Mercenary Skill Tuning in Patch 2.0.5

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Discover the Mercenary skill changes coming in the mid-Season Patch 2.0.5!

Blizzard is buffing many Mercenary abilities in the forthcoming Patch 2.0.5 and here is an overview of all the changes.


Mercenaries

Raheir

Shield Throw

  • Increased Taunt duration from 3 to 5 seconds.
  • Increased number of bounces from 3 to 9 targets.
  • Increased damage from 225% to 450% damage.

Iron Wolf’s Ward

  • Increased Valiance Cooldown Reduction from 25% to 35%.

Iron Wolf’s Virtue

  • Increased Valiance Cooldown Reduction from 25% to 35%.

Iron Wolf’s Arrival

  • Increased Valiance Cooldown Reduction from 25% to 35%.

Sundering Shield

  • Increased the burst damage of Crater by 200%.

Draw Fire

  • Removed the ability to use a Potion while at Maximum Life.

Varyana

Ancient Harpoon

  • Increased Stun duration from 2 to 4 seconds, damage from 140% to 200%.

Whirlwind

  • Increased Physical Damage from 65% to 85%.

Annihilator

  • Increased Slow duration from 3 to 5 seconds.

Intimidated

  • Increased Damage Reduction from 10% to 15%.

Taste of Flesh

  • Increased Heal amount from 1% to 2%.

Subo

Bargaining Chips

  • Increased Overpower damage from 2% to 5%.

Thrillseeker

  • Reduced detonation timer from 3 to 1.5 seconds.

Mastermind

  • Increased Crowd Control duration from 15%[+] to 25%[+].

Pin Cushion

  • Increased Immobilize duration from 2 to 3 seconds.

Snipe

  • Increased damage from 300% to 450%.

Aldkin

Exhaustion

  • Increased Daze chance from 5% to 10%.

Wave of Flame

  • Increased damage from 300% to 550%.

Curse of Flame

  • Reduced Resource drain from 10% to 8%.

Fire Shot

  • Increase damage from 40% to 90%.

For more details, check out the official Patch 2.0.5 notes.