The most powerful class in Season 6 by a long shot is getting even more buffs! But relax your pitchforks, it’s only for underperforming builds.
The Spiriborn has dominated its inaugural season, and it will until the very end. Despite the other classes getting some serious buffs in the mid-season patch, they still won’t reach the heights of the best Spiritborn builds. But the changes coming this Tuesday with the patch are squarely aimed at the weak builds for the new class. So, let’s take a look.
Skills
Withering Fist
- Poisoning damage increased from 30% to 36%.
- Slow increased from 30% to 40%.
Sharp Withering Fist
- Increased target spread from 3 to 5 enemies.
Toxic Skin
- Passive damage increased from 30% to 36%.
Enhanced Toxic Skin
- Bonus Toxic Skin damage increased from 100% to 130%.
Measured Toxic Skin
- Damage increased from 15% to 36%.
Soar
- Updated Soar’s targeting on controller to land at targeted enemies instead of at max distance.
Razor Wings
- Damage increased from 50% to 75%.
- No longer has a short cooldown between casts.
Enhanced Rushing Claw
- Bonus damage per hit increased from 10% to 20%, maximum bonus increased from 80% to 100%.
Poised Rushing Claw
- Bonus Dodge duration increased from 3 to 6 seconds.
Harmonious Devourer
- Toxic Globs’s damage now scales with The Devourer’s Skill Ranks.
Exalted Devourer
- Pestilence Swarm’s damage now scales with The Devourer’s Skill Ranks.
Passives
Intricacy
- Bonus duration increased from 5 to 7 seconds.
Nourishment
- Bonus Poisoning damage increased from 3/6/9%[x] to 4/8/12%[x] per rank.
Adaptive Stances
- Bonus duration increased from 5 to 7 seconds.
Legendary Aspects and Unique Items
Aspect of Invigorating Will
- Chance to Heal increased from 10% to 25%.
Bruiser’s Aspect
- Armor increased from 1% to 2% per 1% missing Maximum Life.
Aspect of Avoidance
- Dodge Chance increased from 4-8% to 6%-10%.
Starving Ravager’s Aspect
- Vigor drain reduced from 25-5 to 14-4.
Aspect of Deflection
- Damage increased from 25-32% to 26%-54%.
Aspect of Soil Power
- Damage increased from 45%-60% to 180%-250%.
Nesekem, the Herald
- Duration between marks reduced from 5 to 2 seconds.
Bug Fixes
- Fixed an issue where Nesekem, the Herald was marking enemies slower than intended.