Jump to content
FORUMS
Sign in to follow this  
Damien

Natalya Rain of Vengeance Demon Hunter

Recommended Posts

Heya! The alterations you listed (Calamity / Fulminator) are indeed the ones I would recommend if you dislike the Lord Greenstone gameplay dynamic, although I find Greenstone's to do higher damage overall.

 

Make a point to get F&R soon! That's a big damage multiplier you're missing there. If you prefer to keep the Zodiac effect (can't blame you - I like it too, just not optimal for high end dps), I would run F&R equipped and Zodiac cubed.

 

I don't think you'll get much out of the Mara 2 piece bonus, compared to the cost of a Cube jewelry slot.

 

Keep in mind that in the upcoming Patch 2.4.1 Taeguk's stacks fall off even quicker (Blizz is trying to make it a dedicated, non-stop channel gem), so you might lose them while Vault's animation goes off. It reinforces the place of SS in the build.

Share this post


Link to post
Share on other sites

Love this build. Thanks for the RButton hold + Stand and hit Evasive Fire for hatred.

Ramaladni's Gift not mentioned in guide for Dawn/2nd weapon. Assumed Crit Damage Emerald there.

Season 8 soon...

T.

  • Confused 1

Share this post


Link to post
Share on other sites
On 10/20/2016 at 5:04 AM, MrEsImaganerium said:

Love this build.

Glad to hear you enjoy using it! Sorry that I didn't get back to you sooner, but it looks like Deadset got it all updated in time for the release!

Share this post


Link to post
Share on other sites
Guest RPO

First of all, l love your guides. This is fantastic resource for D3 players.

Having played in S8 with this build (P400 right now), I would like to comment that this build as is described here needs some tweaks in my opinion.

First, though minor, on the dawn you really want a socket after CDR. That's 120% CHD the build needs.

The really important thing, and I think that's where this build could be improved, is that Rain of Vengeance should ABSOLUTELY make use of the Seethe rune, cubing the Visage of Runes to get the dark heart rune. The build otherwise struggles to maintain hatred for long when strafing. Aquila's defense is useless after 1-1.5 second of strafing, and the hexing pants are good but you will struggle to maintain hatred, which means you can't take full advantage of the damage bonus...and you lose 20% damage when not strafing because you ran out of hatred.

In my opinion, cubing the Aquila and using seethe transforms this build. One can strafe pretty much all day long, taking full advantage of the 10 stacks of the Taeguk.

 

Share this post


Link to post
Share on other sites
7 hours ago, Guest RPO said:

First, though minor, on the dawn you really want a socket after CDR. That's 120% CHD the build needs.

Tagging @Deadset to take a look. 

Share this post


Link to post
Share on other sites
Guest RPO
17 hours ago, Guest RPO said:

I meant cubing the Visage and choosing the seethe rune. Sorry for the confusion.

 

Cubing the Aquila and using seethe transforms this build. One can strafe pretty much all day long, taking full advantage of the 10 stacks of the Taeguk.

 

Share this post


Link to post
Share on other sites
Guest RPO
17 hours ago, Guest RPO said:

In my opinion, cubing the Aquila and using seethe transforms this build. One can strafe pretty much all day long, taking full advantage of the 10 stacks of the Taeguk.

 

Let's see if I get this right...What I meant to say was that in my opinion, cubing the Visage and using Seethe transforms this build.

Share this post


Link to post
Share on other sites

Heya!

The socket is not listed as a priority on your offhand weapon in the guide due to the mechanics of Rain of Vengeance and the Crashing Rain belt, which only take your mainhand damage into account. Your offhand will only come into play for Strafe damage, which is a negligible part of your total damage. It is noted in the gearing section that Natalya builds use offhands as "stat sticks", focusing on utility stats instead (CDR, Area Damage, Elite %...)

Seethe is more convenient and can be made to work the way you describe it, but you will be dropping a bunch of Damage Reduction. Aquila can be kept up with regular punctuating shots of Evasive Fire. It's no coincidence that the gear section begins with mentioning Rain of Vengeance-to-Evasive Fire ratios, as (in the ideal case) you have to punctuate every Rain of Vengeance cast with 2 Evasive Fires.

It's awkward to describe the gameplay over text, I recommend taking a look at this gameplay footage by wudijo: 

Even though it is quite dated, you can see that Strafe is never held down for over a second without being punctuated with an Evasive Fire shot.

Share this post


Link to post
Share on other sites
Guest Smash Factory

So the guide states that you'll be using a cubed dawn, then lists dawn as the secondary wep and says use greenstones fan for stacks.
 Maybe I'm missing the part where you explain what you meant...

Share this post


Link to post
Share on other sites

You're not, thanks for the catch! It should state "worn Dawn", not "cubed", I'll fix it asap. :) The proper split is Natalya Weapon and Dawn in your hands, and Lord Greenstone's cubed.

Share this post


Link to post
Share on other sites

Hellcat Waistguard

  • Grenades have a chance to bounce 3-5 times, dealing an additional 50% damage on each bounce
  • This bonus is increased to 800% on the final bounce
  • The following skills are affected by this power:
    • Cluster Arrow – Dazzling Arrow, Cluster Bombs, Loaded for Bear, and No Rune
    • Rain of Vengeance – Anathema
    • Strafe – Demolition
    • Rapid Fire – Bombardment


This is currently in the PTR for 2.4.3. What are your thoughts on this over Crashing Rain, using Anathema instead of Shade?

By my calculation, Shade + Crashing Rain should be doing 2800% + 4000%, while Anathema is going to do 5800%, and when bouncing, will do 8700% per bounce with a final hit of 52,000%.

I guess it's going to depend on the consistency of it all, but it seems like that could be a considerable damage boost to the build. Could also run Crashing Rain in the Cube, though that would necessitate dropping Aquilla's.

Edit: Decided to download the PTR client and try it myself. It's definitely a "chance" of triggering off of each individual grenade. Looks like somewhere between 1:3 and 1:5 grenades get the bounce effect. This means Anathema gets several bouncing grenades on most casts. The catch here is that the radius of damage is much smaller, but the bouncing grenades extend that slightly. The radius appears pretty close to that of Fan of Knives, and the damage is pretty tremendous. The other catch is that the elemental damage will no longer match that of FoN, meaning your damage gear will be split.
On the other hand, you can also utilize Grenade as your hatred generator and the grenades rune of Strafe, both of which deal better damage than you're getting out of Strafe with the normal build, especially when the belt kicks in.

Definitely going to need more experimentation, but I think there's something to this.

The other thing to try out with Hellcat Waistguard is a Legacy of Nightmares Strafe build - K'Mar Tenclip + Valla's Bequest means a lot of base damage.

Edited by Wildfire393

Share this post


Link to post
Share on other sites
On 11/12/2016 at 6:27 PM, Wildfire393 said:

This is currently in the PTR for 2.4.3. What are your thoughts on this over Crashing Rain, using Anathema instead of Shade?

Going to tag @Deadset to take a look at this, since I'm not well versed enough to help, unfortunately!

Share this post


Link to post
Share on other sites
Guest Kabuh

That's why you need Gunes - so you coul have both Seethe and DR reduction.

Aquilla gives you nothing - cuz its a spender set, which means that most of the time you gonna be less than 90% mana and vulnerable.

If you trully want to def up - you probably gonna take traveler's set with either elusive ring(when teaming up) or double-unity(when solo)

Share this post


Link to post
Share on other sites
On 3/12/2016 at 11:16 PM, Guest Kabuh said:

That's why you need Gunes - so you coul have both Seethe and DR reduction.

Aquilla gives you nothing - cuz its a spender set, which means that most of the time you gonna be less than 90% mana and vulnerable.

If you trully want to def up - you probably gonna take traveler's set with either elusive ring(when teaming up) or double-unity(when solo)

As a quick note, you don't need guns. You in fact manually take Dark Hearth as Vengeance rune AND Aquila's in cube in order to get more hard to kill (since you fight and dive at really close dinstance and every bit of survivavility it's incredible usefull). If you're having problems keeping up with hatred, I suggest to hold force stand button and while strafing, just smash left click, the character will use evasive fire, return to strafe, use EF, return to strafe, and the EF get's used as close to CD as possible this way, once you get used to it, it's easy to keep up with this.

On 12/11/2016 at 3:27 PM, Wildfire393 said:

Hellcat Waistguard

  • Grenades have a chance to bounce 3-5 times, dealing an additional 50% damage on each bounce
  • This bonus is increased to 800% on the final bounce
  • The following skills are affected by this power:
    • Cluster Arrow – Dazzling Arrow, Cluster Bombs, Loaded for Bear, and No Rune
    • Rain of Vengeance – Anathema
    • Strafe – Demolition
    • Rapid Fire – Bombardment


This is currently in the PTR for 2.4.3. What are your thoughts on this over Crashing Rain, using Anathema instead of Shade?

By my calculation, Shade + Crashing Rain should be doing 2800% + 4000%, while Anathema is going to do 5800%, and when bouncing, will do 8700% per bounce with a final hit of 52,000%.

I guess it's going to depend on the consistency of it all, but it seems like that could be a considerable damage boost to the build. Could also run Crashing Rain in the Cube, though that would necessitate dropping Aquilla's.

Edit: Decided to download the PTR client and try it myself. It's definitely a "chance" of triggering off of each individual grenade. Looks like somewhere between 1:3 and 1:5 grenades get the bounce effect. This means Anathema gets several bouncing grenades on most casts. The catch here is that the radius of damage is much smaller, but the bouncing grenades extend that slightly. The radius appears pretty close to that of Fan of Knives, and the damage is pretty tremendous. The other catch is that the elemental damage will no longer match that of FoN, meaning your damage gear will be split.
On the other hand, you can also utilize Grenade as your hatred generator and the grenades rune of Strafe, both of which deal better damage than you're getting out of Strafe with the normal build, especially when the belt kicks in.

Definitely going to need more experimentation, but I think there's something to this.

The other thing to try out with Hellcat Waistguard is a Legacy of Nightmares Strafe build - K'Mar Tenclip + Valla's Bequest means a lot of base damage.

Answering your question, I have tested our current build vs heavy grenades build (strafe with grenades rune and anathema on ROV), using calamity and wolf companion. Grenades seems to perform a bit better with this waist, but you need to be more close to the enemies in order to keep them as clustered as possibe in order to maximize your grenades damage.

Share this post


Link to post
Share on other sites
Guest fsbfg

why not choose simplicity;s strength?

  • Increase the damage of primary skills by 25.00%(+0.50%/Level).
  • Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)

It will greatly increase the demage and heal per hit 

Share this post


Link to post
Share on other sites
16 hours ago, Guest fsbfg said:

why not choose simplicity;s strength?

  • Increase the damage of primary skills by 25.00%(+0.50%/Level).
  • Hits with primary abilities heal you for 4% of your maximum health. (Requires Rank 25)

It will greatly increase the demage and heal per hit 

Because Strafe and RoV aren't primary skills, so get 0 benefit from the gem.

Share this post


Link to post
Share on other sites
Guest fsbfg

Could you add some recommendation for the augment of ancient items?

This thing in the cube cost so much that I'm afraid of making a waste.

Share this post


Link to post
Share on other sites
2 hours ago, Guest fsbfg said:

Could you add some recommendation for the augment of ancient items?

This thing in the cube cost so much that I'm afraid of making a waste.

I'm not sure what you mean by recommendation for it? You are simply pushing your main stat slightly with useless gems that you have upgraded while farming. Never use a gem you might have a use for.

Share this post


Link to post
Share on other sites
Guest Luinarth

hi everyone,

i have a question about a variation of Natalya's build I'm currently seeing on top of demon hunter solo EU non-seasonal ladder.

Probably it's a kind of "visualization bug", but I see equipped Lord Greenstone's fan together with Natalya's Slayer. This allows benefitting from Natalya 6 and Shadow 2 bonuses at the same time... I intended that dual wielding for DH was only allowed with 2 1-hand crossbows. Am I wrong?

Thanks in advance for your help

Share this post


Link to post
Share on other sites
On 2/10/2017 at 5:10 PM, Guest Luinarth said:

Probably it's a kind of "visualization bug", but I see equipped Lord Greenstone's fan together with Natalya's Slayer. This allows benefitting from Natalya 6 and Shadow 2 bonuses at the same time... I intended that dual wielding for DH was only allowed with 2 1-hand crossbows. Am I wrong?

It was a bug, yeah. You can't equip a 1h-xbow and dagger at the same time.

Share this post


Link to post
Share on other sites
Guest Lazy

Hey, thanks for the build. =]

I actually run an alternative of the grenade variant using an Ancient Kmar Tenclip as my other one-handed crossbow, freeing up Strafe to use another rune (Demolition). My Dawn is cubed as opposed to in-hand. It's been working extremely well up to GR 65 thus far, but I have yet to put it to the test in GR 70+. Thoughts?

Share this post


Link to post
Share on other sites
Guest EndarkeN
22 hours ago, Guest Lazy said:

Hey, thanks for the build. =]

I actually run an alternative of the grenade variant using an Ancient Kmar Tenclip as my other one-handed crossbow, freeing up Strafe to use another rune (Demolition). My Dawn is cubed as opposed to in-hand. It's been working extremely well up to GR 65 thus far, but I have yet to put it to the test in GR 70+. Thoughts?

I'm not one of the moderators nor did I write the guide, but I'll try to answer anyway.

Strafe is not the damage dealer in the build; it is just there to reset Rain of Vengeance (the actual damage dealer) and to benefit from Mantle of Channeling and Taeguk. As you start pushing towards the higher GRs, the loss of Fortress Ballista will greatly reduce your survivability, which is paramount to maintaining Shi-Mizu's Haori. The 100% crit chance probably more than offsets the damage from Strafe anyway.

However, if you do want to use Strafe: Demolition, Valla's Bequest is probably a better weapon to use than K'mar Tenclip because the piercing effect actually improves your damage, though it trades away the mobility of Drifting Shadow.

  • Like 1

Share this post


Link to post
Share on other sites
Guest CacadorDeToros

Hey, @Deadset! Really enjoy this build. Only notable difference that I use for my speed farming is I use a RoRG with two pieces of Sages to make this a DB-farming power house :)

Share this post


Link to post
Share on other sites
On 4/26/2017 at 9:43 AM, Guest CacadorDeToros said:

Hey, @Deadset! Really enjoy this build. Only notable difference that I use for my speed farming is I use a RoRG with two pieces of Sages to make this a DB-farming power house :)

A great swap! Glad to hear that it's working so well :)

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
    • By Staff
      A brand new season arrives in Diablo 3 next month! Blizzard have the full preview ready so let's take a look at the cosmetic rewards, season journey, Haedrig's Gift sets, and more!
      Season 33 (Source)
      Sanctuary needs you to answer its call for aid in Season 33: Shades of the Nephalem. Starting on October 25 at 5 p.m. PDT/CET/KST, Nephalem can harness the power of the Shades of the Nephalem theme, which first debuted with Season 22. For an in-depth look at what’s coming, take a gander below. Also, Season 32 will officially come to an end on October 20. Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Patch 2.7.8
      Season Theme
      The shadows, they are moving, and they seem… animated. Like they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow! Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class, who will come with a randomly chosen 1 of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute (unless your character dies). See this article for the shadow clone variations that can spawn when activating. Kanai’s Cube: Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them, providing additional flexibility to your build. Return to Top Season Cosmetic Rewards
      Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to any who may have missed them the first time around. For Season 33, this means awards originally available from Season 9 are returning to the Season Journey. However, we know it’s nice to have something new to aim for if you’ve already participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Prove your worth in the Trial of Tempests to earn the Stupendous Contraption pet and the Industrial Portrait Frame.
      In addition to the Chest and Gloves slots of the exclusive Conqueror Set, you’ll be able to earn the Pandemonium portraits, and the cute and craggily Rocky pet first introduced in Season 9. Return to Top Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five: Guardian of Sanctuary: Finish a Level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Life Goes On: Kill Maghda at Level 70 in under fifteen seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a Level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top Seasonal Conquest
      Want to prepare your Conquest plan for Season 33? Here are the challenges you’ll face: For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Also returning for Season 33 is Sprinter/Speed Racer, where you’re challenged to complete the entire Diablo III campaign from Act I to Act V at Level 70 in under an hour! Next is Avarice/Avaritia, where all that glitters is gold—that is, if you can complete a 50 million Gold streak outside of The Vault or its Inner Sanctum. We're also bringing Thrill/Superhuman, which requires completion of a Greater Rift Level 45—solo and without any Set items equipped. And lastly we'll be bringing back Speed Demon/Need for Speed, meaning you'll need to beat a Torment X Nephalem Rift at Level 70 in 2 minutes. Best of luck! Return to Top Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works: Completing Acts II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 33: Barbarian - Might of the Earth Crusader - Thorns of the Invoker Demon Hunter - The Shadow's Mantle Monk - Monkey King's Garb Witch Doctor - Raiment of the Jade Harvester Wizard - Firebird's Finery Necromancer - Grace of Inarius Return to Top Patch 2.7.8
      Our next patch goes live on October 22 and introduces quality-of-life updates for demon slayers on Mac. New Mac Executables/Mac Native Silicon and Intel: These updates will allow Diablo III to run on new versions of the macOS. PC Experience Stability: This PTR is open to both Mac and PC players. While the focal point of the 2.7.8 PTR is to test technical updates for Mac, we want PC users to monitor their playing experience as well. If you experience any stability issues or difficulties in connecting with Mac players, please give us that feedback. Return to Top  
    • By Staff
      Here's a preview of Season 33 and Patch 2.7.8 that will soon be available for testing on the PTR.
      Shades of Nephalem Theme
      In the latest Diablo III Season, the Shades of Nephalem season theme marks a return. Activating a Shrine or Pylon will spawn in a shadow clone of your class. The clone's power wil scale with your character and last for one minute or until death.

      Fourth Kanai's Cube Slot
      In addition to the season theme, Kanai's Cube will have an additional fourth slot.

      Season 33 Start?
      We expect Season 33 to start in late September/early October 2024.
      PTR Testing
      Patch 2.7.8 will be available for testing for one week. Initially, Blizzard planned to test out the patch from September 17 through September 24, but they ran into some unexpected issues and testing has been delayed. New Mac executables for Silicon and Intel chips will be available in this build, as revealed by Blizzard.
      (Source)
      PTR FOCUS AND DETAILS
      The Patch 2.7.8 PTR will soon be under way. During this time, there may be periodic maintenances, outages, hotfixes, or minor patches. We urge you to focus your playthrough on the following:
      New Mac Executables/Mac Native Silicon and Intel: These updates will allow Diablo III to run on new versions of the macOS. PC Experience Stability: This PTR is open to both Mac and PC players. While the focal point of the 2.7.8 PTR is to test technical updates for Mac, we want PC users to monitor their playing experience as well. If you experience any stability issues or difficulties in connecting with Mac players, please give us that feedback. So that we can efficiently review your posts, please provide feedback in the PTR Feedback forum and bug reports in the PTR Bug Report forum.
      Season 33 Rewards
      The upcoming season mirrors Season 22 in terms of rewards, so here's what you can get.
      The Head and Shoulder slots of the Conqueror Set are coming, alongside Black Soulstone-themed portratis and the Loremaster pennant.

      Complete the Season 33 journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Season 33 Journey Rewards
      Here are the Conqueror requirements for Diablo III in the upcoming season. This will grant you an additional stash tab (up to a max of 5).

      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Seasonal Conquests are additional goals to complete as part of the journey. You must earn at least 3 to earn cosmetics:

      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley.  On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Haedrig's Gift Sets for Season 3
      Here are the Haedrig's Gift sets granted to your class in Season 33:

      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival
×
×
  • Create New...