Today’s hotfixes are very significant as they bring the two disabled aspects back (with changes). They also adjust elite monster density in dungeons, standardizing it across the board, and fix a few bugs as well.
June 13th Hotfixes
Dungeons
- Further adjustments to elite monster density in dungeons.
Developer Note: We are standardizing the density of elite monsters that spawn in dungeons to ensure that no particular dungeon is clearly more efficient to run through than others.
Bug Fixes
Legendary Aspect Changes
- Fixed an issue where the damage bonus from the “Edgemaster’s Aspect” Legendary Affix was incorrectly reapplied to Whirlwind when a Shout was used.
- Resolved issues relating to “Aspect of Berserk Ripping” and Barbarian’s Two-Handed Sword Expertise that were allowing players to deal unintended amounts of damage.
Miscellaneous
- Fixed an issue where the World Tier 3 quest was given to players who have not yet met the requirements needed to advance to that World Tier.
- Fixed an issue where an event in the Dilapidated Aqueducts subzone had improper level scaling.
- Further stability improvements.