TomDikenhari 0 Report post Posted February 5, 2015 No. As far as I'm aware, the first charge doesn't start cooling down until the second charge is used. It does still provide you with an extra SLT throughout the course of the fight, which is nice and useful. What it does to Riptide, however, is... meh. Again, it translates to one extra Riptide throughout the course of the fight. Which is a nerf to what Echo does currently, except that you have a slight bit more flexibility. I'd prefer to see something else, honestly, unless they jam in a Glyph that resets the cool down on Riptide through some other action. Quote Share this post Link to post Share on other sites
adeadrat 1 Report post Posted February 6, 2015 No. As far as I'm aware, the first charge doesn't start cooling down until the second charge is used. This is false, I just logged on to try it out on PTR it starts to recharge as soon as a charge is used. Quote Share this post Link to post Share on other sites
JoshPersilver 0 Report post Posted March 24, 2015 Why is it that I can't see this buff. Is there a level restriction? Do we not have it yet? Someone help, I feel as if I could make more of a difference in group play. Quote Share this post Link to post Share on other sites