Discover the Mercenary skill changes coming in the mid-Season Patch 2.0.5!
Blizzard is buffing many Mercenary abilities in the forthcoming Patch 2.0.5 and here is an overview of all the changes.
Mercenaries
Raheir
Shield Throw
- Increased Taunt duration from 3 to 5 seconds.
- Increased number of bounces from 3 to 9 targets.
- Increased damage from 225% to 450% damage.
Iron Wolf’s Ward
- Increased Valiance Cooldown Reduction from 25% to 35%.
Iron Wolf’s Virtue
- Increased Valiance Cooldown Reduction from 25% to 35%.
Iron Wolf’s Arrival
- Increased Valiance Cooldown Reduction from 25% to 35%.
Sundering Shield
- Increased the burst damage of Crater by 200%.
Draw Fire
- Removed the ability to use a Potion while at Maximum Life.
Varyana
Ancient Harpoon
- Increased Stun duration from 2 to 4 seconds, damage from 140% to 200%.
Whirlwind
- Increased Physical Damage from 65% to 85%.
Annihilator
- Increased Slow duration from 3 to 5 seconds.
Intimidated
- Increased Damage Reduction from 10% to 15%.
Taste of Flesh
- Increased Heal amount from 1% to 2%.
Subo
Bargaining Chips
- Increased Overpower damage from 2% to 5%.
Thrillseeker
- Reduced detonation timer from 3 to 1.5 seconds.
Mastermind
- Increased Crowd Control duration from 15%[+] to 25%[+].
Pin Cushion
- Increased Immobilize duration from 2 to 3 seconds.
Snipe
- Increased damage from 300% to 450%.
Aldkin
Exhaustion
- Increased Daze chance from 5% to 10%.
Wave of Flame
- Increased damage from 300% to 550%.
Curse of Flame
- Reduced Resource drain from 10% to 8%.
Fire Shot
- Increase damage from 40% to 90%.
For more details, check out the official Patch 2.0.5 notes.