Guide to Island Sanctuaries Pastures in FFXIV

Last updated on Nov 10, 2024 at 17:51 by Shikhu 22 comments

This page contains everything related to hunting animals and raising them in your pasture in FFXIV's island sanctuary mode. It includes information such as the best pasture setups for animal leavings and animal capturing information such as rare critter spawn times, weather requirements and locations.

1.

Animals and Your Island Pasture

Animals play a vital role in your island, capturing them is a source of experience but more importantly these animals can be placed inside a pasture where they can be harvested every day for useful workshop materials.

The animals in the pasture can be fed food to increase their mood and provide extra materials, pasture can later be upgraded to provide more space.

The best part is that the animals can also be petted.

FFXIV Island Sanctuary Petting Animals.

Petting provides no benefit but is regardless a fan favourite feature.

There are also rare animals such as the alligator shown above and rare variants such as the yellow coblyn in the image. These have strict time and weather requirements like big fishing and these animals can more easily get away while trying to capture them.

2.

Hunting Animals Around The Island

Animals come in three sizes. Small, medium and large. To catch these animals you need the correct restraint and to also be on the "capture" mode using your index (new hud icon). These restraints also have rank requirements to unlock.

Island Rank Cabin Rank Seafarer's Cowries Required Features Unlocked
Tutorial 1 0 Initial pasture Unlock
4 2 1000 +5 pasture animals
7 3 1500 +10 pasture animals, mammet Pastureworkers tools(automation)
20 4 0 Flawless Net, Restraint and Soporifics which guarantee you catch an animal first try.

All restraints are a one-time use so have a small handful at the very least before attempting to capture anything especially rare animals. Some rare animals can end up requiring 10-20+ restraints in one window and can still get away after!

Different animals give different rewards while in your pasture so plan your catches accordingly. If you have no more pasture space the game will allow you to change what animals you keep.

You can have a maximum of 5/10/20 animals depending on your upgrade level.

Listed below are a lists of animals sorted by their requirements. Any animals that have time/weather requirements can be obtained multiple times and will respawn in their next window unless it is a unique animal where the respawn is not always guaranteed.

Using Lalachievements can be useful to check the weather and time based animals much like you would use a timer site for big fishing.

Normal animals are always available:

Animal Size Location Normal Material Rare Material
Lost Lamb S 20,23 Fleece Milk
Opo-Opo S 20,26 Claw Fur
Apkallu S 19,11 Fleece Egg
Ground Squirrel S 15,19 Claw Fur
Coblyn S 20,13 Fang Carapace
Wild Dodo M 16,12 Egg Feather
Island Doe M 21,19 Fur Milk
Chocobo M 20,21 Fur Feather
Glyptodom Pup M 30,11 Carapace Claw
Aurochs L 12,17 Milk Horn
Island Nanny L 26,24 Milk Horn
Blue Back L 28,28 Egg Feather
Quartz Spriggan S Spread Through Caves Fang Fur
Wild Boar L 18, 16 Fang Horn

Rare animals that are exclusively time bound:

Animal Size Location Time Normal Material Rare Material
Glyptodon M 31,11 12am-3am Claw Carapace
Island Billy (Island Nanny Variant) L 26,22 3am-6am Horn Fleece
Lemur (Opo-Opo Variant) S 20,26 6am-9am Fur Claw
Star Marmot (Ground Squirrel Variant) S 15,19 9am-12pm Fur Claw
Apkallu of Paradise S 19,11 12pm-3pm Egg Fleece
Dodo of Paradise M 16,12 3pm-6pm Feather Egg
Stag (Doe Variant) M 20,19 6pm-9pm Fur Horn
Amethyst Spriggan S 28,16 or 24,19 Cave 9pm-12am Fur Fang

Rare animals that are exclusively weather bound and will always appear during that weather:

Animal Size Location Weather Normal Material Rare Material
Oreny Karakul (Lost Lamb Variant) S 20,23 Fair Milk Fleece
Yellow Coblyn S 27,19 Fog Carapace Fang
Black Chocobo M 13,11 Clear Feather Fur
Grand Buffalo (Aurochs Variant) L 12,17 Clouds Horn Milk
Gold Back L 31,28 Rain Feather Egg

Unique animals: These have no normal variant and have both a weather and time requirement.:

Animal Size Location Weather Time Normal Material Rare Material
Beachcomb S 18,13 Rain 12am-3am Carapace Claw
Alligator L 17,24 Showers 6am-9am Claw Fang
Goobbue L 33,16 Clouds 9am-12pm Fang Claw
Paissa M 24,28 Fair 12pm-3pm Claw Fleece
Twinklefleece S 21,21 Fog 6pm-9pm Fleece Fur
Morbol Seedling S 19,19 Clouds 3am-6am Carapace Fang
Tiger of Paradise M 15,14 Fair 6pm-9pm Fang Fur
Griffin L 15,22 Clear 3pm-6pm Feather Claw
Alkonost M 23,30 Clear 9pm-12am Feather Egg
Funguar S 20,27 Rain 3pm-6pm Fleece Fur
Boar of Paradise L 17,16 Showers 9am-12pm Horn Fang
Weird Spriggan L 24,18 Cave Fog 12am-3pm Fang Fur
Adamantoise L 32, 12 Fog 12pm-3pm Carapace Claw
Grand Doblyn L 24, 21 Cave Fair 3am-6am Fang Carapace
Pteranodon L 25, 16 Clear 9am-12pm Claw Horn
Morbol L 29, 24 Showers 9pm-12am Fang Carapace

As you may notice, the materials on the rare animals are often the same as normal, but the order has been switched. The chances of gaining the additional rare leaving actually change depending on the mood of the animal.

Mood Rare Leaving Chance
Gleeful 80%
Chipper 50%
Content 25%
Unhappy 15%
Hostile 0%
3.

Pasture Basics

During the tutorial you will unlock the pasture as a means to obtain animals to care for and feed to raise their mood. Every day at the daily reset you will obtain one or two materials per animal based on the drop tables above. Animals can also be nicknamed inside of the animal management menu by right clicking or pressing square on an individual animal.

You can confirm your daily reset via the workshop, each animal is guaranteed to drop one of the two available materials in the drop tables and then has a chance based on their mood to drop the other material.

Like gardening, animals only need to be tended to and fed once a day but can be available to feed after around six hours. If not fed daily their mood will begin to drop therefore decreasing your yields. When using the automate feature they will be fed at your reset time.

FFXIV Animal hunger.

When looking in the pasture management menu an animals mood may seem confusing, please see below what each mood means:

FFXIV Animal mood.

There are three different types of animal feed available. Different food can raise an animals mood by different levels and also have different caps.

Food Mood increase Max Amount Obtained Per craft
Island Sweetfeed +1 Content (Cloud) 3
Island Greenfeed +2 Chipper (Cloudy Sun) 3
Premium Island Greenfeed +2 Gleeful (Sun) 3

The most efficient feed is actually the Island Greenfeed. The mood increase to gleeful does not provide a large enough benefit to pay for the crops. You can instead grow in your farm just enough food for the greenfeed and use the rest in the workshop before exporting what remains. Just be careful not to go under 60 of a single item.

4.

How To Upgrade Your Pasture, Requirements and Costs

Your pasture needs two things to upgrade, Seafarer's Cowries and cabin rank. Seafarer's Cowries come from mainly your workshop and you can increase the cabin rank over time as you rank up your island.

Island Rank Cabin Rank Seafarer's Cowries Required Upgrade Time Max Animal Limit Features Unlocked
Tutorial 1 0 0 5 Initial Pasture Unlock
4 2 1000 2 Hours 10 First limit increase
7 3 1500 4 Hours 20 Second limit increase, Mammet-sized Pastureworkers Tools (automation)

As shown above, the final upgrade gives you access to automation making it easier to manage your animals and automatically feeding them.

To craft the tools for automation you need the following:

  • Island Log x 6
  • Island Copper Ore x 6
  • Island Tin Sand x 6
  • Island Hemp x 6

At rank 7 you should have an abundance of these materials easily.

4.1.

Automating Your Animals At Max Rank

Once these tools have been crafted you can right click or press square inside the pasture management menu to select any animal you want to automate. This will then cause the mammets to take care of the animals instead, collecting materials and feeding when needed. There is even the ability to collect all at once.

This costs 10 Seafarer's Cowries a day(200 a total per day) to automate feed and collection. This will stop if you run out of cowries or reach a limit of 20 items per animal. The animals will be fed once a day with the feed you choose and have available.

I would not recommend this until you are at the stage of automating your crops and everything else is upgraded. The Seafarer's Cowries are more useful in the farm where not harvesting the crops instantly results in you slowly drifting out of sync.

Once you do have a comfortable amount of cowries you certainly should automate this. It is very convenient.

5.

Depending on your preferences for certain animals or the rare animals, listed below are 2 different layouts. One of which aims to optimise your average leavings based on their frequency in the workshop while the other aims to do similar but with the rare animals.

5.1.

All Unique Animal Pasture

This layout aims to provide as large a range of rarer animals for your pasture as possible. If you have a preference over a specific animal that you do or do not want feel free to change it as ultimately this layout is focused more so around completionism and collecting rare animals.

There are 16 unique animals with an additional 13 rare. Due to only 1 rare animal offering Milk, this layout uses the 16 unique animals and then normal animals to make up the difference in materials. You do gain enough milk to be above the minimum requirements but make sure you have a buffer, primarily of milk and fur, just in case one week uses say 40 milk.

Animal Normal Mat Rare Mat
Alkonost Feather Egg
Alligator Claw Fang
Beachcomb Carapace Claw
Funguar Fleece Fur
Gobbue Fang Claw
Griffin Feather Claw
Morbol Seedling Carapace Fang
Paissa Claw Fleece
Tiger of Paradise Fang Fur
Twinklefleece Fleece Fur
Weird Spriggan Fang Fur
Boar of Paradise Horn Fang
Adamantoise Carapace Claw
Grand Dobyln Fang Carapace
Pteranodon Claw Horn
Morbol Fang Carapace
Ornery Karakul Milk Fleece
Aurochs Milk Horn
Apkallu of Paradise Egg Fleece
Island Doe Fur Milk
5.2.

Optimised Non-Rare Pasture

This is the layout most optimised to give you a fair spread of leavings based on how frequently crafts using these leavings will appear inside of the workshop. This only uses common critters to make it easy to set up your pastures.

Animal Normal Mat Rare Mat
2 x Apkallu Fleece Egg
1 x Aurochs Milk Horn
2 x Chocobo Fur Feather
2 x Coblyn Fang Carapace
3 x Glyptodon Pup Carapace Claw
1 x Island Doe Fur Milk
1 x Island Nanny Milk Horn
2 x Lost Lamb Fleece Milk
3 x Opo-Opo Claw Fur
2 x Wild Boar Fang Horn
1 x Wild Dodo Egg Feather
6.

Changelog

  • 04 Oct. 2023: Updated for 6.5.
  • 29 May 2023: Updated for 6.4.
  • 14 Jan. 2023: Updated for 6.3.
  • 26 Aug. 2022: Guide added.
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