Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for X seconds.
  • Rank 9: Soul Harvest does not lose duration so long as enemies are nearby.

Breath of the CovenBreath of the CovenLost Power

  • Dealing damage or applying a Crowd Control effect with any of your Witchcraft Effects increases your Attack Speed by X for 10 Seconds, stacking once per unique Witchcraft Effect (Eldritch, Psyche, and Growth & Decay).
  • Rank 8: Gain 40% Lucky Hit chance while bonuses from Eldritch, Psyche, Growth & Decay are active at once.

This is a Friends of the Bog – Breath of the Coven setup that will give strong Damage, Willpower, Max Life, Attack Speed and Lucky Hit bonuses.

Occult Gems

  • Moonlight WardMoonlight Ward – For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and .5% Maximum Resistance to All Elements.
  • Voice of the StarsVoice of the Stars – While you have an Aura active, your Ultimate Skills gain each Witchcraft tag and deal 10% increased damage.
  • Friend of the BogFriend of the Bog – While you have three or more Growth & Decay Witch Powers slotted, you gain 10% primary stat, 10% Maximum Life and you are always Unhindered.

Optionally, for farm or quality of life, swap Friend of the Bog for Hungering Void.

  • Hungering VoidHungering Void – While you have an Aura active, pull Nearby enemies toward you every 8 seconds.

Unique Items

The following Unique Items are required, recommended, or optional for the Tornado Druid.

  • (Recommended) Mad Wolf's GleeMad Wolf’s Glee is an excellent offensive Unique Item, giving movement speed, Damage Reduction and and Skill Ranks to Werewolf Skills.
  • (Recommended) – Wildheart HungerWildheart Hunger has gear affixes and grants a stacking bonus to Bestial RampageBestial Rampage. For a boot slot, this is a strong offensive option. However, the stacks decay unless maintained by constant shifting. This bonus can be well worth maintaining by cycling between and to Werewolf or Werebear forms, but makes the rotation much more frenetic. Stacks will not always be maxed under normal gameplay.
  • (Recommended) Hunter's ZenithHunter’s Zenith provides occasional Critical Overpowers. With the fast rate of attack with the Tornado druid, this will happen frequently as a nice bonus.

Tempest RoarTempest Roar can be target-farmed from Duriel.

Mythic Unique Items

The following Mythic Unique Items are useful to the build:

  • (Recommended) Shroud of False DeathShroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.

Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

The following Mercenary options are recommended for the Tornado Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.


Rotation and Playstyle

  1. MaulMaul in place to activate Werebear Shapeshifting buffs like Bestial RampageBestial Rampage.
  2. CataclysmCataclysm as you engage enemies.
  3. Maintain Preserving Blood HowlPreserving Blood Howl for Attack Speed bonuses.
  4. Cast TornadoTornado to slay your foes!

Use Earthen BulwarkEarthen Bulwark for Barrier and Unstoppable, as needed.

MaulMaul does not need to hit a target for Werebear Shapeshifting buffs. Make sure you’re familiar with your Force Hold keybind to easily Maul in place.

Check out the advanced Build Mechanics section for a more in-depth description on how the build works, what synergies exist, and what to look out for.


Season 7 Updates: Season of Witchcraft

Not much changes with the gameplay of the Tornado Druid in season 7. Poison is now applied with Spirit Boon Overload instead of Toxic ClawsToxic Claws, making Poisoned debuff easier to maintain at the expense of a Spirit Boon investment.

The following list details the Seasonal Power choices and important changes in the Season 7 Patch Updates that are specific to the Tornado Druid. For general Season 7 information, check out our Season 7 Hub.

Itemization:

  • Tempest RoarTempest Roar – Changed flat damage Willpower affix to +% Willpower affix.
  • Mjölnic RyngMjölnic Ryng – New Effect- While Cataclysm is active, you gain unlimited Spirit and deal 40-100% increased damage. Cataclysm receives your Lightning Bolt benefits.

Skills and Stats:

  • CataclysmCataclysm New Effect at Rank 5: Casting Cataclysm Slows surrounding enemies by 70% for 8 seconds.
  • Toxic ClawsToxic Claws – New Effect – Damage from Shred and Lacerate deal an additional 24% of their Base damage as Poisoning damage over 4 seconds.
  • Heightened SensesHeightened Senses – New Effect – When Shapeshifting, Werebear grants 3% Damage Reduction and Werewolf grants 3% Movement Speed. Both bonuses persist as long as you are in either animal form. They are lost after 3 seconds in Human form.
    • Note: This is a significant nerf, effectively killing the 17 ranks immortality cheese.
  • Snake Boon Overload – New Effect
    • Dealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds.
    • Lucky Hit: Dealing Poison damage has up to a 1% chance to summon a Lightning Bolt on the target dealing 120% damage.
  • Aspect of the UnsatiatedAspect of the Unsatiated – New Effect- After Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, Werewolf Skills deal 20-40% increased damage until you go below 30 Spirit.
  • Heightened MaliceHeightened Malice – New Effect – While a Poisoned enemy is Nearby, you deal 35% increased damage plus an additional 5% for each additional Poisoned enemy, up to 4.
  • Ancestral GuidanceAncestral Guidance – New Effect – After spending 75 Spirit, you deal 40% increased damage for 5 seconds. Your Ultimate Skills deal 1% increased damage per Spirit when cast.
  • WerewolfWerewolf – Increased Werewolf form damage from 11.12% to 16.6%.

Advanced Information

It is time to get started on your Tornado journey!

Or see below for further information on how the build works, as well as further explanations for Paragon, Gearing, and Gameplay, and available playstyle options.

Build Mechanics

The Tornado Druid is a simple to play and effective build. Our primary Skill is TornadoTornado, which benefits from several interactions from Skill Passives, Legendary Powers, Gearing, and supporting Skills.

Tempest RoarTempest Roar makes all Storm Skills into Werewolf Skills, which allows TornadoTornado to benefit from Shapeshifting Passives like QuickshiftQuickshift and EnvenomEnvenom.

Stormchaser's AspectStormchaser’s Aspect allows cast tornadoes to seek out enemies.

Overload Boon maintains the Poisoned debuff on enemies for multipliers like EnvenomEnvenom and Heightened MaliceHeightened Malice.

Both the Initial Tornado and the extra Tornado from Enhanced TornadoEnhanced Tornado can trigger the Weapon Temper for Chance for Tornado Projectiles to Cast twice. The means there is a chance for up to 4 Tornadoes per cast!

Supporting Skills

MaulMaul is Werebear buff maintenance Skill to help maintain Shapeshifting skills like QuickshiftQuickshift, Heightened SensesHeightened Senses, Bestial RampageBestial Rampage and Unique Item Wildheart HungerWildheart Hunger. This does not need to hit an enemy, it’s just the Form change that matters. Force Hold and swipe at the air before engaging enemies for the Bestial RampageBestial Rampage buff. Alternatively, other Werebear abilities like Innate Debilitating RoarInnate Debilitating Roar or TrampleTrample could be used to maintain Werebear buffs.

Blood HowlBlood Howl is maintained for the Attack Speed bonus and VigilanceVigilance buff.

Earthen BulwarkEarthen Bulwark is used for Barrier and a source of Unstoppable.

Cyclone ArmorCyclone Armor is passive elemental defense, and the Pushback active will rarely be used.

Ultimate and Key Passive

CataclysmCataclysm casts Lightning StormLightning Storm and TornadoTornado frequently, and with Mjölnic RyngMjölnic Ryng can provide a hefty 100% multiplier to all damage and make TornadoTornado cost zero Spirit. Cooldown Reduction Gear Affix, Inner BeastInner Beast, Endless TempestEndless Tempest ranks and Calm Before the Storm and Calamity Spirit Boons help keep this Skill active. See the Cataclysm and Spirit Management section for more info on maintaining CataclysmCataclysm.

Our Key Passive is Bestial RampageBestial Rampage for the high damage and attack speed multipliers. These are maintained easily with MaulMaul for Werebear and TornadoTornado for Werewolf. While leveling and gearing, especially before full CataclysmCataclysm uptime or you have gotten your Mjölnic Ryng, use Perfect StormPerfect Storm for better Spirit Generation.

Paragon

The Paragon Board is a progression system unlocked at Level 60, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here. Paragon Points are earned from leveling, Renown and Altars of Lilith.

The recommended Paragon boards for the Tornado Druid are listed above. The following section goes over some explanations and descriptions for the pathing process for the Tornado Druid.

Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:

  • Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
  • Defense – The paragon boards help reach goals on Damage Reduction, Armor, and Resistances. This includes:
    • Damage Reduction is improved from individual nodes providing bonuses like Damage Reduction against Vulnerable enemies.
    • Resistances are improved from Magic and Rare Resistance nodes.
    • Max Life and Armor nodes raising Effective Health.
  • Build Functionality – The paragon boards improve Spirit Generation for the build from a few sources, including:

Cataclysm and Spirit Management

With the new Unique Item Mjölnic RyngMjölnic Ryng, many Druid builds will play around CataclysmCataclysm for the significant Damage Multiplier and full Spirit Cost Reduction while CataclysmCataclysm is active. We make several choices on Spirit Generation and Spirit Boons that enable or make this choice shine. This also means downtime can be punishing, so we want to keep CataclysmCataclysm up to avoid Spirit problems.

To Maintain CataclysmCataclysm, we use:

  • Calm Before the Storm for Ultimate Cooldown Reduction and Calamity Spirit Boon for Longer Ultimate duration.
  • Ranks in Endless TempestEndless Tempest extend the duration of Cataclysm.
  • Ranks in CataclysmCataclysm reduce Cataclysm cooldown.
  • Ultimate Efficiency —  DruidUltimate Efficiency —  Cataclysm Cooldown Reduction on the 2nd ring slot if using a Legendary Aspect.

If this is not sufficient for uptime, we can optionally use:

  • Use Aspect of Decisive Resolution in Amulet Slot, replacing Aspect of the UnsatiatedAspect of the Unsatiated. It is a smaller multiplier but the ranks in CataclysmCataclysm will reduce its cooldown.
  • Target Cooldown Reductions or Lucky Hit Chance with Greater Affix or Mastercrafting.
  • Use Airidah's Inexorable WillAiridah’s Inexorable Will, targeting Ultimate Cooldown Reduction for Mastercrafting.

Spirit Management

With Mjölnic RyngMjölnic Ryng, Tornadoes cost no Spirit while CataclysmCataclysm is active. In Early Gearing and Leveling, or before using the Mjölnic RyngMjölnic Ryng, consider doing one or more of the following for Spirit Generation and Management:

  • Use Key Passive Perfect StormPerfect Storm.
  • Take the Wolf’s Energize Spirit Boon, replacing Calamity.
  • Use Gift of the Stag Spirit Boon, replacing Wariness.
  • Use Aspect of the UmbralAspect of the Umbral for Spirit against Crowd Controlled enemies.
  • Adjust Gear affixes: Chance to Restore Resource on Weapon, and Resource Generation on Rings. Spirit Per Second on Helm, Chest, or Boots can all be useful.
  • Use Tibault's WillTibault’s Will. Periodic casts of Enhanced Earthen BulwarkEnhanced Earthen Bulwark from hard casts and Runeword triggers will give significant Spirit.
  • Use the PocPocLumLum Runeword Setup.
  • Use Rahair’s Iron Wolf’s Call Iconic Passive, with Varyana’s Bloodthirst with Tornado Opportunity.
  • Worst case, use MaulMaul as an attack to build Spirit.

Changelog

  • 12 Jan, 2025: Started on Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
  • 17 November, 2024: Minor updates for 2.0.5.
  • 15 October, 2024: Updated for new onsite Paragon Tool.
  • 29 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
  • 5 August, 2024: Significant changes to Skills and Paragon to adjust for season 5, the change to Shepherd’s Aspect and the introduction of the Mjölnic RyngMjölnic Ryng.
  • 17 June, 2024: Updated for mid-season patch 1.4.3.
  • May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR. Because of the nerf to the Resource Cost Reduction affix on weapon, now recommending Perfect StormPerfect Storm over Ursine StrengthUrsine Strength.
  • 3 May 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards.
  • 11 March 2024: Guide created, fully replacing the previous guide.
    • Ownership transferred.
    • Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
    • Improved readability, explanations, and options.
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