Season 7’s Nightmare Dungeon rotation is here, offering players plenty of challenges across a mix of Vessel of Hatred dungeons and base game dungeons. Here’s a full breakdown!
Don’t forget to check out the changes coming to Nightmare Dungeons in Patch 2.1!
Dungeon Breakdown
The upcoming Season 7 introduces 88 dungeons:
- Vessel of Hatred: 16 dungeons
- Base Game: 72 dungeons
Vessel of Hatred Dungeons
The following dungeons from the newest expansion will be on rotation in Season 7:
- Beast Graveyard
- Farai Cliffs
- Feeding Grounds
- Forge of Malice
- Forgotten Remains
- Hallowed Stones
- Hierophant Pyre
- Iron Cenotaph
- Murmuring Spiral
- Putrescent Larder
- Razak’s Descent
- Remnants of Rage
- Ruined Wild
- Seething Underpass
- Sleepless Hollow
- Ularian Sepulcher
Base Game Dungeons
These base game dungeons will be on rotation in Season 7:
- Black Asylum
- Caldera Gate
- Dead Man’s Dredge
- Derelict Lodge
- Forbidden City
- Forsaken Quarry
- Hallowed Ossuary
- Hoarfrost Demise
- Kor Dragan Barracks
- Light’s Watch
- Maulwood
- Mercy’s Reach
- Nostrava Deepwood
- Zenith
- Akkhan’s Grasp
- Ancient Reservoir
- Bastion Of Faith
- Belfry Zakara
- Blind Burrows
- Faceless Shrine
- Haunted Refuge
- Heathen’s Keep
- Iron Hold
- Leviathan’s Maw
- Lost Keep
- Maugan’s Works
- Oblivion
- Witchwater
- Abandoned Mineworks
- Collapsed Vault
- Conclave
- Corrupted Grotto
- Deserted Underpass
- Forgotten Ruins
- Hakan’s Refuge
- Halls of the Damned
- Heretic’s Asylum
- Inferno
- Putrid Aquifer
- Shivta Ruins
- Sirocco Caverns
- Sunken Library
- Tomb of the Saints
- Uldur’s Cave
- Vile Hive
- Calibel’s Mine
- Domhainne Tunnels
- Garan Hold
- Hive
- Howling Warren
- Luban’s Rest
- Maddux Watch
- Mariner’s Refuge
- Oldstones
- Sarat’s Lair
- Sunken Ruins
- Whispering Pines
- Ancient’s Lament
- Betrayer’s Row
- Bloodsoaked Crag
- Buried Halls
- Carrion Fields
- Champion’s Demise
- Charnel House
- Grinning Labyrinth
- Komdor Temple
- Mournfield
- Path of the Blind
- Sealed Archives
- Seaside Descent