The final patch notes have arrived ahead of Tuesday’s Season 8 launch! So let’s take a look at all the new items coming with the season.
We have 1 Unique and 1 Legendary Aspect per class, with some changes since the PTR notes as well. A Unique and Aspect got buffed: the Necromancer’s Blade of Zir Vampiric Curse Unique power and the Sorcerer’s Chill-related Shivering Aspect.
General/All Classes
Barbarian
Bane of Ahjed-Den – Unique Gloves
- Affixes
- +4-6 Ranks of Mighty Throw
- + 114-150% Critical Strike Damage
- + 7-10 Fury Per Second
- + 8-12.5% Cooldown Reduction
- Unique Power
- Every 12 seconds, your next Mighty Throw detonates its pulses instantly as Fire Damage and deals 400-600% increased damage.
Of Delayed Extinction
- Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another 125-250%[x].
Druid
Gathlen’s Birthright – Unique Helm
- Affixes
- Inherent: Anima of the Forest grants you 15% Attack Speed
- +10.5-15% Willpower
- +224-296% Willpower
- + 2-3 Ranks of Humanity
- + 17.5-23% Movement Speed While in Human Form
- Unique Power
- While in Human form, Critical Striking enemies with Nature Magic 400-200 times grants you Anima of the Forest for 15 seconds.
- While infused with Anima of the Forest you gain the Perfect Storm and Earthen Might Key Passives.
Aspect of Impending Deluge
- Storm Strike chains to twice as many targets and increases the damage the targets take from other skills by 30-50%[x] for 6 seconds.
Necromancer
Sanquivor, Blade of Zir – Unique Two-Handed Sword
- Affixes
- Inherent: +60% Summoning Damage
- +32-50% Chance for Army of the Dead to Deal Double Damage
- +214-242 Intelligence
- +1,060-1,142 Maximum Life
- +2 Ranks of Skeleton Warrior Mastery, Skeleton Mage Mastery, and Golem Mastery
- Unique Power
- Your Summons’ damage afflict enemies with Vampiric Curse. Consuming a Corpse also contributes a soul to Vampiric Curse, which can now stack up to 20 souls.
- Army of the Dead can now unleash the souls from Vampiric Curse, causing both Army of the Dead and the souls to deal
5-1015-25% increased damage per soul unleashed.
Aspect of Service and Sacrifice – Offensive Aspect
- Skeleton Warriors explode on death, dealing 200-300% Physical damage to surrounding enemies. They lose 25% Life per second while in combat.
- Skeleton Mages take 90% reduced damage and deal 50-100%[x] increased damage.
Rogue
Bands of Ichorous Rose – Unique Gloves
- Affixes
- Inherent: +4 Maximum Poison Traps
- +10.5-15% Attack Speed
- +3-5% Maximum Poison Resistance
- +41.5-55% Poison Resistance
- 18.5-27.5% Chance for Poison Trap to Cast Twice
- Unique Power
- Poison Trap always deals its full damage over 3 seconds and it benefits from all of its upgrades, which are increased by 50-100%[x].
- Poison Trap also: Has no Cooldown during Inner Sight and Cooldown is reduced by Preparation.
- Benefits from Combo Points: Each Combo Point increases its damage by 30% and its Lucky Hit chance by 10%.
- Poison Trap always deals its full damage over 3 seconds and it benefits from all of its upgrades, which are increased by 50-100%[x].
Aspect of Contamination – Legendary Offensive Aspect
- Poison Trap bursts for [150-250%] Poison damage when it triggers. If this burst Critically Strikes, you deal 20-40%[x] increased Poison damage for 5 seconds.
Sorcerer
Hail of Verglas – Unique Helm
- Affixes
- Inherent 1: 7.5% Maximum Cold Resist
- Inherent 2: 50% Cold Resistance
- +10.5-15% Intelligence
- +8.1-8.8% Cooldown Reduction
- +10.5-15% Attack Speed
- +4-6 Ranks in Ice Shards
- Unique Power
- Ice Shards now spread out with 2 additional shards. You deal 1-2%[x] increased damage for each time Ice Shards damages an enemy for 5 seconds, up to 50-75%[x].
Shivering Aspect
- Enemies take up to
2035-4055%[x] increased damage based on how much they are Chilled or Staggering. You apply 15% more Chill.
Spiritborn
Sunbird’s Gorget – Unique Amulet
- Affixes
- Inherent: +30% Resistance to All Elements
- +16-25% Movement Speed
- +2-3 Ranks of Potent
- +2-3 Ranks of Furnace
- +2-3 Ranks of Acceleration
- Unique Power
- Picking up a Storm Feather forms a firestorm around you for 8 seconds dealing 200-400% Fire damage every 0.5 seconds.
- Every 5 additional Storm Feathers you pick up grows the firestorm, increasing its damage by 100%[x] but not refreshing its duration. Storm Feathers are now Jaguar Skills, and the firestorm is an Eagle, Jaguar, and Storm Feather Skill.
Rip and Tear Aspect
- Rushing Claw deals 10-30%[x] increased damage and is empowered based on how many Charges it has when you Cast it:
- 1: Heals for 15% of your Maximum Life.
- 2: Guaranteed to Overpower.
- 3: Guaranteed to Critically Strike.
- 4+: Strikes an additional time.