KingMe 289 Report post Posted August 25, 2015 Hello Everyone, So I've been working on this deck idea since yesterday and so far it's seems like it has potential but I don't think I'm experienced enough yet to build it like it should be. My version thus far has some consistency issues. It has some great late game potential but I feel like I'm missing something. So who else has messed around with this idea? Share you decks and let's swap ideas. x2 Totemic Might x2 Earth Shock x2 Crackle x2 Flametongue Totem x2 Totem Golem x2 Feral Spirit x2 Hex x2 Lightning Storm x2 Mana Tide Totem x2 Tuskarr Totemic x2 Defender of Argus x2 Draenei Totemcarver x1 Bloodlust x1 Thunder Bluff Valiant x2 Fire Elemental x1 Justicar Trueheart x1 Dr. Boom From what I've seen so far, Justicar Trueheart is a really good card for classes that are somewhat reliant on it's hero power. For the Shaman, the ability to chose which totem you summon is very helpful. Quote Share this post Link to post Share on other sites
drumsmani 47 Report post Posted August 25, 2015 Many of the Totem decks that I have seen floating around have zombie chow and/or haunted creeper mainly for the early game. You can definitely go with 2 thunder bluff valiants. Rockbiter is also a good card for both early game and to allow your totems to trade up. Quote Share this post Link to post Share on other sites