It’s time to see everything that’s changing for Barbarians in next week’s Season of Witchcraft!
The Hammer of the Ancients + Earthquake build with the new Unique has actually been buffed, with increases to various Aspects, the Unique itself, and skills! We also get a baseline Whirlwind buff for those preferring old-fashioned spin-to-win. There’s also a new tempering recipe, some bug fixes, and more.
Skills
Hammer of the Ancients
- Damage increased from 80% to 90%.
Furious Hammer of the Ancients
- Critical Strike Chance and Damage per 10 Fury increased from 3% to 5%.
Whirlwind
- Damage increased from 18% to 22%.
Iron Maelstrom
- Rank 5 Bonus: Damage while Healthy/Injured scaling bonus reduced from 80 to 60%.
Prime Iron Maelstrom
- Critical Strike Damage increased from 40% to 50%.
Supreme Iron Maelstrom
- Previous – Dealing direct damage to an enemy after swapping weapons reduces Iron Maelstrom’s Cooldown by 1 second.
- Now – Swapping weapons reduces Iron Maelstrom’s Cooldown by 1 second.
Passives
Belligerence
- Damage bonus after damaging with a Basic Skill increased from 3% to 4%.
Tempered Fury
- Maximum Fury increased from 3 to 5.
Walking Arsenal
- Previous – Dealing direct damage with Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapons grants 15% increased damage for 10 seconds. While all three bonuses are active, you gain 20% Crowd Control Duration and Attack Speed.
- Now – Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual Wielded weapon grants 15% increased damage for 10 seconds. While all three bonuses are active, you gain 25% Crowd Control Duration and Attack Speed.
Gushing Wounds
- Bleed explosion damage increased from 120% over 5 seconds to 150%.
Legendary Aspects
Aspect of Incendiary Fissures – Offensive
- Your Earthquakes deal
35-50%40-60% increased damage and their damage is converted into Fire.
Executioner’s
- Earthquake scaling reduced from 25% for every 100 Strength to 15%.
Of Earthquakes
- Earthquake damage bonus increased from 10-30% to 20-60%.
Bul-Kathos
- Earthquake damage bonus increased from 10-30% to 20-60%.
Unique Items
Mantle of Mountain’s Fury – Unique Chest Armor
- Affixes
- Inherent:
50%100% Hammer of the Ancients damage for 5 seconds after an Earthquake explodes - 200-350 Armor
- 3-5 Ranks to Hammer of the Ancients
- 2-3 Skill Ranks of Defensive Stance
- 13.5-22.5% Chance for Earthquake to Deal Double Damage
- Inherent:
- Power
- Hammer of the Ancients also forms a seismic line that deals its damage and Slows enemies hit by 60-80% for 4 seconds. Any Earthquakes it passes through explode for their total damage and are consumed.
Fields of Crimson
- Blood pool damage bonus increased from 50% to 70%.
Paragon
Force of Nature
- Damage vs Close scaling amount increased from 30% to 40%.
- Maximum bonus increased from 150% to 200%.
Tempering
Vehement Brawler’s Augments – New Weapon Tempering Recipe
- +Ranks of Warpath
- +Ranks of Belligerence
- +Ranks of Heavy Hitter
Bug Fixes
- Fixed an issue where Barbarian’s Mighty Throw could snapshot bonuses from the initial instance to the rest of the explosions.
- Fixed an issue where Earthquakes were not properly consumed by the Seismic Line spawned by Hammer of the Ancients when using Mantle of the Mountain’s Fury.
- Fixed an issue where the description for Power Kick did not mention that the upgrade made Kick a Core Skill.
- Fixed an issue where Tactical Iron Skin would Heal for more than intended.
- Fixed an issue where the screen would jitter when casting Whirlwind.
- Fixed an issue where Talic from Call of the Ancients would occasionally fail to cast his Whirlwind ability. Additionally, Call of the Ancients now spawns the Ancients slightly faster.