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Damien

Hearthstone Warlock Mech Zoo

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Guest nathaniel

Do you think that there is a way to get by in this deck without naxx right now i'm trying to use 2x harvest golem  in place of 2x neurbian egg and 1x sea giant instead of 1x x lotheb  is there another better way to do this swap or is it just not a viable deck without naxx?

 

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I need some help with this deck. I'm stuck in between ranks 18-16 and even when I get great early game, a lot of my opponents clear the board mid game or take out my big creatures late game. Many times they are left with less than 10 health and I just can't finish them no matter what.

 

Also, I don't have loatheb and nerubian egg, so I replaced them with a mal'ganis(got it from a pack and mostly helps a lot) and 1 implosion plus 1 shadowflame.

 

Should I change them with something else or are there any big combos I might not be aware off?
Any tips?

 
 
EDIT: I just got a Bane of Doom. Does it fit in this deck?
Edited by Wooptydoo

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Do you think that there is a way to get by in this deck without naxx right now i'm trying to use 2x harvest golem  in place of 2x neurbian egg and 1x sea giant instead of 1x x lotheb  is there another better way to do this swap or is it just not a viable deck without naxx?

 

Those changes are ok, but the deck is definitely better with Egg in particular.

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I need some help with this deck. I'm stuck in between ranks 18-16 and even when I get great early game, a lot of my opponents clear the board mid game or take out my big creatures late game. Many times they are left with less than 10 health and I just can't finish them no matter what.

 

Also, I don't have loatheb and nerubian egg, so I replaced them with a mal'ganis(got it from a pack and mostly helps a lot) and 1 implosion plus 1 shadowflame.

 

Should I change them with something else or are there any big combos I might not be aware off?

Any tips?

 
 
EDIT: I just got a Bane of Doom. Does it fit in this deck?

 

 

You probably just need to tighten up your play against AoE, or not making the right trades to protect the largest amount of your board. Really pay attention to what the best option for your opponent is, and what you can do to weaken how powerful it will be if they do it.

I would not play Shadowflame in this deck, nor Mal'ganis, Mal'ganis is only really good in Zoo decks when you can cheat it out with Voidcaller. I would add in things like Spider Tank, Dark Iron Dwarf, Dr. Boom if you have it.

 

Edit: Bane of Doom is ok.

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Guest moosejaw

Hi Sottle, is this deck still viable in the current meta (even in legend) is it outdated? I rarely see mech zoo warlock players; everyone seems to run normal zoo and handlock. Also, I really appreciate all the work you've done on here; you wouldn't believe how much I've used icy veins! biggrin.png

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Guest ohyou

This deck is amazing. Got me from rank 16 to rank 10, now here.

 

My changes were:

- Replace 1 Doomguard with Kezan Mystic. Matchups against Hunters have never been so easy. Basically when you steal their Explosive trap they lose. Also helped against Mages - sometimes having Mirror Image creates awkward situations for mages. Also, as somebody mention previously, I kept getting two Doomguards in my hand. Or Doomguard + Imp-losion, which was very awkward, bad and was kind of slowing me down.

 

- Replace 1 Defender of Argus with Healbot. This change is kind of doubtful, but I didn't regret is this far. I tap almost every turn after turn 5-6-7, therefore having this kind of healing is extremely useful at these turns (especially if my enemy managed to survive this far). 5 mana is kind of slow, but it helps to survive face hunters and other zoolocks (non-mech), while keeping the pace. Maybe I'll bring Argus back, because it is amazing as well. But generally, if it's turn 5-6-7 and I'm not close to winning yet, it means that my enemy managed to counter my board. Which means I either only have "supportive" minions there (knife juggler, warper), or barely have any. In this case, Healbot is much stronger than Argus (if we assume that I turn either of these in this situation).

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Guest George

This deck is amazing. Got me from rank 16 to rank 10, now here.

 

My changes were:

- Replace 1 Doomguard with Kezan Mystic. Matchups against Hunters have never been so easy. Basically when you steal their Explosive trap they lose. Also helped against Mages - sometimes having Mirror Image creates awkward situations for mages. Also, as somebody mention previously, I kept getting two Doomguards in my hand. Or Doomguard + Imp-losion, which was very awkward, bad and was kind of slowing me down.

 

- Replace 1 Defender of Argus with Healbot. This change is kind of doubtful, but I didn't regret is this far. I tap almost every turn after turn 5-6-7, therefore having this kind of healing is extremely useful at these turns (especially if my enemy managed to survive this far). 5 mana is kind of slow, but it helps to survive face hunters and other zoolocks (non-mech), while keeping the pace. Maybe I'll bring Argus back, because it is amazing as well. But generally, if it's turn 5-6-7 and I'm not close to winning yet, it means that my enemy managed to counter my board. Which means I either only have "supportive" minions there (knife juggler, warper), or barely have any. In this case, Healbot is much stronger than Argus (if we assume that I turn either of these in this situation).

Is this changes to orginal deck list? Also is this deck dead or is it still viable to get me to rank 13 atleast

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This will comfortably take you past Rank 13 if played well.

 

I also do not advocate either of ohyou's changes.

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Guest Mrnuggets

Hmmm I have been playing ur deck for a while now. I think probs around 15-20 games and I have reached rank 15. Dragon priests are absolutely deadly. I actually found hunter easy to kill. But I am stuck at rank 15 now. Anways I had a few changes to your list and maybe thats why I am struggling to escape rank 15. Changes were,

 

got rid of Implosion and put in Kezan Mystic.

replaced one clockwork gnome with 1 power overwhelming 

one dire wolf with one haunted creeper 

spider tank with haunted golem 

1 defender of argus with one iron dwarf 

 

Do u reckon this is what is stopping me?

 

Also I have voidcallers now and I am thinking of making dr.boom. Whats the newest meta zoolock deck 

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Guest Guest

Which ones don't u agree with? And yeah I am on 14 now. Do u still play this deck ? I like it very much btw. It's so much fun. Also do have u tried zoo decks with void callers and Dr. Boom

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I prefer the Argus to the Dwarf and the Tank to the Golem, the others I could go either way on.

No, I don't play this deck much anymore.

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Guest Mrnuggets

Hmmm, I like this deck quite a bit lol. I have enough dust to craft a dr.boom right now! What could I take out to fit him in? Also do u think the tgt deck you made, this superior to this one? 

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Guest Guest

The very first match when I tried this deck a druid conceded to me on turn two.

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Guest repkin1551

for the first time in forever, i finally cracked the bottleneck at rank 17 (i'm a fairly new player, playing on a 2nd account since i think i screwed up my first time; with other cheap decks, i just couldn't break through that rank before; i'm also only f2p). i'm currently rank 15 right now. i replaced 1 flame imp and the spider tank for 2 ironbeak owls. the reason being i once caught my self stranded in a position where a priest was using too many buffs on a taunted minion and i just couldn't get past it. it wasn't a ladder game, thankfully, but i realized the silences could help. this deck is good, and i've only recently gotten the hang of playing it. i did get out-aggroed once by a face hunter, and got outplayed by a mage running a flamewaker once. otherwise, i beat a dragon priest with it (he cleared my board twice with holy nova and lightbomb), and beat a warrior's armor to pulp with it--among my brightest moments--and got lucky with topdecked doomguards with a soon-to-be empty hand several other times. i'm having fun with this deck. thanks biggrin.png

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Guest Scourcher

I'd really like to add Dr.boom into the deck, what I can replace for him?

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Guest ehdollet

I would like to try this deck but I'm wondering what I could replace these for because I don't have them, and don't really want to spend 500 dust crafting, 1x flame imp, 1x imp-losion, 2x doomguard, 2x Clockwork gnome and 2x Cogmaster, I have the first wing of BRM and all of Naxx if that helps. :3 thanks in advance.

 

 

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