Dark Knight Job Changes and Updates — Dawntrail 7.0

Last updated on Jun 04, 2024 at 00:00 by A Pile of Cats 10 comments

On this page, you will find any job changes and skill updates for Dark Knight in Final Fantasy XIV: Dawntrail (Patch 7.0).

1.

Offensive Action Changes in 7.1

Skill Name Category Changes
Abyssal Drain Icon Abyssal Drain Ability Heal potency per target hit increased from 200 to 500.
Carve and Spit Icon Carve and Spit Ability Added 500 potency self-heal on hit.
Bloodspiller Icon Bloodspiller Weaponskill Potency increased from 580 to 600.
Scarlet Delirium Icon Scarlet Delirium Weaponskill Potency increased from 600 to 620.
Comeuppance Icon Comeuppance Weaponskill Potency increased from 700 to 720.
Torcleaver Icon Torcleaver Weaponskill Potency increased from 800 to 820.
Melee Mastery II Trait Adjusted to further upgrade the potencies of the weaponskills listed above to their new values.
2.

Defensive Action Changes in 7.1

Skill Name Category Changes
Dark Mind Icon Dark Mind Ability Additionally reduces physical damage taken by 10%.
Living Dead Icon Living Dead Ability Effect applies instantly on cast instead of after 0.625 seconds.
Dark Missionary Icon Dark Missionary Ability Additionally reduces physical damage taken by 5%. Level aquired reduced from 76 to 66.
3.

Dark Knight Offensive Job Action Changes in 7.0

Skill Name Category Changes
Melee Mastery II Trait (NEW!) Upgrades the potencies of all GCDs except Unleash at level 94.
Blood Weapon Ability Number of stacks reduced to three. Upgrades to Delirium at level 68.
Delirium Ability Additionally grants the effect of Blood Weapon. Upgrades at level 96 to allow execution of Scarlet Delirium and Impalement.
Scarlet Delirium Weaponskill (NEW!) Replaces Bloodspiller while under the effect of Delirium. Deals single-target damage, restores MP, and allows execution of Comeuppance.
Comeuppance Weaponskill (NEW!) Deals single-target damage, restores MP, and allows execution of Torcleaver.
Torcleaver Weaponskill (NEW!) Deals single-target damage and restores MP.
Impalement Weaponskill (NEW!) Replaces Quietus while under the effect of Delirium. Deals damage in a circular AoE and restores MP.
Living Shadow Ability Grants the effect of Scorn at level 100, which allows execution of Disesteem and replaces the simulacrum's final action with a lower-potency version of Disesteem.
Disesteem Weaponskill (NEW!) Replaces Living Shadow while under the effect of Scorn. Deals damage in a linear AoE.
4.

Dark Knight Defensive Action Changes in 7.0

Skill Name Category Changes
Shadowed Vigil Ability (NEW!) Upgrades from Shadow Wall at level 92. Reduces damage taken by 40% and grants Vigilant, which heals the user when health drops below half or the effect expires.
Rampart Icon Rampart Ability Upgrades at level 94 to increase all incoming healing by 15% for the duration.
Reprisal Icon Reprisal Ability Upgrades at level 98 to increase duration to 15 seconds.
5.

Changelog

  • 06 Jun. 2024: Media Tour information added.
  • 19 Dec. 2021: Page added.
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