dodgemyfart 0 Report post Posted June 16, 2015 (edited) So i just created this deck yesterday and it's personally really fun but i always go 50/50. I have MOST mage cards except legendaries and iceblock. Also have MOST rares and some epics. I only completed 1 part of naxx (the duplicate card for mage). I also have the 4/12 +5 spell damage. Any help would be greatly appreciated RANK 18 :/ i just want to get to around rank 10 My Current mage deck 2x arcane missles 2x flame cannon 2x frostbolt 2x unstable portal (my fav) 1x arcane intellect 1x counterspell 2x duplicate 1x mirror entity 2x kirin for mage 1x echo of medivh 2x fireball 1x polymorph 1x ogre magi 1x antique healbot 2x azure drake 1x sludge beleher 2x blizzard 2x flamestrike 1x malygos 1x pyroblast Edited June 16, 2015 by dodgemyfart Quote Share this post Link to post Share on other sites
Darb 40 Report post Posted June 16, 2015 (edited) My first thought is to add more early-drop minions. Mana Wyrm would be a good fit with all of your spells. Mad Scientist would also be a great addition with all of your secrets. I don't remember which wing of Naxx gets you Mad Scientist, but I think it would be highly worth it for you to get him. This is also really spell heavy, so I would take out a few. My top candidates to remove would be: - Arcane Missiles: inconsistent due to its random nature - Pyroblast: can be great as a finisher, but is a dead card until then. If you don't get off to a good enough start then you won't get to turn 10 anyway. I prefer to see it in a stronger control deck like a Freeze Mage. - Blizzard: this isn't as necessary since you can play a flamestrike the next turn, which deals twice the damage - Counterspell: good players can play around this and will generally trigger it with a weaker spell, plus it is generally a 1-for-1 card and thus won't give you card advantage (unless it is played through a Mad Scientist's deathrattle) - Mirror Entity: much like above good players can play around it and will give you a weaker minion, meaning it is likely 1-for-1, plus you don't get the beneficial Battlecry effects. I hope you find this helpful. Good luck! Edited June 17, 2015 by Darb Quote Share this post Link to post Share on other sites
Horn 20 Report post Posted June 17, 2015 Wow, this is what I call a mage! Very Spell-Heavy ;-) I agree with Darb, you should cut some "useless" spells and add a few minions to your deck. I would definitely include the Mana Wyrm, as it synergizes well with all the spells you have. 2 Blizzards and 2 Flamestrikes seems too much for me, as Darb already said. Definitely cut one, maybbe even two of those 4 cards. If you want to make use of all the Secrets, you could also add Etherial Arcanist. This card also prevents (to a certain extent at least) playing around Secrets, as the Opponnent needs to trigger them to keep your Arcanist from growing. Snowchugger and Waterelemental are also nice includes, especially against the weapon classes. Hope this helps! 1 Quote Share this post Link to post Share on other sites