Leveling Rotations and Tips for Gunbreaker — Dawntrail 7.1

Last updated on Nov 13, 2024 at 00:00 by Tor 14 comments

This page covers the rotation and action usage when leveling Gunbreaker to Level 100. This page can also be used to help when doing roulettes with level scaling by using the slider to adjust the information to your desired level.

1.

Gear Options

Use the highest item level gear available to you while leveling. Upgrade gear whenever possible after level 50 by purchasing items with tomestones. You can exchange Allagan Tomestone of Poetics for gear in Idyllshire at level 60, Rhalgr's Reach at level 70, Eulmore at level 80, and Radz-at-Han at level 90.

2.

Rotation Overview While Leveling Gunbreaker

As Gunbreaker is unlocked directly at level 60, you will have access to all actions up to then. This page will begin at level 15, as the first available instanced duty is level 15. Openers will start at level 70.

Move the slider below to make the guide update to your level!

Level: 15
2.1.

Single-Target Rotation

When you are tanking, turn on your tank stance Royal Guard Icon Royal Guard.

  • No Mercy Icon No Mercy should be used in your opener and on cooldown every 60 seconds.
  • Keen Edge Icon Keen Edge and Brutal Shell Icon Brutal Shell is your single-target combo.
  • Keen Edge Icon Keen Edge, Brutal Shell Icon Brutal Shell, and Solid Barrel Icon Solid Barrel is your single-target combo.
  • Spend cartridges on Burst Strike Icon Burst Strike.
  • Spend cartridges on the Gnashing Fang Icon Gnashing Fang combo in your opener and every 30 seconds. Any leftover cartridges will be spent on Burst Strike Icon Burst Strike.
  • Spend cartridges on Double Down Icon Double Down every minute and Gnashing Fang Icon Gnashing Fang every 30 seconds. Any leftover cartridges should be spent on Burst Strike Icon Burst Strike.
  • Sonic Break Icon Sonic Break should be used in your opener and during every subsequent No Mercy Icon No Mercy buff window.
  • Bow Shock Icon Bow Shock should be used in your opener and during every subsequent No Mercy Icon No Mercy buff window.
  • Use Continuation Icon Continuation after each weaponskill in the Gnashing Fang Icon Gnashing Fang combo.
  • Use Continuation Icon Continuation after each weaponskill in the Gnashing Fang Icon Gnashing Fang combo and after each Burst Strike Icon Burst Strike.
  • Danger Zone Icon Danger Zone should be used in your opener and on cooldown every 30 seconds. At level 80, this ability gets upgraded to Blasting Zone Icon Blasting Zone, which is just a potency increase.
  • Use Bloodfest Icon Bloodfest in your opener and on cooldown afterwards. Be sure to spend your Cartridges prior to using it to avoid overcapping.
2.2.

Mitigation and Healing Utility

  • Heart of Stone Icon Heart of Stone is your active mitigation and should be used frequently to mitigate incoming damage.
  • Heart of Stone Icon Heart of Stone is upgraded to Heart of Corundum Icon Heart of Corundum. It is your active mitigation and should be used frequently to mitigate incoming damage.
  • Rampart Icon Rampart is your bread-and-butter defensive mitigation.
  • Nebula Icon Nebula is your strong defensive cooldown and is used to mitigate heavy instances of incoming damage.
  • Great Nebula Icon Great Nebula replaces Nebula Icon Nebula as your strong defensive cooldown, and should still be used to mitigate heavy instances of incoming damage.
  • Superbolide Icon Superbolide is your invincibility cooldown. It has a long cooldown and reduces your HP to 50% of your max HP if you are above 50% HP, but does not change your HP if you are below 50% HP at the time of using the ability. It renders you invulnerable to most incoming damage for 10 seconds. Use this in emergencies or to handle extremely heavy tank busters.
  • Aurora Icon Aurora is a heal-over-time that should be used whenever you are taking frequent damage, or to slowly recover health after taking damage.
  • Aurora Icon Aurora is a heal-over-time that should be used whenever you are taking frequent damage, or to slowly recover health after taking damage. It has two charges and the effect does not stack, so only use it again on the same target once the effect ends.
  • Heart of Light Icon Heart of Light is your party mitigation tool that reduces magic damage taken by 10%, and physical damage taken by 5%. Use this against raidwides.
  • Reprisal Icon Reprisal inflicts a debuff to all nearby enemies that reduces their damage dealt. Use this to mitigate incoming damage.
  • Use Arm's Length Icon Arm's Length to prevent knockbacks, or to mitigate against dungeon mobs.
  • Use Low Blow Icon Low Blow to stun trash mobs.
  • Provoke Icon Provoke will taunt your target, establishing enmity on it.
  • Use Interject Icon Interject to interrupt enemy casts if possible.
2.3.

Multi-Target Rotation

When you are tanking, turn on your tank stance Royal Guard Icon Royal Guard.

  • On large trash pulls, ignore single-target actions and only use your AoE actions, such as the Demon Slice Icon Demon Slice combo.
  • On large trash pulls, ignore single-target actions and only use your AoE actions, such as the Demon Slice Icon Demon Slice combo and Fated Circle Icon Fated Circle to spend cartridges.
  • No Mercy Icon No Mercy should be used in your opener and on cooldown every 60 seconds.
  • Use Demon Slice Icon Demon Slice is an AoE weaponskill and is used on three or more targets.
  • Demon Slice Icon Demon Slice and Demon Slaughter Icon Demon Slaughter are your AoE weaponskills and are used on two or more targets.
  • Demon Slice Icon Demon Slice and Demon Slaughter Icon Demon Slaughter are your AoE weaponskills and are used on three or more targets, as Melee Mastery II, aquired at level 94, makes the single target combo stronger on two targets.
  • Spend cartridges on Burst Strike Icon Burst Strike.
  • Spend cartridges on the Gnashing Fang Icon Gnashing Fang combo in your opener and every 30 seconds. Any leftover cartridges will be spent on Burst Strike Icon Burst Strike.
  • Spend cartridges on the Gnashing Fang Icon Gnashing Fang combo in your opener and every 30 seconds at less than three targets. At three or more targets or when the combo is not available, use Fated Circle Icon Fated Circle instead.
  • Spend cartridges on the Gnashing Fang Icon Gnashing Fang combo in your opener and every 30 seconds at less than four targets. Melee Mastery II, aquired at level 94, makes the Gnashing Fang Icon Gnashing Fang combo slightly stronger on three targets now. At four or more targets, or when the combo is not available, use Fated Circle Icon Fated Circle instead.
  • Sonic Break Icon Sonic Break should be used in your opener and during every subsequent No Mercy Icon No Mercy buff window.
  • Bow Shock Icon Bow Shock should be used in your opener and during every subsequent No Mercy Icon No Mercy buff window.
  • Use Continuation Icon Continuation after each weaponskill in the Gnashing Fang Icon Gnashing Fang combo.
  • Use Continuation Icon Continuation after each weaponskill in the Gnashing Fang Icon Gnashing Fang combo and after each Burst Strike Icon Burst Strike.
  • Use Continuation Icon Continuation after each weaponskill in the Gnashing Fang Icon Gnashing Fang combo and after each Burst Strike Icon Burst Strike and Fated Circle Icon Fated Circle.
  • Danger Zone Icon Danger Zone should be used in your opener and on cooldown every 30 seconds. At level 80, this ability gets upgraded to Blasting Zone Icon Blasting Zone, which is just a potency increase.
  • Use Bloodfest Icon Bloodfest in your opener and on cooldown afterwards. Be sure to spend your Cartridges prior to using it to avoid overcapping.
3.

Changelog

  • 13 Nov. 2024: Page updated for Patch 7.1.
  • 28 Jun. 2024: Page updated for Patch 7.0.
  • 18 Jan. 2024: Updated for patch 6.55.
  • 13 Oct. 2023: Updated for Patch 6.5
  • 29 May 2023: Updated for Patch 6.4
  • 12 Jan. 2023: Updated for Patch 6.3
  • 09 Sep. 2022: Edited to clarify Bow Shock in the rotation.
  • 17 Mar. 2022: Guide added.
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