Red Mage Job Changes and Updates — Dawntrail 7.1
On this page, you will find any job changes and skill updates for Red Mage in Final Fantasy XIV: Dawntrail (Patch 7.1).
Patch 7.2 Changes
Red Mage's burst window oGCDs received minor buffs. Our rotation remains the same.
Action | Type | Changes |
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Ability | Potency has been increased from 900 to 1,000. |
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Ability | Potency has been increased from 700 to 800. |
Patch 7.1 Changes
Red Mage's melee combo finishers received minor buffs. Our rotation remains the same.
Action | Type | Changes |
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Spells | Potency has been increased from 620 to 650 for both spells. |
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Spell | Potency has been increased from 700 to 750. |
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Spell | Potency has been increased from 800 to 850. |
Red Mage Job Action Changes in 7.0
Changes to Red Mage's existing kit at Lv. 100 from the release of Dawntrail is shown below.
Action | Type | Changes |
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Spell | Potency has been decreased to 280, but we get a new ![]() ![]() |
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Spells | Potency has been increased from 360 to 380. |
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Spells | Potency has been increased from 380 to 420. |
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Weaponskills | Enchanted melee combo potency has increased from 280, 340, 500 potency to 300, 360, and 540 potency respectively. |
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Spells | Melee combo spell finisher potency has increased from 580, 860, 750 potency to 600, 700, 760 potency respectively. |
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Ability | Potency increased from 460 to 480 via a trait. |
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Ability | Potency increased from 380 to 400 via a trait. |
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Weaponskill | Potency has been increased from 330 to 380. |
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Weaponskill | Instead of having to use this ability three times for AOE combos for 60|60 mana, this will unlock two new actions that cost a total of 50|50 mana. |
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Ability | Manafication will now allow us to do a melee combo without consuming mana instead of granting 50|50
by giving us an Enchanted Swordplay buff for 15 seconds. This can be used on a ![]() ![]() ![]() ![]() ![]() |
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Ability | Embolden will now grant us the ability to use the new Thorned Flourish ability (information below). |
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Ability | In addition to granting an instant cast of ![]() ![]() ![]() |
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Ability | Cooldown decreased from 60 seconds to 40 seconds (for all casters). |
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Ability | Duration increased from 10 seconds to 15 seconds (for all casters). |
Red Mage New Job Actions and Traits
Known new additions to Red Mage's kit at Lv. 100 is shown below.
Action | Type | Changes |
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Weaponskill | After using ![]() ![]() ![]() ![]() |
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Spell | At level 84, Jolt III (360 potency) replaces ![]() |
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Ability | This new ability, granted by ![]() |
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Trait | Grants various potency upgrades to our existing spells and abilities (covered in section 1.1). |
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Spell | ![]() ![]() ![]() ![]() |
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Ability | This new ability, granted by consuming 6 stacks of ![]() |
Caster Role Action Changes
Action | Type | Changes |
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Ability | Cooldown decreased from 60 seconds to 40 seconds. |
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Ability | Duration increased from 10 seconds to 15 seconds. |
Changelog
- 01 Apr. 2024: Updated for Patch 7.2.
- 20 May 2024: Updated with Dawntrail trailer and live letter information.
- 19 Dec. 2021: Page added.
Guides from Other Classes

Argen has been playing since Alphascape, but got involved in higher-end raiding during Eden’s Verse, where he helped the community learn about Red Mage’s often overlooked optimization potential. He has been blessed by enough RNG to achieve top 10 rankings in multiple raids, become a Red Mage mentor at the Balance discord, and not get forced to play another job in any of his statics. Argen can also be found in Elemental DC party finder or on his Youtube channel.
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