Summoner Job Guide for FFXIV — Dawntrail 7.0
Summoner is a magical ranged DPS class, that utilizes the power and elemental attunement of various primal and demi-primal summons to wreak havoc on their enemies. This job can be played upon reaching Level 30 as an Arcanist, and equipping their job stone.
What is Summoner's Playstyle?
Summoner is magical ranged DPS class, utilizing large primal and demi-primal
summons. Summoner maintains a high degree of mobility for free, thus
making Summoner an easy job to play for progression or other learning purposes.
Summoner maintains an extended rotation loop that balances the use of its Demi-Bahamut and Demi-Phoenix summons, alongside three elemental primals: Ifrit-Egi, Titan-Egi, and Garuda-Egi. These summons deal substantial damage to their respective targets, while also infusing the Summoner with its elemental attunement, providing unique abilities that can be used whenever these summons are spawned. Summoner's rotation loop is streamlined however, with its focus on simple binary decisions for which abilities to use at any given time.
Summoner also maintains a great party utility, providing various beneficial effects.
Not only can Summoner provide a damage boosting buff to all party members with
Searing Light, but also bring
Resurrection to
raise downed party members, as well as some healing-over-time spells with
Rekindle and
Everlasting Flight. Summoner even has
a personal mitigation skill with
Radiant Aegis, allowing the Summoner
to shield themselves to prevent taking incoming damage.
Summoner Strengths and Weaknesses
Strongest mobility among magical ranged DPS.
Strong burst DPS windows.
Strong incidental cleave.
One of only two DPS jobs with combat raise.
Great party utility kit.
Weak filler phase outside of burst windows.
Carbuncle actions cannot be used while summoning your Primal or Demi-Primal pets.
Unintended spell speed can create awkward drift with your Demi-Primal cooldowns.
How do you unlock Summoner?
To unlock Summoner, you will need to first reach level 30 with the Arcanist class. In order to unlock Arcanist, you can find the first quest, "Way of the Arcanist," by speaking with Murie at the Arcanist's Guild in Limsa Lominsa Lower Decks (x4.5, y11.2).
Once you have reached level 30 and finished all of the associating Arcanist quests, you may then speak to Thubyrgeim at Limsa Lominsa Lower Decks (x4.7 y11.4) to pick up the quest "Austerities of Flame." Completion of this quest will award you with the Soul of the Summoner job stone, unlocking the Summoner Job.
Summoner Gauge
Summoner's gauge will become available in two separate stages, as the gauge itself is split into two distinct parts: The Aetherflow Gauge and the Trance Gauge.
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The Trance Gauge will become available once you reach level 6 and unlock Aethercharge.
This gauge will then upgrade later on as you unlock
Dreadwyrm Trance, with its final
upgrade occurring when you unlock
Summon Bahamut and
Summon Phoenix.
This gauge will show the duration of your trance or demi-primal duration as it is activated.
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Extending from the Trance Gauge will be the elemental arcanum that will be provided each time you activate
Aethercharge,
Dreadwyrm Trance,
Summon Bahamut, or
Summon Phoenix. This arcanum will be displayed as colored crystals below the duration bar,
showing which arcanum you have available to be used. Once a primal summon is used, it will then show the
number of elemental attunement stacks available from that primal, as well as the duration you have to utilize
these abilities before they disappear.
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The Aetherflow Gauge will become available once you reach level 10 and unlock Energy Drain.
Each time
Energy Drain is used, you will generate two stacks of Aetherflow Gauge, that can
later be used to cast
Fester and
Painflare.
Summoner Video Resources
If you would prefer to watch a video that provides an overview of Summoner, feel free to give the video below a watch. The video was provided by Julia Care, a member of the community on The Balance Discord server.
Summoner Actions
Action Name |
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Effect |
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MP Cost: 300.0 Deals unaspected damage with a potency of 240. |
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Orders Carbuncle to execute Radiant Aegis. Radiant Aegis Effect: Creates a barrier around self that absorbs damage totaling 20% of your maximum HP Duration: 30s Maximum Charges: 2 Can only be executed while Carbuncle is summoned. |
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MP Cost: 400.0 Summons Carbuncle to your side. |
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MP Cost: 400.0 Restores target's HP. Cure Potency: 400 |
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Grants Aethercharge, increasing the potency of Ruin, Ruin II, and Ruin III by 50, and Outburst by 20. Duration: 15s Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. |
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Channel the energies of your active elemental attunement to attack your enemy. Fire Attunement Effect: Deal fire damage to a single target Earth Attunement Effect: Deal earth damage to a single target Wind Attunement Effect: Deal wind damage to a single target |
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Deals fire damage with a potency of 340. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. |
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Summons Ruby Carbuncle, and orders it to execute Glittering Ruby. Glittering Ruby Effect: Rushes target and deals fire damage with a potency of 400 Additional Effect: Grants 2 stacks of Fire Attunement Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Duration: 30s Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ruby Carbuncle is present, and return once gone. |
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Deals unaspected damage with a potency of 200. Additional Effect: Aetherflow II Additional Effect: Grants Further Ruin Duration: 60s Shares a recast timer with Energy Siphon. |
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Deals unaspected damage with a potency of 340. Aetherflow Gauge Cost: 1 |
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MP Cost: 2400.0 Resurrects target to a weakened state. |
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Summons Topaz Carbuncle, and orders it to execute Glittering Topaz. Glittering Topaz Effect: Rushes target and deals earth damage with a potency of 400 Additional Effect: Grants 4 stacks of Earth Attunement Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Duration: 30s Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Topaz Carbuncle is present, and return once gone. |
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Deals earth damage with a potency of 240. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Deals wind damage with a potency of 160. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Summons Emerald Carbuncle, and orders it to execute Glittering Emerald. Glittering Emerald Effect: Deals wind damage with a potency of 400 Additional Effect: Grants 4 stacks of Wind Attunement Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Duration: 30s Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Emerald Carbuncle is present, and return once gone. |
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Deals wind damage with a potency of 70 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 100 to target and all enemies nearby it. |
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Channel the energies of your active elemental attunement to attack multiple enemies. Fire Attunement Effect: Deal fire damage to a target and all enemies nearby it Earth Attunement Effect: Deal earth damage to a target and all enemies nearby it Wind Attunement Effect: Deal wind damage to a target and all enemies nearby it |
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Deals fire damage with a potency of 160 to target and all enemies nearby it. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. |
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Deals earth damage with a potency of 110 to target and all enemies nearby it. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Deals wind damage with a potency of 170. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Deals fire damage with a potency of 380. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 270. |
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Summons Ifrit-Egi and orders it to execute Inferno. Inferno Effect: Rushes forward and deals fire damage to all enemies in a 5-yalm cone before it with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 2 stacks of Fire Attunement Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Duration: 30s Additional Effect: Grants Ifrit's Favor Effect of Ifrit's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ifrit-Egi is present, and return once gone. |
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Deals earth damage with a potency of 270. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Summons Titan-Egi and orders it to execute Earthen Fury. Earthen Fury Effect: Rushes forward and deals earth damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Earth Attunement Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Duration: 30s Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Titan-Egi is present, and return once gone. |
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Deals unaspected damage with a potency of 150 to target and all enemies nearby it. Aetherflow Gauge Cost: 1 |
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Summons Garuda-Egi and orders it to execute Aerial Blast. Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Wind Attunement Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Duration: 30s Additional Effect: Grants Garuda's Favor Effect of Garuda's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Garuda-Egi is present, and return once gone. |
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Deals unaspected damage with a potency of 100 to target and all enemies nearby it. Additional Effect: Aetherflow II Additional Effect: Grants Further Ruin Duration: 60s Shares a recast timer with Energy Drain. |
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Deals wind damage with a potency of 180. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Deals fire damage with a potency of 410. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 360. |
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Deals earth damage with a potency of 300. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 180 to target and all enemies nearby it. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. ※Tri-disaster changes to Astral Flare when requirements for execution are met. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 500. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. ※Ruin III changes to Astral Impulse when requirements for execution are met. |
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Enters Dreadwyrm Trance. Duration: 15s Additional Effect: Changes Ruin III to Astral Impulse and Outburst to Astral Flare Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed in combat and while Carbuncle is summoned. This action does not share a recast timer with any other actions. |
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Channel the energies of your active trance or elemental favor to perform one of several actions. Dreadwyrm Trance Effect: Action changes to Deathflare Lightwyrm Trance Effect: Action changes to Sunflare Firebird Trance Effect: Action changes to Rekindle Ifrit's Favor Effect: Action changes to Crimson Cyclone Titan's Favor Effect: Action changes to Mountain Buster Garuda's Favor Effect: Action changes to Slipstream |
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Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies. Can only be executed while in Dreadwyrm Trance. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Deathflare when requirements for execution are met. |
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MP Cost: 400.0 Deals unaspected damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Further Ruin. |
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Increases damage dealt by self and nearby party members by 5%. Duration: 20s Additional Effect: Grants Ruby's Glimmer Duration: 30s |
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Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Demi-Bahamut is summoned. ※This action cannot be assigned to a hotbar. |
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Orders Demi-Bahamut to execute Akh Morn. Akh Morn Effect: Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies |
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Enters Dreadwyrm Trance and summons Demi-Bahamut to fight your target. Demi-Bahamut will execute Wyrmwave automatically on the targets attacked by you after summoning. Increases enmity in target when Demi-Bahamut is summoned. Duration: 15s Additional Effect: Changes Ruin III to Astral Impulse and Tri-disaster to Astral Flare Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed while Carbuncle is summoned. This action does not share a recast timer with any other actions. |
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Deals unaspected damage with a potency of 150. Will only execute while Demi-Bahamut is summoned. ※This action cannot be assigned to a hotbar. |
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Deals wind damage with a potency of 240. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. ※Gemshine changes to Emerald Rite when requirements for execution are met. |
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Deals fire damage with a potency of 540. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Gemshine changes to Ruby Rite when requirements for execution are met. |
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Deals earth damage with a potency of 340. Additional Effect: Grants Titan's Favor Effect of Titan's Favor ends upon execution of certain summoner actions. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. ※Gemshine changes to Topaz Rite when requirements for execution are met. |
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Deals wind damage with a potency of 90 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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Deals fire damage with a potency of 190 to target and all enemies nearby it. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. |
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Deals earth damage with a potency of 130 to target and all enemies nearby it. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 120 to target and all enemies nearby it. |
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MP Cost: 300.0 Deals fire damage with a potency of 240 to target and all enemies nearby it. Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. ※Tri-disaster changes to Brand of Purgatory when requirements for execution are met. |
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Orders Demi-Phoenix to execute Revelation. Revelation Effect: Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies ※This action cannot be assigned to a hotbar. ※Enkindle Bahamut changes to Enkindle Phoenix when requirements for execution are met. |
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Gradually restores own HP and the HP of all nearby party members. Cure Potency: 100 Duration: 21s ※This action cannot be assigned to a hotbar. |
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MP Cost: 300.0 Deals fire damage with a potency of 580. Can only be executed while under the effect of Firebird Trance. ※This action cannot be assigned to a hotbar. ※Ruin III changes to Fountain of Fire when requirements for execution are met. |
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Restores own or target party member's HP. Cure Potency: 400 Additional Effect: Grants Rekindle to target Duration: 30s Rekindle Effect: Healing over time when HP falls below 75% or upon effect duration expiration Cure Potency: 200 Duration: 15s Can only be executed while in Firebird Trance. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Rekindle when requirements for execution are met. |
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Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Demi-Phoenix is summoned. ※This action cannot be assigned to a hotbar. |
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Deals fire damage with a potency of 150. Will only execute while Demi-Phoenix is summoned. ※This action cannot be assigned to a hotbar. |
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Enters Firebird Trance and summons Demi-Phoenix to fight by your side, which executes Everlasting Flight as it manifests. Demi-Phoenix will execute Scarlet Flame automatically on the targets attacked by you after summoning. Increases enmity in target when Demi-Phoenix is summoned. Duration: 15s Additional Effect: Changes Ruin III to Fountain of Fire and Tri-disaster to Brand of Purgatory Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed while Carbuncle is summoned. This action does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Summon Bahamut changes to Summon Phoenix when requirements for execution are met. |
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Deals wind damage with a potency of 100 to target and all enemies nearby it. Wind Attunement Cost: 1 ※This action cannot be assigned to a hotbar. ※Precious Brilliance changes to Emerald Catastrophe when requirements for execution are met. |
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Deals fire damage with a potency of 210 to target and all enemies nearby it. Fire Attunement Cost: 1 This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Precious Brilliance changes to Ruby Catastrophe when requirements for execution are met. |
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Deals earth damage with a potency of 140 to target and all enemies nearby it. Additional Effect: Grants Titan's Favor Effect of Titan's Favor ends upon execution of certain summoner actions. Earth Attunement Cost: 1 ※This action cannot be assigned to a hotbar. ※Precious Brilliance changes to Topaz Catastrophe when requirements for execution are met. |
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Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Additional Effect: Grants Crimson Strike Ready Effect ends upon execution of certain summoner actions. Can only be executed while under the effect of Ifrit's Favor. Cannot be executed while bound. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Crimson Cyclone when requirements for execution are met. |
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Deals fire damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Can only be executed while under the effect of Crimson Strike Ready. ※This action cannot be assigned to a hotbar. ※Crimson Cyclone changes to Crimson Strike when requirements for execution are met. |
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Deals earth damage to target and all enemies nearby it with a potency of 160 for the first enemy, and 70% less for all remaining enemies. Can only be executed while under the effect of Titan's Favor. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Mountain Buster when requirements for execution are met. |
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Deals wind damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 65% less for all remaining enemies. Additional Effect: Creates a windstorm centered around the target, dealing damage to any enemies who enter Potency: 30 Duration: 15s Can only be executed while under the effect of Garuda's Favor. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Slipstream when requirements for execution are met. |
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Summons Emerald Garuda and orders it to execute Aerial Blast. Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Wind Attunement Duration: 30s Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected Additional Effect: Grants Garuda's Favor Effect of Garuda's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Emerald Garuda is present, and return once gone. |
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Summons Ruby Ifrit and orders it to execute Inferno. Inferno Effect: Deals fire damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 2 stacks of Fire Attunement Duration: 30s Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected Additional Effect: Grants Ifrit's Favor Effect of Ifrit's Favor ends upon execution of certain summoner actions. Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Ruby Ifrit is present, and return once gone. |
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Summons Topaz Titan and orders it to execute Earthen Fury. Earthen Fury Effect: Deals earth damage to target and all enemies within 5 yalms with a potency of 800 for the first enemy, and 60% less for all remaining enemies Additional Effect: Grants 4 stacks of Earth Attunement Duration: 30s Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned. Current pet will leave the battlefield while Topaz Titan is present, and return once gone. |
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Deals unaspected damage with a potency of 440. Aetherflow Gauge Cost: 1 |
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Deals unaspected damage with a potency of 600 to target and all enemies nearby it. Can only be executed while under the effect of Ruby's Glimmer. |
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Orders Solar Bahamut to execute Exodus. Exodus Effect: Deals unaspected damage to target and all enemies nearby it with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies ※This action cannot be assigned to a hotbar. ※Enkindle Bahamut changes to Enkindle Solar Bahamut when requirements for execution are met. |
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Deals unaspected damage to target and all enemies nearby it with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Solar Bahamut is summoned. ※This action cannot be assigned to a hotbar. |
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Restores own HP and the HP of all nearby party members. Cure Potency: 500 Can only be executed while under the effect of Refulgent Lux. |
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Deals unaspected damage with a potency of 160. Will only execute while Solar Bahamut is summoned. ※This action cannot be assigned to a hotbar. |
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Enters Lightwyrm Trance and summons Solar Bahamut to fight your target. Solar Bahamut will execute Luxwave automatically on the targets attacked by you after summoning. Increases enmity in target when Solar Bahamut is summoned. Duration: 15s Additional Effect: Grants Refulgent Lux Duration: 30s Additional Effect: Changes Ruin III to Umbral Impulse and Tri-disaster to Umbral Flare Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum Can only be executed while Carbuncle is summoned. This action does not share a recast timer with any other actions. ※This action cannot be assigned to a hotbar. ※Summon Bahamut changes to Summon Solar Bahamut when requirements for execution are met. |
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Deals unaspected damage to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Astral Flow changes to Sunflare when requirements for execution are met. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 280 to target and all enemies nearby it. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Tri-disaster changes to Umbral Flare when requirements for execution are met. |
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MP Cost: 300.0 Deals unaspected damage with a potency of 620. Can only be executed while in Lightwyrm Trance. ※This action cannot be assigned to a hotbar. ※Ruin III changes to Umbral Impulse when requirements for execution are met. |
Role Actions
Action Name |
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Creates a barrier around you that absorbs damage totaling 20% of your maximum HP. Duration: 30s ※This action cannot be assigned to a hotbar. |
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Lowers target's physical damage dealt by 5% and magic damage dealt by 10%. Duration: 15s |
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MP Cost: 800.0 Puts target and all nearby enemies to sleep. Duration: 30s Cancels auto-attack upon execution. |
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Gradually restores own MP. Potency: 55 Duration: 21s |
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Next spell is cast immediately. Duration: 10s |
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Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
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Summoner Traits
Action Name | Acquired | Effect |
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Lv. 15 |
Grants Ruby Arcanum and Topaz Arcanum upon executing Aethercharge. |
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Lv. 20 |
Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%. |
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Lv. 22 |
Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum upon executing Aethercharge. |
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Lv. 30 |
Upgrades Summon Ruby to Summon Ifrit. |
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Lv. 30 |
Upgrades Ruin to Ruin II. |
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Lv. 35 |
Upgrades Summon Topaz to Summon Titan. |
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Lv. 40 |
Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%. |
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Lv. 45 |
Upgrades Summon Emerald to Summon Garuda. |
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Lv. 50 |
Enhances the signature attack of summons, upgrading Ifrit-Egi's Burning Strike to Inferno, Titan-Egi's Rock Buster to Earthen Fury, and Garuda-Egi's Aerial Slash to Aerial Blast. |
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Lv. 54 |
Upgrades Ruin II to Ruin III. |
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Lv. 58 |
Upgrades Aethercharge to Dreadwyrm Trance. |
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Lv. 62 |
Grants Further Ruin upon executing Energy Drain or Energy Siphon. |
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Lv. 70 |
Upgrades Dreadwyrm Trance to Summon Bahamut. |
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Lv. 72 |
Enhances Gemshine according to your current elemental attunement. Fire Attunement Upgrade: Ruby Rite Earth Attunement Upgrade: Topaz Rite Wind Attunement Upgrade: Emerald Rite |
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Lv. 74 |
Upgrades Outburst to Tri-disaster. |
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Lv. 80 |
Upgrades Summon Bahamut to Summon Phoenix when Demi-Bahamut returns from summoning. |
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Lv. 82 |
Enhances Precious Brilliance according to your current elemental attunement. Fire Attunement Upgrade: Ruby Catastrophe Earth Attunement Upgrade: Topaz Catastrophe Wind Attunement Upgrade: Emerald Catastrophe |
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Lv. 84 |
Increases the potency of Ruin III to 310, Ruby Rite to 510, Topaz Rite to 330, and Emerald Rite to 230. |
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Lv. 86 |
Grants Ifrit's Favor upon executing Summon Ifrit, Titan's Favor upon executing Topaz Rite or Topaz Catastrophe, and Garuda's Favor upon executing Summon Garuda. Enhances Astral Flow according to your current elemental favor. Ifrit's Favor Upgrade: Crimson Cyclone Titan's Favor Upgrade: Mountain Buster Garuda's Favor Upgrade: Slipstream |
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Lv. 88 |
Allows the accumulation of charges for consecutive uses of Radiant Aegis. Maximum Charges: 2 |
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Lv. 90 |
Upgrades Summon Ifrit to Summon Ifrit II, Summon Titan to Summon Titan II, and Summon Garuda to Summon Garuda II. |
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Lv. 92 |
Upgrades Fester to Necrotize. |
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Lv. 94 |
Increases the potency of Ruin III to 360, Astral Impulse to 500, Ruin IV to 490, Ruby Rite to 540, Topaz Rite to 340, Emerald Rite to 240, Fountain of Fire to 580, Crimson Strike to 490, Crimson Cyclone to 490, Mountain Buster to 160, Slipstream to 490, Inferno to 800, Earthen Fury to 800, and Aerial Blast to 800. |
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Lv. 94 |
Reduces Swiftcast recast time to 40 seconds. |
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Lv. 96 |
Grants Ruby's Glimmer after executing Searing Light. Duration: 30s |
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Lv. 98 |
Extends the duration of Addle to 15 seconds. |
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Lv. 100 |
Allows the summoning of Solar Bahamut in addition to Demi-Phoenix and Demi-Bahamut. |
Summoner Lore
The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.
In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals' essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.
Changelog
- 20 Nov. 2024 (how to improve page): Updated for Patch 7.1
- 20 Nov. 2024 (rotation page): Updated for Patch 7.1
- 20 Nov. 2024 (Leveling page): Updated for Patch 7.1
- 20 Nov. 2024 (gear page): Updated for Patch 7.1
- 20 Nov. 2024 (job changes): Updated for Patch 7.1
- 20 Nov. 2024 (melding page): Updated for Patch 7.1
- 20 Nov. 2024 (this page): Updated for Patch 7.1
- 08 Aug. 2024 (gear page): Updated for Savage (7.05).
- 04 Jul. 2024 (how to improve page): Updated for Patch 7.0
- 04 Jul. 2024 (rotation page): Updated for Patch 7.0
- 04 Jul. 2024 (Leveling page): Updated for Patch 7.0
- 04 Jul. 2024 (gear page): Updated for Patch 7.0
- 04 Jul. 2024 (melding page): Updated for Patch 7.0
- 04 Jul. 2024 (this page): Updated for Patch 7.0
- 06 Jun. 2024 (job changes): Added Media Tour information.
- 23 Jan. 2024 (how to improve page): Updated for Patch 6.55
- 23 Jan. 2024 (rotation page): Updated for Patch 6.55
- 23 Jan. 2024 (Leveling page): Updated for Patch 6.55
- 23 Jan. 2024 (gear page): Updated for Patch 6.55
- 23 Jan. 2024 (melding page): Updated for Patch 6.55
- 23 Jan. 2024 (this page): Updated for Patch 6.55
- 15 Oct. 2023 (how to improve page): Updated for Patch 6.5
- 15 Oct. 2023 (rotation page): Updated for Patch 6.5
- 15 Oct. 2023 (Leveling page): Updated for Patch 6.5
- 15 Oct. 2023 (gear page): Updated for Patch 6.5
- 15 Oct. 2023 (melding page): Updated for Patch 6.5
- 15 Oct. 2023 (this page): Updated for Patch 6.5
- 27 May 2023 (how to improve page): Updated for Patch 6.4
- 27 May 2023 (rotation page): Updated for Patch 6.4
- 27 May 2023 (Leveling page): Updated for Patch 6.4
- 27 May 2023 (gear page): Updated for Patch 6.4
- 27 May 2023 (melding page): Updated for Patch 6.4
- 27 May 2023 (this page): Updated for Patch 6.4
- 13 Jan. 2023 (how to improve page): Updated for Patch 6.3
- 13 Jan. 2023 (rotation page): Updated for Patch 6.3
- 13 Jan. 2023 (Leveling page): Updated for Patch 6.3
- 13 Jan. 2023 (gear page): Updated for Patch 6.3
- 13 Jan. 2023 (melding page): Updated for Patch 6.3
- 13 Jan. 2023 (this page): Updated for Patch 6.3
- 01 Sep. 2022 (gear page): Updated for Patch 6.2.
- 23 Aug. 2022 (how to improve page): Updated for Patch 6.2
- 23 Aug. 2022 (rotation page): Updated for Patch 6.2
- 23 Aug. 2022 (Leveling page): Updated for Patch 6.2
- 23 Aug. 2022 (melding page): Updated for Patch 6.2
- 23 Aug. 2022 (this page): Updated for Patch 6.2
- 20 May 2022 (Leveling page): Guide added.
- 20 Apr. 2022 (how to improve page): Updated for Patch 6.1
- 20 Apr. 2022 (rotation page): Updated for Patch 6.1
- 20 Apr. 2022 (gear page): Updated for Patch 6.1.
- 20 Apr. 2022 (melding page): Updated for Patch 6.1
- 20 Apr. 2022 (this page): Updated for Patch 6.1
- 26 Mar. 2022 (this page): Guide added.
- 26 Feb. 2022 (rotation page): Updated for Endwalker.
- 26 Feb. 2022 (gear page): Updated for Endwalker.
- 26 Feb. 2022 (melding page): Updated for Endwalker.
- 19 Dec. 2021 (job changes): Page added.
- 19 Nov. 2021 (gear page): Updated page to feature new Etro gear set embeds.
- 14 Nov. 2021 (rotation page): Added short rotation videos.
- 13 Nov. 2021 (how to improve page): Guide added.
- 13 Nov. 2021 (rotation page): Guide added.
- 13 Nov. 2021 (gear page): Guide added.
- 13 Nov. 2021 (melding page): Guide added.
Guides from Other Classes
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Elevation is a long time theorycrafter and World First raider for Echo Esports. Starting all the way back in Patch 3.2, Elevation has remained as one of the best caster players, primarily focused around Summoner. Not only has he achieved top placements in the Race to World First, but has also pushed top rankings in the optimization scene over the course of multiple expansions, including several personal Rank 1 parses. Elevation is known for providing a multitude of guides for Magical Ranged DPS, for both extensive job optimization knowledge, as well progression related tips and advice.
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