Updated for Season 7
Strengths and Weaknesses
- Massive AoE and Single Target Damage
- Poison Over Time Damage
- Requires a lot of Uniques
- Reliant on Vigor Regeneration
Build Introduction
This Poised Touch of Death endgame build focuses on turning the ability into a Core skill, with the
Rod of Kepeleke making it free to cast and more powerful at maximum Vigor. This build excels in mobility, damage, and tankiness, making it a top contender for Spiritborn in Season 7.
Starting new? Begin with our Quill Volley or Stinger Leveling Build and then switch to this one at Level 60.
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Build Requirements





Want to know more about the Uniques supporting this setup? Jump to the Uniques section.
Quick Navigation
Use the table below to jump to the sections you are looking for.
Skill Bar and Skill Tree Points
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further.
And if you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown. If you are missing skill points, complete Renown Tier 1-3 in every zone.
Spiritborn Class Mechanic — Spirit Hall
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one.
- Primary Spirit Guardian: Jaguar
- Every 15th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 15% of the damage you have dealt to them in the last 0.5 seconds. All Skills are now also Jaguar Skills.
- Secondary Spirit Guardian: Gorilla
- Maximum Resolve increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable.
Witchcraft Powers (Season 7)
During Season 7, you can unlock and rank up Witchcraft Powers using Restless Rot earned from Headhunts, which provide powerful bonuses to support your build as you level.
Witchcraft Power & Type | Effect |
---|---|
![]() | When an enemy is afflicted by both Hex and an Aura Effect, a Piranhado is summoned, pulling enemies towards it and dealing x physical damage over 12 seconds. May occur once every 20 seconds. At Rank 5 and above: Piranhado moves itself towards nearby enemies. |
![]() | Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for x seconds. At Rank 9 and above: Soul Harvest does not lose duration so long as enemies are nearby. |
![]() | Summon a Poison Frog servant that attacks and poisons enemies for 400% damage over 3 seconds. On death, the frog explodes violently, dealing x poison instantly damage to nearby enemies. This explosion will always critically strike. At Rank 5 and above: Poison Frog attacks will pull enemies towards itself and taunt enemies for 1 second. |
![]() | Your Witchcraft Effects deal x% of the damage dealt over 5 seconds. The damage type is based on your class. At Rank 10 and above: When your damage over time effect exceeds 85% of the target’s total life, they immediately die. |
![]() | Conjure an aura of decay that deals 80% poison damage to enemies every second. At Rank 10 and above: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life. |
![]() | Lucky Hit: You have up to a x% chance to apply Hex of Flames. Hex of Flames deals 40% additional Fire damage each time you deal damage to the target. At Rank 7 and above: Hex of Flames explodes dealing damage to all nearby enemies when you land a critical strike. |
Mercenaries
During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Aldkin as your main companion, and Raheir as Reinforcement.
Aldkin Skill Tree choices:
- Core Skill:
Haunt
- Core Passive:
Terrify
- Iconic Skill:
Field of Languish
- Iconic Passive:
Paranoia
Raheir Reinforcement choices:
Season 7 Changes
For a complete overview of Season 7, its mechanics and theme, new leveling activity, and other changes coming with the Season of Witchcraft, please take a look at our comprehensive season hub here.
Here is a quick overview of seasonal changes relevant to this build:
Skills and Passives:
Touch of Death: Touch of Death’s swarm now ignores Invulnerable enemies.
Endurance: Vigor generated increased from 5/10/15 to 10/20/30.
The Hunter: Rank 5: The Hunter’s initial damage will Execute Injured Non-Boss enemies.
Tempering Manuals:
Spiritborn Resolve – Defensive Recipe: Maximum Resolve Stacks replaced with Armor +X%.
Centipede Innovation – Utility Recipe: Touch of Death Swarm Duration removed.
Aspects:
Aspect of Binding Morass
- Previous: Close enemies or those you deal indirect damage to are Slowed by 30-70% for 3 seconds. You deal 20% increased damage to Slowed enemies.
- Now: Close enemies or those you deal indirect damage to are Slowed by 30-70% for 3 seconds. You deal 10-30% increased damage to Slowed enemies.
Uniques:
Rod of Kepeleke Unique Quarterstaff
- Ranks of Velocity replaced with Ranks of Vigorous.
- No longer reduces Core Skill damage dealt by up to 30%.
- Bonus Critical Strike Damage for each point of Vigor consumed reduced from 1-3% to .1-.5%.
Gameplay Video
Navigation to Other Pages:
Changelog
- January 15th, 2025: Adjusted the build for Season 7:
- Added Occult Gems and Witchcraft Powers recommendations.
- Removed Tyrael’s Might for Shroud of False Death on the chest.
- Switched Soar for Vortex.
- Changed gems and runewords.
- October 13th, 2024: Added Video Guide.
- October 11, 2024: Updated Paragon Board and changed Runewords from Weapon to Armor.
- October 9th, 2024: Updated Skills, Paragon, Gear, and exchanged Xol for Tam Rune.
- October 5th, 2024: Guide theorycrafted and created for Vessel of Hatred, Season 6.