Miner and Botany (DoL) Skills Guide for FFXIV Patch 7.1 Dawntrail
This guide covers all of the skills for Mining and Botany while explaining the uses and value of each skill, so you know what skills are best and worth using to get more items.
Mining and Botany Skills
While leveling Miner and Botanist, you will gain many skills that will assist you with your gathering endeavours. Many of these skills might have different names and icons for either class but function in the same way. This guide will cover that.
For convenience, the skills have been grouped by their purposes and have then been sorted in leveling order. You can always refer to your 'Actions & Traits' tab to see what skill is unlocked next.
If you are looking for general tips about gathering with Miner and Botanist, please be sure to check out our guide dedicated to the basics linked below.
New Skills and Traits for Dawntrail
Miner and Botanist have gained 1 new skill with the release of Dawntrail and 2 new traits which shake up collectables. No skills have been removed or adjusted either.
MIN/BTN | Type | Lv. | Cost | Skill Description | Explanation |
---|---|---|---|---|---|
Priming Touch | Skill | 95 | 100GP | Doubles the chance your next use of Meticulous Prospector/Woodsman will not affect integrity. Does not affect increased chance from gathering point bonuses or Collector's High Standard. | A really cheap skill that helps to increase the reliability of Meticulous. |
Revisit | Trait | 91 | N/A | After exhausting a gathering point's resources, occasionally restores all integrity and gathering attempts. GP is also fully restored, but all gatherer effects expire. Effect cannot be triggered by certain gathering points such as those found in levequests. | An incredibly powerful skill allowing you to essentially gain all of your GP back for free and double your yield on a node. There are some exceptions to what nodes can trigger this. The exact % chance is not stated either. |
Collector's High Standard | Trait | 100 | N/A | Occasionally upgrades the effect of Collector's Standard to Collector's High Standard, guaranteeing Brazen Prospector/Woodsman increases collectability with maximum effectiveness. Chance Meticulous Prospector/Woodsman does not affect integrity is increased by 40%. | This trait can help save a lot of yield both by increasing the reliability of Meticulous but also guaranteeing Brazen giving you 300 collectability. While Collector's Standard procs at a roughly 10-20% success depending on the type of node. It is not know how often this trait will trigger. |
Location Skills
These skills will assist you in finding nodes while you are out gathering in the open world.
- Prospect/ Triangulate make nodes visible.
- Lay of the Land/ Arbor Call will show you the nearest node. This might not always be the node you want, so be sure to check your Gathering Log for a desired item's location.
- Lay of the Land II/ Arbor Call II will show you the highest level node that is nearby. This is similar to the original skill, and it will not always show you what you are looking for.
- Sneak can be used while mounted as you travel to a node.
- Truth of Mountains/ Truth of Forests is required when going for many types of timed nodes, including Unspoiled and Legendary nodes. Without using this, you cannot see the node.
- Luck of the Mountaineer/ Luck of the Pioneer can be unlocked from your class quests and is useful for gathering maps.
On top of that, some of these location skills can be cross classed, meaning you can use them on any gathering class. This is super handy when you need to gather items from both classes or when waiting for a timed node to spawn.
Skills That Increase Your Gathering Chance
Simply put, these skills increase your chance to gather items. Once you have the stats to hit 100% HQ chance, these skills become obsolete. You can arguably take them off your hotbars until a future expansion.
- Sharp Vision/ Field Mastery gives a 5% increase to your chance to gather. I would not say it is very useful.
- Sharp Vision II/ Field Mastery II gives an increased 15% chance. Generally, this is going to be the one you use most.
- Sharp Vision III/ Field Mastery III gives a massive 50% chance. You will very rarely need this skill.
- Clear Vision/ Flora Mastery stacks with the other skills that increase your chance. Outside of that, it is not very useful.
Yield Skills
Most of your useful skills will be listed here, and any skill with a different name can be stacked together for increased yield benefits. Generally, this is how players optimize their GP on a node.
- Bountiful Yield/ Bountiful Harvest increases yield by one and upgrades directly into the second version of this skill.
- Solid Reason/ Ageless Words is not used very often in normal nodes but is useful for collectables. At level 83, this also has a 50% chance to give the buff Eureka Moment, which is used on Wise to the World.
- King's Yield/ Blessed Harvest is useful until you hit the GP requirements for the second version of this skill.
- King's Yield II/ Blessed Harvest II should be used often. It is one of your strongest yield skills because it scales very well with nodes that give increased attempts.
- Bountiful Yield II/ Bountiful Harvest II is unlocked from your class quests. You can gain 1-3 yield depending on your gathering.
- Wise to the World gives you another gathering attempt but only when you obtain the Eureka Moment buff. This has a 50% chance to appear when Solid Reason/ Ageless Words is used.
Gatherer's Boon Skills
These are skills that exclusively impact your Gatherer's Boon by changing its chance or the yield obtained. It currently seems like these skills are not as beneficial as some of the yield skills in most situations.
- Mountaineer's Gift I/ Pioneer's Gift I increases your boon by 10% as long as the chance is above 0%.
- Mountaineer's Gift II/ Pioneer's Gift II increases the boon by 30%. It does not stack with the first iteration of this skill.
- Nald'thal's Tidings/ Nophica's Tidings increases the yield obtained from the boon by 1.
Shard, Crystal, and Cluster Skills
These are the skills exclusively used in gathering shards, crystals, and clusters because they provide massive yields to these items.
- The Twelve's Bounty can be used without cooldown on each node.
- The Giving Land has a cooldown but will give more yield than The Twelve's Bounty. The amount you will obtain is random.
Collectable Skills
These are the skills used only for the collectable system. You can use them directly from your hotbar or from the collectable UI itself, which can save you some hotbar space.
- Scour is your 'default' collectable skill and is what the rest of the skills scale themselves on.
- Brazen Prospector/ Brazen Woodsman is not an ideal skill to use because of its RNG, making it unreliable at times. It can be great while leveling if you do not have high stats because you can get lucky and hit collectability ratings you otherwise could not.
- Meticulous Prospector/ Meticulous Woodsman is your 'main' skill, so to speak. You want to hope for the additional benefit of extra yield giving you more items and, therefore, more scrips.
- Scrutiny's tooltip says it scales based on your Perception, but it actually scales based on both Gathering and Perception.
- Collector's Focus increases collectors intuition by 75%. Given the cap is 40%, at this cap this means you can obtain a 70% chance to trigger intuition.
- Priming Touch can be useful whenever you have spare GP for Meticulous Prospector/Woodsman.
Changelog
- 10 Nov. 2024: Reviewed for 7.1.
- 27 Jun. 2024: Updated for Dawntrail.
- 13 Jan. 2022: Guide added.
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This guide has been written by I'nanghal Shikhu (Discord - Shikhu). He is a Crafting & Gathering theorycrafter, mentor for The Balance and also a guide maker for Teamcraft alongside Icy Veins. He also managed to obtain 10 top 12's on the leaderboard during the Ishgard Restoration rankings.
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