Major Rune Shakeup: All New Runes and Tuning for Existing Ones Coming in Diablo 4 Season 7

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General

Developer’s Note: To better highlight the unique gameplay aspects of Runewords, we’ve reduced the average cost of Runes, and Overflow bonuses have been added to every Invocation Rune.

New Runes

Ritual Runes

Nagu, Legendary (Tyrannical):

  • 100 Offering generated.
  • Maintain at least 1 active Summon for 5 seconds, gaining Offering for each up to 6 Summons.

Igni, Legendary (Bomber):

  • 25 Offering generated.
  • Stores offering every 0.3 seconds. Cast a non-Basic Skill to gain the stored offering. (Up to 500 Offering).

Invocation Runes

Chac, Rare (Cloudburst):

  • 220% weapon damage.
  • Costs 20 Offering.
  • Invoke Druid Lightning Bolts, striking a nearby enemy.
  • Overflow: Spawn more.

Tuning Changes to Existing Runes

Ritual Runes

Noc

  • Can now gain half of the offering when inflicting a Slow or Chill.

CirOffering increased from 50 to 300.Previous – Cast the same non-channeled skill 3 times.Now – Cast 5 Skills then become exhausted for 3 seconds.Hidden name changed from “Grinding” to “Lethargic”. Developer’s Note: Exhausted in this case refers to a cooldown for the effect.

Moni

  • Hidden name changed from “Harmonic” to “Alacrity”.
  • Previous – Cast a Skill after moving.
  • Now – Cast 2 Mobility or Macabre Skills.
  • Offering increased from 35 to 100.

Invocation Runes

Ceh

  • Summoned Spirit Wolf now benefits from Summon and Companion bonuses.

Qua

  • Movement Speed increased from 7% (up to 35%) to 10% (up to 50%).
  • Changed from Rare to Magic.

Zec

  • Cool Down Reduction given reduced from 2 to 1.
  • Cost reduced from 200 to 100.
  • Cooldown reduced from 2 to 1 second.

Vex

  • Offering cost reduced from 1,000 to 150.
  • +3 to All Skills for 7 seconds. +1 to All Skills for 10 seconds.
  • Overflow: More Skill ranks, up to 3.
  • Increased the cooldown from 1 to 5 seconds to avoid overriding overflow bonuses.

Xan

  • Offering cost reduced from 800 to 700.
  • Overflow: Cast increases damage by 1% per 10 Offering.

Jah

  • Offering cost reduced from 400 to 250.
  • Overflow: Store Excess Offering.

Yom

  • Overflow: Increase Stun Duration.

Teb

  • Hidden damage bonus reduced from 300% to baseline 100%.
  • Overflow: Increase damage by 1% per Offering.

Xal

  • Offering cost increased from 200 to 300.
  • Previous – Overflow: Increase duration.
  • Now – Overflow: Gain More Maximum Life.
  • Increased the cooldown from 1 to 3 seconds to avoid overriding overflow bonuses.

Tzic

  • Offering cost reduced from 250 to 200.
  • Overflow: Increase damage by 1% per Offering.

Kry

  • Overflow: Increased size.

Tec

  • Offering cost reduced from 100 to 50 offering.
  • Damage increased from 700% to 1400%.
  • Overflow updated from 100% increased Radius to 100% increased Size.

Tun

  • Offering cost reduced from 100 to 25 offering.
  • Now drops one Stun grenade.

Tal

  • Offering cost reduced from 100 to 30 offering.
  • Now spawns one Pestilent Swarm.

Wat

  • Overflow: Increase duration.

Xol

  • Updated tooltips on runes that Invoke players skills to be more clear with the Xol rune effect.

Miscellaneous

  • Rune rarity has been adjusted on Tormented Bosses.
  • There is now a chance for the Infernal Hordes materials chest to drop an Undercity Tribute when opened with 200 or more Aether.
  • Runes are now guaranteed to drop from Augment Caches in Torment Difficulties and the amount scales with Torment Tiers.

Bug Fixes

  • Fixed an issue where the Nagu rune would gain offering with a mercenary equipped.
  • Fixed an issue where the Teleport from the Jah Rune did not grant Unstoppable.
  • Fixed an issue where the damage increase from the Qax Rune could be increased by 200% instead of 100%.