

CalamityJ
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Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
Looking at the top on the leaderboards, the LoN set seems to fit better with an Archon and Arcane Dynamo playstyle along with Meteor. -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
After a few days, i finally had allmost all items to make a good comparision between Tal Rasha's and LoN for the fire dmg meteor build playstyle. Got all items in ancients except for the endless walk jewelry set with tal's, but no big difference here statwise cause of the crit hit and % on them. No swamp land waders for the LoN (ancient Depth Diggers). So pretty evened out for both setups, though missing a bit on extra fire dmg % in the LoN set, about 40% less than possible. First LoN. You were right, Teleport is the superior way to go, Frost Nova is out. Wearing Ashnagarr's Blood Bracers -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
first resource management. When wearing Cindercoat (got 27% reduction on my ancient w/ 20% fire dmg) and Power of the Storm rune from Storm armor, i can channel arcane torrent forever and keep aquila up without Astral Presence or anything else. No need for arcane power on crit, only +13 to maximum arcane power from 1 item. With disintegrate, which costs a bit more, you need something extra in resource reduction to keep it up going when using Convergence (to make it fire)... i can channel for about 6 seconds but then aquila bonus is gone. imho there is no need for Hergbrash, its better to use -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
yes i have one LoN wizard as well since 2 weeks after trying a few other builds for wizards. by accident ending up the same route... still in bad need for an ancient magefist and swamp land waders though with fire %... wearing cindercoat, aquila in cube. it seems best to go with arcane torrent - flame ward instead of disintegrate cause of the xtra dmg reduction. slow time is really huge on higher grift, i swap it out for teleport on lower lvls or normal rifts. i do not have the best gear yet / not much caldessan (3 items with only lvl 70 gem used for it) and +150 int with paragon points till n -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
for playstyle, i personally like the cooldown as low as possible for frost nova & slow time, and to position 2 to 3 time bubbles. In your gear setup for example you can swap out the amethyst in your helm and use a diamond instead to get 25% CDR. Along with Evocation you can get the cooldown down to 4 seconds for frost nova or something close to that, With a base 2 second freeze and base 5 second stun from slow time .... Little can or will touch you with a conservative playstyle. And whatever does comes through has galvanising ward first & lots of dmg reduction. -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
A small note: you can play long-range with this kind of Slow Time play: the damage reduction works on enemies within the bubble, you as a player do not have to be in the bubble. You only need to be in it for the increased attack speed, but that is only optional. With long range attacks you should also include Power Hungry as a passive for 30% xtra dmg. Passives i use (softcore): Power Hungry, Unwavering will, Galvanising Ward, Blur and Evocation. On hardcore the Evocation will of course be ditched out to include Unstable Anomaly. On softcore Evocation can be left out for Illusionist and -
Why no Litany of the Undaunted Builds? (patch 2.6.4)
CalamityJ replied to aaronsan's topic in General Discussion
@Knutsanity With the wizard LoN Meteor build, have u tried using Crown of the Primus and swap in Slow Time? Slow time with all the runes active is quite a force and with only a 12 sec cooldown. It can really help on the defensive side. 25% more dmg reduction & 15% damage dealt. Slowing incoming projectiles and enemies within the bubble. A good synergy with frost nova with the 5sec stun effect from the point of no return rune: first enemies got the stun and when they get closer, use frost nova. Also a good synergy with bane of the trapped gem for using a control impairing effect on en