Heaven on High Floors 71-80 Guide

Last updated on Nov 01, 2024 at 00:00 by Stella 5 comments

This page provides information about floors 71 through 80 of Heaven on High including enemy information and boss advice.

1.

Heaven on High Guide for Floors 71-80

On floors 71-80, the Accursed Horde will take the form of a Platinum-haloed Sack Icon Platinum-haloed Sack, and Mimics can spawn from Gold Coffers. You can expect 4-10 kills to be required to proceed between floors, 4-6 Treasure Coffers per floor, 5-8 rooms per floor and 2-3 enemies per room outside of Treasure Rooms, which will have significantly more Coffers and enemies.

2.

Floors 71-79

HoH Floorset 8 Banner

As the fifth floorset of the challenge floors, some enemies begin to combo with each other, making status effects such as Deep Freeze extremely dangerous. This is also the last floorset that Pomanders of Raising can drop on, so start to ration these and other pomanders as necessary. Finally, on attempted solo runs, do not attempt to locate or gather the Accursed Horde, as these are often placed near traps and a single misstep can easily end a run.

Enemy Aggro Abilities Floors Notes
Heavenly Shikubi Sight Hypothermal Combustion: Telegraphed point-blank AoE. Inflicts DoT for 21s. 71-72 Immune to Bind.
Heavenly Ichijama Proximity
  • Scream: Telegraphed point-blank AoE. Inflicts Terror for 10s. Can be interrupted.
  • Stoneskin: Telegraphed circle AoE. Inflicts Disease for 30s. Also used out of combat.
71-73 Immune to Bind, Heavy and Sleep.
Heavenly Hyoga Sight
  • Absolute Zero: Telegraphed cone-shaped AoE. Inflicts Deep Freeze for 9s.
  • Stoneskin: Omnidirectional gaze AoE. Inflicts Deep Freeze for 15s if hit.
  • Jaws: Instantly kills any player afflicted with Deep Freeze.
71-74 Patrol. Immune to Bind, Heavy, Sleep and Stun.
Heavenly Noyagi Sight Hoofkick: Instant knockback. Only used on players behind it. 71-75 No Immunities.
Heavenly Okami Sight Sanguine Bite: Instant attack, inflicts DoT for 12s. Also heals equal to damage dealt. 72-74 No Immunities.
Heavenly Yuki-Tokage Sight
  • Chilling Cyclone: Telegraphed cone-shaped AoE. Inflicts Deep Freeze for 10s.
  • Ice Dispenser: Telegraphed cone-shaped AoE. Inflicts Slow for 15s. Also used out of combat.
73-77 No Immunities.
Heavenly Hyozan Sight Ice Guillotine: Telegraphed cone-shaped AoE. Inflicts knockback if hit. 74-76 Patrol. Immune to Bind, Heavy, Sleep and Stun.
Heavenly Mammoth Sight
  • Wooly Inspiration: Long telegraphed cone-shaped AoE. Draws players in and inflicts Stun for 2s.
  • Tusk Butt: Untelegraphed cone-shaped AoE. Used immediately after Wooly Inspiration.
  • Prehistoric Trumpet: Untelegraphed point-blank AoE. Only used out of combat.
74-77 Immune to Bind, Heavy and Stun. Prehistoric Trumpet can break Pomanders of Concealment.
Heavenly Tofu Sight Golden Tongue: Grants 50% Magic Damage Up to self for 30s. 75-78 No Immunities.
Heavenly Jujishi Sight
  • Freefall: Telegraphed circle AoE. Enemy jumps to the AoE location.
  • Winds of Winder: Large telegraphed point-blank AoE. Inflicts DoT for 30s. If hit, enemy also gains Haste for 25s. Can be LoS'd.
76-79 Immune to Bind, Heavy and Stun.
Heavenly Shiro-Jishi Sight Cry: Telegraphed point-blank AoE. 76-79 Patrol. Immune to Bind and Heavy.
Heavenly Yak Sight
  • Khoomii: Draws players in and inflicts Heavy for 30s. Knockback immunity can be used. Used after 30s in combat.
  • Horrisonous Blast: Large telegraphed point-blank AoE. Inflicts Paralysis for 30s. Can be interrupted. Used immediately after Khoomii.
77-79 Immune to Bind, Heavy and Stun.
Heavenly Yuki-Otoko Sight
  • Frozen Mist: Telegraphed cone-shaped AoE. Inflicts Deep Freeze for 10s. Double damage on Frozen players.
  • Northerlies: Telegraphed point-blank AoE. Inflicts Deep Freeze for 10s. Can be interrupted or LoS'd. Used after 21s in combat.
77-79 Immune to Bind.
Mimics Proximity
  • Malice: Inflicts Pox for 10 minutes. Must be interrupted.
  • Deathtrap: Telegraphed point-blank AoE.
71-79 Gold Coffers. Immune to Bind, Heavy, Sleep, Slow and Stun.
3.

Floor 80 Boss - Kajigakaka

The eighth boss of Heaven on High, and the fifth of the challenge floorsets. Like the floorset, this boss has access to Deep Freeze and will one-shot any players frozen by it. As such, there is a high price for mistakes, especially solo.

Boss Rotation Quick-Guide:
  1. Heavensward Howl
  2. Eclipse Bite
  3. Summon Ice
  4. Summon Icicle
  5. Lunar Cry
  6. Eclipse Bite
  7. Repeat from Heavensward Howl

The arena is a circle, with the boss starting at the far side. The boss will begin the encounter with Heavensward Howl, a telegraphed cone-shaped AoE that inflicts Deep Freeze on players hit. Get to the sides or behind to dodge this. Next, the boss will use Eclipse Bite, an gap-closing attack that only inflicts minor damage, but will instantly kill any player damaged by it if they are afflicited with Deep Freeze.

Shortly after this, the boss will summon several floating chunks of ice in random positions around the arena. Move away from these as soon as possible. As the same time as these appear, a telegraphed circle AoE will also appear at a random point on the arena. An icicle will appear here and, after a moment, cast a telegraphed line AoE through at least one piece of the ice around the arena.

When the ice is hit by this line AoE, it will explode in an untelegraphed point-blank AoE that will inflict Deep Freeze on any player hit by it. This AoE will also explode any other ice hit by it, leading to a chain reaction of multiple explosions until no ice is left or any ice remaining is disconnected from the main group. After this is done, the boss will cast Lunar Cry, a raidwide that will explode any remaining ice chunks. This will then be followed up with a second Eclipse Bite.

After this point, the boss will begin to loop mechanics.

On a DPS, you can expect a kill time of about eight minutes, or faster with the aid of a Pomander of Strength. On a tank or healer, you can expect a kill time of about ten minutes under the same conditions.

4.

Changelog

  • 01 Nov. 2024: Guide added.
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