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Rupio

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About Rupio

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    Peon
  1. In the Tier 2 (Level 30) Talents section you mention Nightstalker as a 'good choice' (but not the best). I been using it during leveling and also developed my playstyle (energy management etc) around it. Any idea how much of a loss it is compared to Subterfuge ? Or better stated: is the difference between the two talents big enough to adjust to a new playstyle?
  2. If they limit the stacks they also should provide some kind of counter for the active stacks. This then also works as an indication for when you go to far away from burning mobs. 60 seems a decent amount as the (many) small minions will die fast and the range you need to be close to the burning mobs also limits the amount of dots you can get running. On the other hand, this lowers the 'skill cap' for good players that can pull in more then 60mobs. A better solution would than be to lower the damage gain per stack. But hey, thats where the PTR is for, to find bugs and balance.
  3. Hmm, im just wondering how important Aether Walker is for the weapon cube. Teleport only has a 3 sec cd in archon (under 2sec with cdr) and out of archon you dont want to use it. Pushing for damage with a lightning based buff, Scourge or The Furnace might be better? Really loving teleporting around, especialy when you end up in dead ends and stuff, but the 2sec cd should be enough to get around?
  4. Rupio

    Firebird Wizard

    So far i reached solo GR 55 or something and i dont have a lot of ancient gear and also missing the furnace buff (altough you said elites are not the problem). That said 600/25= 24 mobs that you need to burn to do the same damage numbers if you where to fight a (single) boss. Problem is that at the time you have enough dots rolling stuff will die and your damage will lower again. Teleporting quickly to new groups is the solution but also tricky as you can get out of range of the burning mobs meaning losing the dmg buff. And for the questions: 1. To a certain point, have not played wit
  5. Rupio

    Firebird Wizard

    I recently almost got the same things as mentioned here and in the guide (also missing furnace and wondering for a decent replacement Scourge, thunderfury, Sky Splitter ?) The most important part of this build is that it doesnt really works against solo high HP normal enemies. You can stand there for a long time only doing little dmg. The key for this build (and high numbers) is to get to an elite pack to get the 600% dmg buff. Just hit it enough to get the dot rolling, ignore it for the most part and hunt down groups of smaller enemies. Teleport with the reset passive is a very helpful
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