Diablo Immortal Dungeons Overview

Last updated on Jun 30, 2022 at 03:38 by Deadset 3 comments

Dungeons are a feature of Diablo Immortal that can be accessed at varying character levels. They each offer a fairly quick experience of slaughtering numerous enemies and multiple bosses to receive valuable loot — including the all-important Set items at higher difficulties.

1.

Dungeons Overview

Dungeons are story-based instances with specific locations in the various zones of Diablo Immortal. They feature static layouts, pre-determined monster compositions, and fixed bosses. Dungeons are a form of endlessly repeatable content, can be done solo or in groups, and are only limited by your current campaign completion (they are inaccessible until you reach and complete them as part of the storyline).

Dungeons are also frequently featured as a Quest activity in the Codex and reward very decent Battle Points Icon Battle Points by default, making the reward-to-effort ratio for Dungeons quite competitive — especially for some of them, as graded below. Note that Dungeons have specific loot tables, and you will need to target-farm them for the Set drops you require.

1.1.

Set Items

Set items represent the best-in-slot for your Secondary gear slots, and can (for the most part) only be found in Dungeons. Set items include Boots and Belts (dropped in Hell I+ difficulty dungeons), Hands and Amulets (dropped in Hell II+ difficulty dungeons), and the two Rings (dropped in Hell IV+ difficulty dungeons). Each Dungeon operates with its own set item loot table; consult the specific dungeon entries below to find the ones you require.

While the Dungeon loot tables guarantee where a certain Set item will drop, they certainly do not guarantee the when. Some amount of grinding will be required to get all the pieces of your desired set, but you can improve your chances by checking the Codex for the Dungeons with a doubled set drop chance for the day.

2.

Mad King's Breach

2.1.

Overview

Mad King's Breach is located in Ashwold Cemetery. It is a three-floor dungeon that faces you off against a total of three bosses: Sir Gorash, Manoruk, and the Skeleton King. Mad King's Breach is an excellent source of experience and item farming, with trivial maintenance of the Massacre Bonuses for an experienced group.

2.2.

Mad King's Breach Statistics

  • Average Dungeon Runtime: Up to 5 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 10
  • Notable for: Good experience farming, proximity to Haunted Carriage event.
2.3.

Mad King's Breach Loot

  • Hell I+: Torn Sole Icon Torn Sole (Grace of the Flagellant Set Boots)
  • Hell I+: Mountebank's Bravado Icon Mountebank's Bravado (Untouchable Mountebank Set Belt)
  • Hell II+: Issatar at Rest Icon Issatar at Rest (Issatar Imbued Set Neck)
  • Hell II+: Dozen Strikes of Shal'baas Icon Dozen Strikes of Shal'baas (War Rags of Shal'baas Set Hands)
  • Hell IV+: Fairfleet Icon Fairfleet (Windloft Perfection Set Ring)
  • Hell IV+: Shepherd and Mother Icon Shepherd and Mother (Shepherd's Call to Wolves Set Ring)
3.

Forgotten Tower

3.1.

Overview

The Forgotten Tower is located in Dark Wood. It is a single-floor dungeon that faces you off against a total of two bosses: Blood Priestess Innaloth and The Countess. The Forgotten Tower is an excellent source of experience and item farming, with trivial maintenance of the Massacre Bonuses for an experienced group.

3.2.

Forgotten Tower Statistics

  • Average Dungeon Runtime: Up to 5 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 20
  • Notable for: Amazing experience farming, trivial to maintain Massacre Bonuses.
3.3.

Forgotten Tower Loot

  • Hell I+: Mountebank's Slyness Icon Mountebank's Slyness (Untouchable Mountebank Set Boots)
  • Hell I+: Storm-Tack of Shal'baas Icon Storm-Tack of Shal'baas (War Rags of Shal'baas Set Belt)
  • Hell II+: Wisdom's Edge Icon Wisdom's Edge (Windloft Perfection Set Neck)
  • Hell II+: Issatar's Open Hand Icon Issatar's Open Hand (Issatar Imbued Set Hands)
  • Hell IV+: Shepherd and Father Icon Shepherd and Father (Shepherd's Call to Wolves Set Ring)
  • Hell IV+: The Prisoner Icon The Prisoner (Feasting Baron's Pack Set Ring)
4.

Tomb of Fahir

4.1.

Overview

Tomb of Fahir is located in the Shassar Sea. It is a two-floor dungeon with a transitional phase that faces you off against a total of four bosses: Icon of Rebirth, Icon of Souls, King Fahir, and Segithis. Tomb of Fahir is notable for its inventive bosses and fight structure, as well as the plentiful Treasure Chests you can open along the way — just make sure you pack plenty of mobility.

4.2.

Tomb of Fahir Statistics

  • Average Dungeon Runtime: 5-7 minutes
  • Battle Points Icon Battle Points Reward: 20
  • Required Level For Entry: 28
  • Notable for: Average experience farming and loot potential.
4.3.

Tomb of Fahir Loot

  • Hell I+: Wind-Trods of Shal'baas Icon Wind-Trods of Shal'baas (War Rags of Shal'baas Set Boots)
  • Hell I+: Issatar Contained Icon Issatar Contained (Issatar Imbued Set Belt)
  • Hell II+: Shepherd and Architect Icon Shepherd and Architect (Shepherd's Call to Wolves Set Neck)
  • Hell II+: Hurtling Steel Icon Hurtling Steel (Windloft Perfection Set Hands)
  • Hell IV+: Shameless Urge Icon Shameless Urge (Vithu's Urges Set Ring)
  • Hell IV+: The Turnkey Icon The Turnkey (Feasting Baron's Pack Set Ring)
5.

Destruction's End

5.1.

Overview

Destruction's End is located in Zoltun Kulle's Library. It is a two-phase dungeon that faces you off against a single boss, Baal, also split into two fight phases. Destruction's End is notable mostly for its encounter with one of the signature Prime Evils — Baal, The Lord of Destruction — as well as allying up with iconic characters like Tal Rasha and Zoltun Kulle. If you are not target farming specific Set pieces, the low experience of this dungeon makes it hard to recommend.

5.2.

Destruction's End Statistics

  • Average Dungeon Runtime: 5 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 35
  • Notable for: Low experience farming and loot potential. Sentimental value.
5.3.

Destruction's End Loot

  • Hell I+: Issatar the Brute Icon Issatar the Brute (Issatar Imbued Set Boots)
  • Hell I+: Whipcrack Icon Whipcrack (Windloft Perfection Set Belt)
  • Hell II+: The Subjugator Icon The Subjugator (Feasting Baron's Pack Set Neck)
  • Hell II+: Shepherd and Beastmaster Icon Shepherd and Beastmaster (Shepherd's Call to Wolves Set Hands)
  • Hell IV+: Modest Urge Icon Modest Urge (Vithu's Urges Set Ring)
6.

Kikuras Rapids

6.1.

Overview

Kikuras Rapids is located in the Bilefen. It is a single-floor dungeon with three distinct phases, culminating in a single boss — Chieftain Ongori. Kikuras Rapids is notable for its visual variety and the sheer fun of its completion (you are on a raft half the time), with some decent loot to top things off.

6.2.

Kikuras Rapids Statistics

  • Average Dungeon Runtime: 5-7 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 40
  • Notable for: Average experience farming and loot potential.
6.3.

Kikuras Rapids Loot

  • Hell I+: Stump-Stir Icon Stump-Stir (Windloft Perfection Set Boots)
  • Hell I+: Shepherd and Begetter Icon Shepherd and Begetter (Shepherd's Call to Wolves Set Belt)
  • Hell II+: Awakener's Urge Icon Awakener's Urge (Vithu's Urges Set Neck)
  • Hell II+: The Mailed Fist Icon The Mailed Fist (Feasting Baron's Pack Set Hands)
  • Hell IV+: Broken Palm Icon Broken Palm (Grace of the Flagellant Set Ring)
  • Hell IV+: Mountebank's Marvel Icon Mountebank's Marvel (Untouchable Mountebank Set Ring)
7.

Temple of Namari

7.1.

Overview

The Temple of Namari is located in the Bilefen. It is a single-floor dungeon, and is (arguably) the shortest dungeon in the game — with three rooms and a single boss, Sargoth, to its name. Temple of Namari is notable for its varying final boss encounter, as the mini-bosses prior to Sargoth are picked at random between several options, and Sargoth himself randomizes his abilities from a pool of available choices. The need to constantly change the tactics necessary to overcome him vary up this miniscule dungeon a great deal.

7.2.

Temple of Namari Statistics

  • Average Dungeon Runtime: 3-5 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 40
  • Notable for: Quick completion time (can be helpful for Battle Pass progression). Good experience farming and loot potential.
7.3.

Temple of Namari Loot

  • Hell I+: Shepherd and Leader Icon Shepherd and Leader (Shepherd's Call to Wolves Set Boots)
  • Hell I+: The Gaoler Icon The Gaoler (Feasting Baron's Pack Set Belt)
  • Hell II+: Slit Throat Icon Slit Throat (Grace of the Flagellant Set Neck)
  • Hell II+: Luminary's Urge Icon Luminary's Urge (Vithu's Urges Set Hands)
  • Hell IV+: Mountebank's Misdirection Icon Mountebank's Misdirection (Untouchable Mountebank Set Ring)
  • Hell IV+: Resting Fangs of Shal'baas Icon Resting Fangs of Shal'baas (War Rags of Shal'baas Set Ring)
8.

Cavern of Echoes

8.1.

Overview

Cavern of Echoes is located in the Frozen Tundra. It is a single-floor dungeon roughly broken up into three sections, and faces you off against a total of two bosses: Bloodrime and the Glacial Colossus. Cavern of Echoes is notable for its deadly environmental threats as well as its slightly more demanding boss mechanics. The dungeon requires more attention than the average for the game, but rewards with excellent experience gain and decent loot potential.

8.2.

Cavern of Echoes Statistics

  • Average Dungeon Runtime: 3-5 minutes
  • Battle Points Icon Battle Points Reward: 15
  • Required Level For Entry: 50
  • Notable for: Good experience farming, high risk-reward ratio.
8.3.

Cavern of Echoes Loot

  • Hell I+: The Tyrant Icon The Tyrant (Feasting Baron's Pack Set Boots)
  • Hell I+: Exemplar's Urge Icon Exemplar's Urge (Vithu's Urges Set Belt)
  • Hell II+: Mountebank's Flourish Icon Mountebank's Flourish (Untouchable Mountebank Set Neck)
  • Hell II+: Bloody Hand Icon Bloody Hand (Grace of the Flagellant Set Hands)
  • Hell IV+: Braided Serpent of Shal'baas Icon Braided Serpent of Shal'baas (War Rags of Shal'baas Set Ring)
  • Hell IV+: Issatar Undone Icon Issatar Undone (Issatar Imbued Set Ring)
9.

Pit of Anguish

9.1.

Overview

The Pit of Anguish is located in the Realm of Damnation. It is a single-floor dungeon broken up into three sections, and faces you off against a total of three bosses: The Abyssal Tiller, Zolthrax, and Zaka. Pit of Anguish is notable for its boss rush strategy, as access to the walled-off arenas where its bosses reside is not limited by the preceding trash packs.

9.2.

Pit of Anguish Statistics

  • Average Dungeon Runtime: 5-6 minutes
  • Battle Points Icon Battle Points Reward: 20
  • Required Level For Entry: 56
  • Notable for: Average experience farming and loot potential.
9.3.

Pit of Anguish Loot

  • Hell I+: Beacon's Urge Icon Beacon's Urge (Vithu's Urges Set Boots)
  • Hell I+: Open Gut Icon Open Gut (Grace of the Flagellant Set Belt)
  • Hell II+: Burning Heart of Shal'baas Icon Burning Heart of Shal'baas (War Rags of Shal'baas Set Neck)
  • Hell II+: Mountebank's Shirking Icon Mountebank's Shirking (Untouchable Mountebank Set Hands)
  • Hell IV+: Foulfleet Icon Foulfleet (Windloft Perfection Set Ring)
  • Hell IV+: Issatar Enraged Icon Issatar Enraged (Issatar Imbued Set Ring)
10.

Dungeon Builds

The core difference between soloing builds and dungeon builds is found in the mandatory grouping aspect of Dungeons in Hell I+ difficulty. With enforced group play, the next logical step is party coordination; certain classes can fulfill the roles of single-target or AoE damage dealer better, others will have valuable party-wide buffs, and so on. All classes in Diablo Immortal can tackle Dungeon content at an excellent pace, but their combined power can bring out even more efficiency from a group. With those goals in mind, these are our recommended builds for Dungeon content in Diablo Immortal:

11.

Summary

Dungeons are the main source of Set Items in Diablo Immortal, and they are the best-in-slot gear pieces for your Secondary gear slots. The combined effectiveness of Sets (2-piece, 4-piece, and 6-piece bonuses) cannot be understated, making Dungeon runs a vital part of your character progression.

12.

Changelog

  • 30 Jun. 2022: Guide added.
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