Diablo 4 Spiritborn
EndgameGorillaJaguarpoisonseason 9Spiritborn

Touch of Death – Spiritborn Build for Diablo 4 (Season 9)

The best endgame build to spread poison as a Spiritborn!

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Neviriah

WRITER

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Co-Authored
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GhazzyTV

WRITER

Minion Overlord


Updated: B-Tier Build

Touch of DeathSoarRavagerArmored HideScourgeThe Hunter


Build Introduction

This Poised Touch of DeathPoised Touch of Death endgame build focuses on turning the ability into a Core skill, with the Rod of KepelekeRod of Kepeleke making it free to cast and more powerful at maximum Vigor. This build excels in mobility, damage, and tankiness, making it a top contender.

Starting new? Begin with our Quill Volley or Stinger Leveling Build and then switch to this one at Level 60.
Have questions or feedback about this guide? Join Ghazzy’s livestream and ask him!

Strengths and Weaknesses

Strengths
  • Massive AoE and Single Target Damage
  • Poison Over Time Damage
Weaknesses
  • Requires a lot of Uniques
  • Reliant on Vigor Regeneration

Build Requirements

Required Uniques
Required Aspects

Want to know more about the Uniques supporting this setup? Jump to the Uniques section.

Quick Navigation

Use the table below to jump to the sections you are looking for.

BiS Gear, Gems and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
RavagerRavagerVortexVortexArmored HideArmored HideThe HunterThe HunterScourgeScourgeTouch of DeathTouch of Death

Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further.

And if you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown. If you are missing skill points, complete Renown Tier 1-3 in every zone.


Spiritborn Class Mechanic — Spirit Hall

The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one. 

  • Primary Spirit Guardian: Centipede
    • Hitting an enemy with a Centipede Skill reduces their Damage by 2%, Slows them by 10%, and deals 70% Poisoning damage over 6 seconds, stacking up to a maximum of 8 times. All Skills are now also Centipede Skills.
  • Secondary Spirit Guardian: Gorilla
    • Maximum Resolve increased by 2. When you have at least 5 stacks of Resolve, you are Unstoppable.

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Horadric Spell (Season 9)

During Season 9, you will unlock Horadric Spellcraft, letting you build and bind your own spell to one of your active skills. You can upgrade your spell’s power using Horadric Phials, increasing its impact on your build.

SlotPowerEffect
CatalystCelestial SurgeCelestial Surge
pair it with Touch of DeathTouch of Death
Awaken an Oracular Rune that Pulls In all surrounding enemies. A torrent of stars follow that randomly strike the area 20 times for damage each.
Rank 10: Stars periodically fall around you and are guaranteed to crash around a Nearby enemy for the same damage.
InfusionCorrosive VaporCorrosive VaporEnemies damaged by it take 320% Poisoning damage over 4 seconds. This effect can only happen on each enemy every 3 seconds. While equipped, your Poison Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank 5: Deactivates monster Vampiric effects for 8 seconds.
ArcanaBottled WindBottled WindInvoking your Catalyst grants a Barrier equal to 30% of your Maximum Life for 4 seconds. After it dissipates, its essence is bottled back up (+4% each rank).
ArcanaFractured CoreFractured CoreYour Catalyst deactivates monster Damage Resistance Aura effects for 2.5 seconds, but you take 10% more stacking damage for the same time (+0.5 each rank).
ArcanaReactive OozeReactive OozeAfter your Catalyst activates, you gain 5% Maximum Resource Generation per second for the next 10 seconds (+3% each rank).

Horadric Jewels

Horadric Jewels can be crafted at the Wayfinder using Horadric Phials and Gem Fragments, once you have collected the Horadric Tome for this specific jewel. You can collect these recipes by doing Horadric Strongrooms in Nightmare Dungeons.

Horadric JewelEffect
Idol From BelowIdol From BelowYou gain 6%[x] primary stat, 8%[x] maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Seal of DenialSeal of DenialWhile you have two or more Arcana from the School of Denial equipped, gain 30%[x] more Barrier, Fortify and Thorns.
Luminate EyeLuminate EyeYour Catalytic Skill gains 25%[+] Cooldown Reduction.

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Mercenaries

During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Raheir as your main companion, and Varyana as Reinforcement.

Raheir Skill Tree choices:

Varyana Reinforcement choices:

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Season 9 Updates

For a complete overview of Season 9, please take a look at our comprehensive season hub here.

Here is a quick overview of seasonal changes relevant to this build:

  • Harmonious HunterHarmonious Hunter:
    • Damage bonus to Injured decreased from 100%[x] to 50%[x].
    • Reduced maximum Ferocity gained from 4 to 2.
  • Exalted HunterExalted Hunter:
    • Previous (on PTR): Killing an enemy while The Hunter is present reduces this cooldown by 5 seconds. Hitting a boss reduces its cooldown by 1 second.
    • Now: Killing an enemy while The Hunter is present has a 40% chance to instantly reset its Cooldown. This chance is halved after each consecutive reset.
  • Noxious ResonanceNoxious Resonance:
    • Previous: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 100% of the total Poisoning instantly to them and 20% of it to surrounding enemies before removing the Poisoning effect from the primary target. This damage is increased by 30% of your Critical Strike Damage bonus.
    • Now: Your Critical Strikes cause your Poisoning on an enemy to burst, dealing 180% of the total Poisoning instantly to them and 20% of the burst to surrounding enemies before removing the Poisoning effect from the primary target.
  • NourishmentNourishment: Damage bonus now applies to all Poison damage instead of just Poisoning Damage.
  • Paragon Board – Convergence
    • Previous: You deal bonus damage equal to 20%[x] of your 2 highest bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
    • Now: You deal bonus damage equal to 3.5%[x] of all your bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.

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Gameplay Video


Navigation to Other Pages:

BiS Gear, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Changelog

  • June 28th, 2025: Added Horadric Spell and Jewels for Season 9.
  • April 20th, 2025: Added Boss Powers for Season 8. Adjusted Skill Tree and Spirit Hall choices.
  • January 15th, 2025: Adjusted the build for Season 7:
    • Added Occult Gems and Witchcraft Powers recommendations.
    • Removed Tyrael’s Might for Shroud of False Death on the chest.
    • Switched Soar for Vortex.
    • Changed gems and runewords.
  • October 13th, 2024: Added Video Guide.
  • October 11, 2024: Updated Paragon Board and changed Runewords from Weapon to Armor.
  • October 9th, 2024: Updated Skills, Paragon, Gear, and exchanged Xol for Tam Rune.
  • October 5th, 2024: Guide theorycrafted and created for Vessel of Hatred, Season 6.
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