Jump to content
FORUMS
Sign in to follow this  
Damien

DMO Arcane Orbit Wizard

Recommended Posts

Guest Baroque

I've been using a very similar build in Season 3

 

http://us.battle.net/d3/en/profile/Baroque-1742/hero/60185171

 

The main difference is Ring of Royal Grandeur frees up a slot for Crown of the Primus, which really makes this build shine. In this setup Slow Time does everything it can possibly do. I'm able to solo in T6 Rifts with 4 players and this build. Very easy to use and effective.

Share this post


Link to post
Share on other sites
Guest Guest

How do you not get 1 shot all the time by various things? Isn't force armor necessary?

Share this post


Link to post
Share on other sites

How do you not get 1 shot all the time by various things? Isn't force armor necessary?

 

Not in the slightest! Take a look at the synergy between Halo of Arlyse and Ice Armor that this build takes advantage of. :) A lot of mitigation comes from there.

Share this post


Link to post
Share on other sites
Guest pedro s

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

Share this post


Link to post
Share on other sites

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

 

Contrary to the in-game text, Parthan Defenders also work with freezes - confusing, but true.

Share this post


Link to post
Share on other sites
Guest Angel1978

What is a good jewelry passive if you are using the Unity ring in a ring slot, since you also have the passive as Unity?

Share this post


Link to post
Share on other sites

What is a good jewelry passive if you are using the Unity ring in a ring slot, since you also have the passive as Unity?

 

With Kanai's in mind, I would likely switch to Focus and Restraint as the actual rings and Unity in the cube.

Share this post


Link to post
Share on other sites
Guest Guest- Eglerion
hey Deadset, had a theorycraft question, wondering if you can help. Im currently running the gear from this build, but instead of focusing on Cold damage and Frozen orb, Im attempting to use Lightning spells, with either Shock Orb or the Lightning Variant of Energy Twister as my base damage source. now, with Triumvirate for the bonus, Shock Orb can provide the same big damage spikes, with a chance to stun instead of chill. Currently im using Energy Twister (lightning modifier that empowers signature spells) with the Bracers that give the pull effect. In lieu of Black Hole, i have been using Blizzard with the Lightning modifier (increases percent dealt by all electric sources). and basic attack of Piercing Orb. Cube abilities of Fulminator, Crown of the Primus, and Wyrdward. Jewelry gems of Bane of the Trapped, Bane of the Powerful, and searching for a third ability. changes in passives are swapping Cold Blooded for either Paralysis or Glass Cannon. Armor moves to Shock Armor that reduces casting costs. Conduit seems like a good option for arcane power. at Torment 3 i am currently soloing with ease, constant stuns and pulls from my lightning spells and energy twisters has kept me safe, with blizzard, twisters, and my Piercing Orb doing steady damage. i clear trash quick, most elite mobs aren't a huge challenge. switching from Twister to the Shock Orb loses me CC, but gains big chunks of damage, which the chance to stun still keeping me relatively safe.

 

TL:DR, at late game (T7 and higher), any idea if this will hold up as well as it has in the early torments? I really enjoy this build, and i really think it can work, just looking for a solid opinion. Any thoughts? i have more details if you needed to know anything else, but getting a question like this answered on stream or by a friend has yielded me almost no results. 

either way, thanks in advance, the guide was super helpful to building my own version.

Share this post


Link to post
Share on other sites
Guest Eglerion

hey Deadset, been experimenting on a Lightning damage version of this build, have you ever experimented with that? just curious. im doing well with it on T3 solo so far (while missing some key pieces and the full set bonus of Delsere's), but i have no idea if it will play well at later levels. I'd love some feedback, it doesn't seem like anyone has tried it yet. 

thanks in advance!

Share this post


Link to post
Share on other sites

hey Deadset, been experimenting on a Lightning damage version of this build, have you ever experimented with that? just curious. im doing well with it on T3 solo so far (while missing some key pieces and the full set bonus of Delsere's), but i have no idea if it will play well at later levels. I'd love some feedback, it doesn't seem like anyone has tried it yet. 

thanks in advance!

 

 Hey! I think the way the set is designed, all elemental variations of the build can work to an extent; including your own Lightning version. I have only tested Arcane and Cold so far, as they seemed the strongest for different reasons (currently I'm pretty sure Arcane would output the most DPS), but that really only applies to GR pushing. Delsere variants of all elements should remain relevant in all Torment levels.

Share this post


Link to post
Share on other sites
Guest Eglerion

 

hey Deadset, been experimenting on a Lightning damage version of this build, have you ever experimented with that? just curious. im doing well with it on T3 solo so far (while missing some key pieces and the full set bonus of Delsere's), but i have no idea if it will play well at later levels. I'd love some feedback, it doesn't seem like anyone has tried it yet. 

thanks in advance!

 

 Hey! I think the way the set is designed, all elemental variations of the build can work to an extent; including your own Lightning version. I have only tested Arcane and Cold so far, as they seemed the strongest for different reasons (currently I'm pretty sure Arcane would output the most DPS), but that really only applies to GR pushing. Delsere variants of all elements should remain relevant in all Torment levels.

 

 

thanks so much man! really appreciate the feedback, ive been enjoying success with it so far.

Share this post


Link to post
Share on other sites
Guest bunny

With the Unity in the cube, would using the extra ring for Convention of Elements or grabbing Frostburn with RoRG be better?

Share this post


Link to post
Share on other sites
Guest Chris

If you were primarily playing in a group as opposed to solo (I play online w/family a lot) would you change the rings to Focus and Halo of Arlyse?  Or something else?  

Share this post


Link to post
Share on other sites
Guest bunny

With the Unity in the cube, would using the extra ring for Convention of Elements or grabbing Frostburn with RoRG be better?

Same poster, figuring CoE filling the third ring slot would be better since Halo freezes enough, especially if you're using Azurewrath. Neither Unity nor RoRG has particularly great guaranteed stats (though Unity's elite damage is nice), so being able to run two things that can roll Int/CHCh/CHDam/Socket benefits you a lot more, especially once CoE's damage output is considered.

 

Frostburn's only benefit over Fierce Gauntlets is +chance to freeze on cold damage, but that wears down hard immunities quickly and you need to stun as little as possible so you get a greater benefit from the Halo.

Share this post


Link to post
Share on other sites
Guest Evangelion_03

Wouldn't it be better to change the area damage on the offhand to 15% Arcane Orb dmg?

Share this post


Link to post
Share on other sites
Guest drunkalisk

Signature Spells are primary spells, means simplicitys strength and depth diggers are back in for wizzards

Share this post


Link to post
Share on other sites
 

If you were primarily playing in a group as opposed to solo (I play online w/family a lot) would you change the rings to Focus and Halo of Arlyse?  Or something else?  

 

No, I would stay with The Traveler's Pledge and Compass Rose combo, and Convention of Elements as my other ring. Halo of Arlyse in the Cube. :)

 

Wouldn't it be better to change the area damage on the offhand to 15% Arcane Orb dmg?

 

AD would turn out for a bigger damage increase, as a skill damage roll would be additive with multiple other skill rolls on gear (and some of them are quite high already, i.e. the Unstable Scepter natural skill roll).

Share this post


Link to post
Share on other sites
Guest Yoshi

Halo of Arlyse and Convention of Elements - Interchangable between equipped and cubed? i.e. You've listed Convention as BiS while Arlyse is cubed, but could you have it the other way round?

Share this post


Link to post
Share on other sites
Guest James

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

Just in case further proof was needed, and I run and

Love this built almost as the acid rain witch doctor, buzz feed ran the numbers,literally: https://m.reddit.com/r/Diablo3Barbarians/comments/2k1j6y/proof_furious_charge_freeze_activates_ancient/

Share this post


Link to post
Share on other sites
Guest James

W

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

I don't understand how ancient parthnan defenders are importante in this build! because there is nothing giving the stunned effect (at least it seems to me)

Just in case further proof was needed, and I run and

Love this built almost as the acid rain witch doctor, buzz feed ran the numbers,literally: https://m.reddit.com/r/Diablo3Barbarians/comments/2k1j6y/proof_furious_charge_freeze_activates_ancient/

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
×
×
  • Create New...