Scholar DPS Rotation for Healers — Dawntrail 7.1
On this page, you will learn how to optimise your DPS opener and rotation in both single-target and multi-target situations. We also cover the use of your cooldowns, to ensure you can achieve the best use of them every time as a Scholar in Final Fantasy XIV: Dawntrail (Patch 7.1).
Dealing Damage
Scholar has a fairly simple damage kit, with two single-target damage spells
( Broil IV and
Ruin II), one area-of-effect
(AoE) damage spell (
Art of War II), one damage-over-time (DoT)
spell (
Biolysis), and one oGCD damage ability
(
Energy Drain). The basic rotation aims to maintain
Biolysis on the boss while maximizing usages of
Broil IV followed by
Energy Drain without
sacrificing necessary healing.
Openers
Scholar has a basic opener that can be adapted to suit the healing
requirements at the beginning of the fight. The most important part of the
opener is aligning Chain Stratagem with the party's other raid
buffs and burst. Remember that
Aetherflow stacks and
Dissipation can both be held as necessary for healing in the
fight. It is recommended that you hold these at the start of progression and
then work them into the opener once you and your cohealer are comfortable with
the healing at the start of the fight and/or are better geared.
- Precast
Broil IV
Biolysis
Dissipation/
Aetherflow
Broil IV
Chain Stratagem
Broil IV
Energy Drain
Broil IV
Energy Drain
Broil IV
Energy Drain
Broil IV
Dissipation/
Aetherflow
Broil IV
Baneful Impaction
Broil IV
Energy Drain
Broil IV
Energy Drain
Broil IV/
Biolysis
Energy Drain
Broil IV/
Biolysis
The Mind Potion is used immediately after the precast
Broil IV. It should be possible to weave it without clipping,
but you will have to mash the key because it will not queue. This way, it buffs
the first application and the early refresh of
Biolysis.
Biolysis is refreshed early right before raid buffs expire
so that your natural DoT refreshes should line up with the end of future buff
windows. The early refresh is considered the standard opener because it should
only take two or four minutes before it is a gain, depending on how many raid
buffs your party has.
If you have no raid buffs other than Chain Stratagem, it
takes four minutes of uptime for the early refresh to be a DPS gain. If you
have any additional raid buff in the party, it only takes two minutes to be a
gain. If there is downtime that resets your
Biolysis
alignment before you reach that threshold, it is not worth doing the early
refresh, but that should be rare.
Depending on your spell speed, you may be able to fit in an eighth
Broil IV before refreshing
Biolysis. A GCD
of 2.48 is just barely able to get eight
Broil IVs and still
catch
Chain Stratagem with
Biolysis. If you
have any delays between your casts during the buff window or if other raid
buffs are expiring before
Chain Stratagem, you may
still want to refresh
Biolysis a GCD early.
Aetherflow and
Dissipation can swap
places in the opener based on the fight and your expected kill time.
Aetherflow first is considered the "standard" opener because
it is the most flexible for dropping
Energy Drains and
Dissipation. It will generally be the opener you use when
starting progression on a fight. However, if you are able to use
Dissipation in the opener,
Dissipation
first holds several advantages and will usually be the preferred opener outside
of specific phase or kill times. These advantages include better mana from
using
Aetherflow later in the opener, the fairie returning to
the field sooner, and setting up your
Aetherflow alignment
for future burst windows in advance.
Single-Target Rotation Priorities
- Maintain
Biolysis as long as it will be on the boss for at least 15s.
- Use
Chain Stratagem on cooldown after the opener unless your group is holding buffs due to a specific mechanic or kill time.
- Use
Baneful Impaction under raid buffs.
- Use
Broil IV whenever you have time to cast it and do not need to GCD heal (This should be >90% of the time).
- Use
Ruin II when you do not have time to cast
Broil IV due to movement and either cannot use
Swiftcast or are holding it for safety. Try to avoid this in future runs by pre-positioning.
- Use
Energy Drain when the
Aetherflow stacks are not necessary for healing. Try to use these within two-minute raid buffs whenever possible.
Multi-Target Damage
Art of War II is a DPS gain at two targets over
Broil IV.
- At two to three targets, maintain
Biolysis on all targets unless they will die soon.
- At four targets, only use
Biolysis when you cannot hit four+ targets due to positioning. Otherwise, use
Art of War II.
- At the start of dungeon pulls, apply
Biolysis to enemies one by one while following the tank.
- At the start of dungeon pulls, apply
- You can still use
Energy Drain in multitarget scenarios, but try to use them on the higher health targets to avoid wasting the damage.
Baneful Impaction is a massive AoE DPS gain. In dungeons, try to use
Chain Stratagem on the healthiest enemy in the pull and follow up with
Baneful Impaction on the whole group unless the enemies will die before the DoT wears off.
Maintaining Uptime
A large majority of the damage you do is simply based on GCD uptime: the
amount of time you spend casting Broil IV on the boss.
Extended movement is the enemy of uptime, but you have several tools to deal
with this.
- Slidecasting
- "Slidecasting" involves moving before a cast has completed without
interrupting the cast. The slidecast window in FFXIV is quite large compared
to other MMOs. The exact timing depends on your ping, but it generally starts
about 0.5s before the cast bar is finished. Between the slidecast window and
the ~1s between
Broil IV casts, you can be quite mobile all the time and easily pre-position for most mechanics.
- "Slidecasting" involves moving before a cast has completed without
interrupting the cast. The slidecast window in FFXIV is quite large compared
to other MMOs. The exact timing depends on your ping, but it generally starts
about 0.5s before the cast bar is finished. Between the slidecast window and
the ~1s between
Biolysis
Biolysis is an instant cast, so you can use your natural DoT refreshes to freely move during mechanics or to pre-position yourself. Do not force extra DoT refreshes to move, though.
Swiftcast
Swiftcast makes your next spell instant cast and can be used on
Broil IV to give a GCD of free movement. This is not advisable in progression and can be dangerous when playing in other unoptimized situations when you may need
Swiftcast for
Resurrection.
Ruin II
Ruin II is an instant cast and allows infinite free movement at the cost of ~25% of a
Broil IV. This is your last resort, but it is still a valuable tool for maintaining uptime during very high movement mechanics or when you have not yet optimized a fight. It is always better to use this than to do nothing.
Changelog
- 12 Nov. 2024: Reviewed for Patch 7.1
- 02 Jul. 2024: Updated for Patch 7.0
- 25 Jan. 2024: Reviewed for Patch 6.55
- 24 Oct. 2023: Updated for Patch 6.5
- 30 May 2023: Updated for Patch 6.4
- 17 Jan. 2023: Updated for Patch 6.3
- 20 Apr. 2022: Updated for Patch 6.1
- 23 Feb. 2022: Guide added.
Guides from Other Classes
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Zyrk is a self-described "career Healer" and long-time healer mentor (and admin) on The Balance Discord. He likes spreadsheets, words, and the Oxford comma more than he likes most people. His healing career, beginning in Patch 2.1 (December 2013), has been defined by his passion for learning and improvement — a passion he endeavors to share with others through the creation, and presentation of informative resources and his work on The Balance Discord as a whole.
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