

Hanz39
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Hanz39 last won the day on December 21 2017
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For people who lose to such deck have to brick hard. But your strategy is hope the enemy brick so you win with a malfunctioning deck? 'You suck' with is just your assumption since there is no skill involved in a murloc deck that has literally 3 things to do that are play Lens then Play Tip The Scale with 0 board then Chef Nomi in the end and for the rest of the game you just drop murlocs and have 0 removals so it's up to the opponent to kill your stuff. And No I' don't play a deck that have abysmal winrate against myself, if I can beat it EVERY time an opponent plays it what's the re
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Murloc Paladin is the worst deck you can play I've literally see every one that played that deck lose. You can't possibly win with that deck maybe against the AI and that's a maybe. Doesn't matter if you play Tip the Scales at 1 mana or 8 you gonna eat an AoE every time and Chef Nomi eat always something like Plague of Death Brawl Twisting Nether Plague of Wrath Earthquake etc ... you will never win with Nomi because everyone knows you have him at the sight of the murlocs so they keep one of the aforementioned cards for Nomi and you are good as dead killing yourself in fatigue.
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Khartut Defender is the new Zilliax slap him in every deck and nothing can go wrong in mage Conjurer's Calling on him can summon himself again and even on the copy with 1 health you can get him again full since the pool of 6mana is quite small in priest you can complete the quest easily and Psychopomp after his death can start a chain of taunts with big hp since hero power give 6 hp do damaged minions like a reborned Khartut Defender. In priest reborn cards are very good since they are sticky and hero power bring them to be huge even starting from a 2/1 Bone Wraith it becomes a 5/7 s
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Having played this deck a lot... Pilfer and Hench-Clan Burglar are the top tier cards since they can't give you Rogue cards that you don't wanna get in mirrors. Pilfer is best at turn 1 since rogue has no 1 cost cards until this expansion hit and bring the 1 cost minion that will replace that play making Pilfer a Combo activator for EVIL Miscreant or Gadgetzan Auctioneer fodder. Hench Clan is the pinnacle of of the deck at turn 4 he activates Vendetta without fail unlike Blink Fox in mirror. Blink Fox is quite mediocre and I've cut that from the deck since in mirror is just
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The split body effect on taunts is what make those who have it good... you know Voidlord or Sludge Belcher the concept behind them is to make your opponent waste multiple resource to remove them or soak multiple attacks since the second body won't come out until the first die they are immune to AOE effects. Also the reborn stuff can be abused by other cards making this a good card and a nightmare if your enemy draw this in arena. But it has 3 atk so if you play priest Shadow Madness will be a very nasty surprise for your opponent (and for all the other reborn minions)
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Pharaoh Cat the omnipresent Swashburglar finally is back since rogue had no playable 1 mana in standard from his departure 2 of each in any rogue deck until rotates The taunt you know who looks like? I'm surprised nobody recognized Sludge Belcher after all those years... and even cost 1 less than the original with 1 atk less and a reversed stat DR. that's pretty much a 2 of each in any deck since the taunt in standard are all weak with the Zilliax exception. The warrior card I don't even wanna comment another top tier card but he is Voidlord with a red border instead of purple a
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It's only good if you have no cards left since you keep draw this every turn instead of the dmg, but it's essential a 'Can't Attack' Type of minion since it will never attack once it's made to just waste enemy turns like Frost Nova. It's a also sort of immune to silence since it will become a 3/10 can attack if the enemy decides to bypass it and not wait a turn or use hard removals, but you gonna probably take a ton of face dmg if they silence it so they still get a good deal even if you get a 3/10 the next turn
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It's far from a easy lethal since Myra discards after the 10th card you can easy discard all the Leeroys... if you want Leeroy just use Waggle Pick that is free 4+4+6 damage on top of the first 6 of Leeroy making 20 dmg with a single Leeroy needed in hand. This card does absoultely nothing and is unplayable since the cost is ridicolous for an effect so weak and completely RNG. Copying a big minion is only possible if the enemy dropped such minion since with your own card you can copy at best a 6 cost minion and it can't even be a battlecry minion since it's useless if summoned
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Tekahn is better than the other previously revealed card that turn one in a 5/5 demon since it doesn't require to play the lackey + that card together since the effect is permanent every lackey is a unsilenceable 4/4 that also has Magic Carpet synergy. Since warlock has no trouble in the first turns wasting your 5th turn to play this is something he can afford since you can just Hellfire turn 4 , opponent has only his turn to refill the board so the 4/4 vs whatever the opponent dropped is a fair trade. The card isn't designed for aggro since aggro hardly need a 5 cost card that does
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I really thought was atk... well taking damage based on health is pretty bad since it is good only to kill off 1 hp minions with big atk but warlock has plenty AoE. The only reason to play this is the body + removing something that won't kill you doing so (so I guess not Ysera) like a 5 hp target that is outside of other removals range. If you can land his 7 dmg to the enemy face you made up for the hp otherwise was just a bad deal
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Generous Mummy is better than what looks in arena since the revive effect make it hard to remove in 1 hit and in arena cards tend to cost more than 1 so the enemy won't benefit much from the discount... if he plays a 4 mana for 3 mana he gains very little... but if he plays multiple 1 mana at 0 he can get a very big advantage but in arena the 1 mana cards are probably gone when this thing drops on the field so the risk isn't high to mess up... and for sure is way less than a Dirty Rat turn 2
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Dr. Boom need to be removed from the game like Succubus 'Offensive' Art. That is something that have to be really removed and never come back and Blizzard still doesn't do nothing after 2 expansions... I'm pretty sure that thing offends the intelligence of players since you can slap 29 random cards with that and win by hero power to death the enemy for 30 consecutive turns generating a whole deck of mechs without even using your cards and in the process remove everything your opponent will play. And about this card ofc is a joke card you have to complete a quest to get a crappy hero
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Why not give the most cancerous class in standard a free board clear with Dr.Boom hero power... Dr.Boom is a bottom tier card he's so weak give him more overpowered card to combo with that and delete the other classes since they are just a bunch of garbage compared to Dr.Boom, if already is impossible to have a single minion against warrior with this you can just auto concede when he drops Boom since whatever you will play won't survive ... yes even the non targetable minions now can be killed with a simple hero power GJ Blizzard Devs
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It greatly benefits card with very low hp and high atk and rush... Cards like Steel Rager, a reversed Swift Messenger, a reversed Gilnean Royal Guard or even Zilliax become really powerful since they go from 1-3 hp to 7. The problem is make this guy survive and keep it high on hp since if they leave him with 1 hp all your minions turn to 1 hp (or 3 if you HP him before) making him quite useless even if he survived. Probably the best way is turn 6 with Divine Spirit you turn him to 14 hp and your enemy will most likely send him to 5-7 if he doesn't have hard removal
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Joke card and why only 20 dmg? Mecha'thun is also a joke but at least it deals lethal dmg and is way easier (still in a joke sense of deck) to pull... This is pretty much made for making you rage during pack opening... wow a purple border ... then you flip this thing and start cursing the heavens