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Damien

Rend Barbarian

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And last it should include a note about Convention of elements in the cube instead of unity for group play.

 

This is the problem I'm having. While I don't have every piece I need, I do have most. Unfortunately, however, in T9 groups I find myself dieing at the slightest touch of. . . anything. I've been pondering a group build vs the solo build. Even this morning (in between these posts) I'm easily farming GR37 with the provided build and even in groups T8 is a breeze. Once I hit T9, though, it's like I'm just walking around crossing my fingers that nothing touches me lol.

 

I'm not sure CoE is the answer. This is a long-winded side point but, yeah, I agree; something else is more useful than Unity for group play.

 

As far as Boon of Bul-Kathos goes, I'm not 100% sure on this as I haven't tested it out. Using it currently, it's very easy to always have WoTB up (sometimes off CD before the buff has actually expired). The IK4PC reduces by a specific number and not a percentage (3 sec / 10 Fury) so, without this passive, I'd have to spend another 100 Fury to make up the 30 seconds taken off from the passive. Again, I haven't tested it to see what the downtime - if any - would be between casts of WoTB.

 

Overall I really am starting to enjoy this build. Granted I'm not using 100% suggested (such as I'm using Ancient's Fury instead of Together as One). I find that I can apply Rend x2 to anything and just avoid damage. Everything dies rather easily. I've completed GR37 in 5:34. While I feel I could go one or two levels higher, perhaps, I'm reluctant because of my experiences in T9 lol. I've now completed T9 (GR40) a few times with my best time being 6:30.016.

 

I'd really love it if my Strongarm Bracers would drop. -.-

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I haven't played much solo play with this build, since it relies on heavy density to keep up fury. But with a healing monk in the grp and maybe a barb to gather adds, this build shines. And i've been doing Grfit 60+ with 6p IK 2P waste, focus/restraint and convention + rend belt + furnace in cube. 

So what we do is gather stuff and i double rend them and we move on, when my convention goes into physical they almost always explode, or else they will next time we gather stuff up. For solo play, i think Hota build or something else is better, but i'm not sure.

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Guest diablo fan

Couple of quick points:

6-piece IK is required for this build.  +250% damage when both buffs are up is part of the point.

 

Unity + CotA-Together As One is more or less required (unless you're in a group with a monk).  That's 75% DR and you will still need help, probably need to go all diamonds in your body gear.  As someone stated above, they are not using Together As One and they are dying in T9 to anything.

 

Socket vs. non-socket:  if you read a lot of the builds on this site, it will say "socket without Ramaladni's Gift" as ideal.  But really this is just shorthand for saying:  you have to have a socket, period.  The true "ideal" is that you have 4 awesome stats and then use a Gift to put a socket on a weapon.  However that entirely depends on how many Gifts you have and whether or not you're willing to spend them, and that's ultimately up to you.  But yes, if this is your end-game build, you will have 4 stats + socket, and even if you get a weapon with a socket, you'll roll it off and put a socket back on with a Gift.

 

 

For fury generation issues, it seems like dropping Boon of BK and using Unforgiving or Animosity would be the best change (assuming Weapons Master and Furious Charge are your only sources of generation).  Animosity is better if you are able to consistently hit packs of 4-5 or more (impossible on bosses) since you'll gain 1.5 more fury per charge (can you gain less than 1 fury?) but Unforgiving is much more consistent but slowly gives you 2/sec.  It also removes any natural decay, though, so that's nice, and makes me think it might be better overall.  Also remember that your follower should be helping a tiny amount as well, since you're probably using this build to solo (and using Unity).

 

I'm not sure how cooldown reduction works with Furious Charge, but people are saying that it does in fact reduce the charge time on Furious Charge, so another possible way to go would be to work on getting CDR on your gear.  If you could get up to ~37% you could reset FC on just 3 mobs instead of more, which means elite packs are now spammable.

 

Also, I know Hellfire is nearly required but it seems like the Ess of Jordan might also help for grouping up packs for you to FC.

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For fury generation issues, it seems like dropping Boon of BK and using Unforgiving or Animosity would be the best change (assuming Weapons Master and Furious Charge are your only sources of generation).  Animosity is better if you are able to consistently hit packs of 4-5 or more (impossible on bosses) since you'll gain 1.5 more fury per charge (can you gain less than 1 fury?) but Unforgiving is much more consistent but slowly gives you 2/sec.  It also removes any natural decay, though, so that's nice, and makes me think it might be better overall.  Also remember that your follower should be helping a tiny amount as well, since you're probably using this build to solo (and using Unity).

 

A minor note on the Hellfires, I have recently crafted a nice Superstition HF and it works wonders on bosses with AoE elemental attacks, to a point where I consider them almost as good as add-spawning bosses when it comes to Fury management. Just something to consider when crafting :)

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Guest Father

Hello, I have been running this on ps4 and love it. I have experienced starving for fury and found that the reaper wraps helped. I also as you said above grabbed a hellfire amulet.

My goal is to reach a point where I am good enough to lose the reaper wraps, i am running t10 grifts solo though. Course i hear it is easier to gear on console

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I've tried your pure Whirlwind build, your Hammer of the Ancients build, and this Rend+Whirlwind build. I like to see how far I can get on my own, and then switch to net decks when I run out of ideas. The difference has been amazing with all three builds, which took me at least 8 GR levels beyond what I managed on my own.

 

Of the three, I like this build the most. It provides the best balance of survival and damage output. It's the only one I've managed to beat GR52 with, and I don't even have the Strong Arm bracers yet. (In the HotA build, my Strong Arm bracers are cubed and I wear the First Men).

 

Plus, this build feels more active. Charge, rend, charge, rend... feels good. And the threat of Fury starvation forces me to keep the fight moving, which seems to be a critical element of GR progress.

 

I'm very interested to hear how far you got solo with these different builds? For me, the HotA build is just too squishy, and the pure Whirlwind build just hits too softly.

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I'm very interested to hear how far you got solo with these different builds? For me, the HotA build is just too squishy, and the pure Whirlwind build just hits too softly.

 

My experience matches yours, I like Rend over HotA as well; Whirlwind is quite strong, but very demanding of the particular rift for success past a certain GR point. Rend feels consistent, if lacking at the Rift Guardian.

 

I'm a 6/4 Wastes/IK respective Barbarian. Could anyone lend some insight on my build/gear?

 

I would recommend to slowly build towards 6 piece IK / 2 piece Wastes split, as recommended in the build - not requiring RoRG in the Cube allows you to share damage with your follower through the Unity combo. You would have to replace your Battle Rage with Furious Charge or at least a generator, since you are not triggering half of your Focus and Restraint combo (you have no resource generating attack). I would honestly reroll your IK weapon back to Vitality instead of the Attack Speed, it's doing very little for you. Other than that, just better rolls on items all around! :)

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Guest Sichama

One question
Why is +Movement listed as preferable on Feet when +Whirlwind Damage is available as a stat

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Guest Rend-IK Barb

Because WW's damage is insignificant in this build

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Guest Big-T

Now that we're into season 5, is this build still viable? I'm new to D3 and have been working towards getting my gearing correct. At the moment I have full 6-piece waste, with IK belt/weapon and I'm struggling to clear Grifts 35-40ish. Seems like my DPS is non-existent and my survivability is also lacking... Certain enemies still 1-shot me as I only have about 430k life.

 

I just wonder if I'm missing something? I also don't see the dust-devils proccing, did that change too?

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Now that we're into season 5, is this build still viable? I'm new to D3 and have been working towards getting my gearing correct. At the moment I have full 6-piece waste, with IK belt/weapon and I'm struggling to clear Grifts 35-40ish. Seems like my DPS is non-existent and my survivability is also lacking... Certain enemies still 1-shot me as I only have about 430k life.

 

I just wonder if I'm missing something? I also don't see the dust-devils proccing, did that change too?

 

While certain builds will outclass it (the new Raekor and Earthquake builds, for example), there is no reason Rend could not go as high, if not higher, than it did in Patch 2.3. Your struggle likely comes from specific item rolls and/or lacking Paragons, if you post a link to your character, I can take a look.

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Guest Burn

Nice build, though I'm currently in love with the new MoTE Barb and it has become my pushing Barbarian build for Season 5, with FC Raekor for farming. But Rend is still much fun to play with, once you learn to manage your Fury.

 

One thing though: with patch 2.4, shouldn't you replace a cubed Unity for Band of Might? It offers 60% DR versus 50% of Unity; does not requires a follower (so it can be used in multiplayer) and the constant spam of Furious Charge will keep it up all the time. Even against the Rift Guardian.

 

Or is there something I'm missing?

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Guest PlainMcgee

So I was browsing the net, looking at what different people are doing this season and came across your build which was similar to a build I have been working on for the lower solo Grift. I got intrested in this build and decided to try it out for a trial run. I love it. I really do, but since some of my items arnt as good as the items you probably are running with I went back to working on my original build and was able to solo Grift 50 with about 2 min to spare...so until I get my items to the right place I did steal some of your work so I thought I would share with you what I've been working on...and thank you by the way with the great explication on your build really got me working it...so here is what I'm running and let me know what you think...I'm calling it the lazy man's barb...

Items:

Helm - Helm of Wastes

Chest - Cuirass of Wastes

Shoulders - Pauldrons of the Wastes

Hands - Gauntlet of the Wastes

Weapon - Immortal King's Boulder Breaker

Belt - Immortal King's Tribal Binding

Boots - Sabaton of the Wastes

Bracers - Strong-arm Bracers

Amulet - Hellfire Amulet with Berserker Rage Passive\ Pain Enhancer L.G.

Rings - Focus and Restraint \ Taeguk and Bane of the Trapped L.G

Skills:

War Cry - Impunity

Whirlwind - Blood Funnel

Ground Stomp - Wrenching Smash

Battle Rage - Into the Fray

Wrath of the Berserker - Insanity

Call of the Ancients - Together as One

Passives:

Brawler

Boon of Bul-Kathos

Ruthless

Rampage

Powers:

Band of Might

Fury of the Ancients

The Furnace

Very fun build for me so far...it focuses on whirlwind while your Ancients build you fury...had no problem with keeping up my Wrath of the Berserker...and I find it an easy way to grind at around T8 and T9...haven't tried it above Grift 50 but my guess is it starts to not do so hot...but just thought I would share it with you and anyone else who is not getting the items they need yet...try it out if you would like...I don't think you would be disappointed...let me know what you think and share any info on changes that could help it

Thank you for being a D3 fan like me...

Your frienday D3 player,

PlainMcgee

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Guest PlainMcgee

Saw your build when browsing the net and thought i would give it a whirl tongue.png ....Love it seems like its a very strong build but my items must not be up to pair with yours because it seems i am not getting the same amount of damage as you and my fury Gen seems a bit low but nothing a few item upgrades wont hurt...so I went back to my build i started with and tweaked it a bit and seems to be doing fine...got me to Grift 50 with about 2 min left so not to strong but fun to do while your grinding out items..so i am going to share this build with you since i did take some of your ideas and this might help those who are still low to grind for items better..so here it is

 

Items:

Helm - Helm of the Wastes

Chest - Cuirass of the Wastes

Shoulders - Pauldrons of the Wastes

Hands - Gauntlet of the Wastes

Weapon - Immortal King's Boulder Breaker

Belt - Immortal King's Tribal Binding

Pants - Tasset of the Wastes

Boots - Sabaton of the Wastes

Bracers - Strongarm Bracers

Amulet - Hellfire Amulet with Berserker Rage Passive and Pain Enhancer L.G.

Rings - Restraint and Focus with Taeguk and Bane of the Trapped L.G.

 

Skills:

War Cry - Impunity

Whirlwind - Blood Funnel

Ground Stomp - Wrenching Smash

Battle Rage - Into the Fray

Wrath of the Berserker - Insanity 

Call of the Ancients - Together as One

 

Passives:

Brawler

Boon of Bul-Kathos

Ruthless

Rampage

 

Powers:

Band of Might

Fury of the Ancients

The Furnace

 

Paragon Level order:

Core - 1. Movement Speed 2. Strength 3. Maximum Fury ( If you need more fury up to you) 4.Vitality

Offense - 1. Critical Hit Chance 2. Critical Hit Damage 3. Attack Speed (for the Wastes set but how ever you feel what order) 4. Cooldown Reduction

Utility - 1. Life on hit 2. Area Damage 3. Resource cost Reduction 4. Gold find

Defense - 1. Resist all 2. Life 3. Armor 4. Life Regeneration per second

 

Very fun build for me thus far...great for grinding around T8 and T9....able to grind well at T10...got it up to Grfit 50 but haven't tried to go any higher yet...my guess would be it starts to fall off hard but up to this point should be good...It focuses on your whirlwind while your ancients get you fury...every thing in the build seems to work well together...very fun for grinding out for better gear or just want to grind out some of those paragon levels if you are solo low level...give it a try if you would like...after all this is modified from my old build and this build and i guess would partly be yours lol...you dont have to take claim tongue.png....but tell me what you think and if you would like to know how i run it let me know...also if you see how to improve it let me know as well...hey that what we all are here for right to help each other biggrin.png...thank you for being a D3 fan like me and for posting your builds...from a fellow D3 player and your friend PlainMcgee

 

Be You, Do What You DO!

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So I was browsing the net, looking at what different people are doing this season and came across your build which was similar to a build I have been working on for the lower solo Grift. I got intrested in this build and decided to try it out for a trial run. I love it. I really do, but since some of my items arnt as good as the items you probably are running with I went back to working on my original build and was able to solo Grift 50 with about 2 min to spare...so until I get my items to the right place I did steal some of your work so I thought I would share with you what I've been working on...and thank you by the way with the great explication on your build really got me working it...so here is what I'm running and let me know what you think...I'm calling it the lazy man's barb...

Items:

Helm - Helm of Wastes

Chest - Cuirass of Wastes

Shoulders - Pauldrons of the Wastes

Hands - Gauntlet of the Wastes

Weapon - Immortal King's Boulder Breaker

Belt - Immortal King's Tribal Binding

Boots - Sabaton of the Wastes

Bracers - Strong-arm Bracers

Amulet - Hellfire Amulet with Berserker Rage Passive\ Pain Enhancer L.G.

Rings - Focus and Restraint \ Taeguk and Bane of the Trapped L.G

Skills:

War Cry - Impunity

Whirlwind - Blood Funnel

Ground Stomp - Wrenching Smash

Battle Rage - Into the Fray

Wrath of the Berserker - Insanity

Call of the Ancients - Together as One

Passives:

Brawler

Boon of Bul-Kathos

Ruthless

Rampage

Powers:

Band of Might

Fury of the Ancients

The Furnace

Very fun build for me so far...it focuses on whirlwind while your Ancients build you fury...had no problem with keeping up my Wrath of the Berserker...and I find it an easy way to grind at around T8 and T9...haven't tried it above Grift 50 but my guess is it starts to not do so hot...but just thought I would share it with you and anyone else who is not getting the items they need yet...try it out if you would like...I don't think you would be disappointed...let me know what you think and share any info on changes that could help it

Thank you for being a D3 fan like me...

Your frienday D3 player,

PlainMcgee

I want to apologize in advance for posting a very similar post after this one....I did this post on my phone and didn't realize that it needed to be approved first before posting...i thought i hit the wrong button...Im not trying to troll you are anything just a misunderstanding...Thank you for understanding and remember Be you, Do what you DO!...From a D3 Fan, PlainMcgee

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I want to apologize in advance for posting a very similar post after this one....I did this post on my phone and didn't realize that it needed to be approved first before posting...i thought i hit the wrong button...Im not trying to troll you are anything just a misunderstanding...Thank you for understanding and remember Be you, Do what you DO!...From a D3 Fan, PlainMcgee

 

 

No worries! It's always cool to see people thinking of builds on their own :) 

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Guest Thrall

This build just seems squishy to me, the toughness just wasn't very good when I was using this build trying to beat gr 60 and the clock barely beat me before I finished the rift. I'm using the right stuff I think, like the 6 set IK and 4 set WOTW bonus. Iv'e got the together as one passive on my call of the ancients, I use the blood funnel rune, veterans warning rune, I have the 25 rank bonus from taeguk, I socketed my chest and pants with diamonds and my helm with an amethyst. I don't think my ancients were dying, and I always had them up at the start of a rift. All of my gear is ancient except for my amulet, bracers, and rings. Same for my leap quake build that I am able to beat gr 77 with sometimes. The reason I experimented with this rend build is because it looks like it has MAJOR DAMAGE output. I make sure my taeguk stacks stay up by charging once and whirlwinding and then repeating that over and over again along with rending etc. I still don't know if I'm doing this right.

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On 6/20/2016 at 8:17 AM, Guest Thrall said:

This build just seems squishy to me, the toughness just wasn't very good when I was using this build trying to beat gr 60 and the clock barely beat me before I finished the rift.

Hmm, it definitely shouldn't so early in GR progression. You could possibly try the Endless Walk set or Unity + Hellfire Amulet for additional damage reduction, and use CoE as your one offensive ring? 

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Guest Deos

This build is good but has a real problem on fury...

I can do easy gr60+ but when the boss pop I can't generate my fury for deal some damage. And so I can't finish cause I have no damage where there is one mob.

 

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Hello all,

After a 3-year break to Diablo 3, I returned last season to play Deadset's Spectral Blade Tal Rasha Wizard build and it was a blast! Very much fun and good feeling of power. I could solo GR50's without any ancients and even without Focus and Restraint rings. Well, GR60 solo is possibly the farthest I can go in a season,  considering that I have long working hours and am not willing to spend entire weekends farming.

So, even though there is no new content, I'm excited about this season and I'm looking to play something new. I'm seriously considering Barbarian or WD - two classes I've never played.

As such, I've got a few questions:

  • I do not want to collect sets from scratch by farming and am only willing to play builds that depend on Haedrig's Gift for the season. Hence, here I am. But the question is, would you recommend this very build, or this other IK Barb build by Deadset, based on HotA damage rather than Rend? I tend to incline towards this build as it utilizes Whirlwind, which I love. But I've read comments that the build has some serious Fury generation problems and resource depletion was THE thing I hated about DH.
  • Would you happen to agree with the comments swirling around in forums that "Barb is currently weak and is only useful in a group?" I don't want to be disappointed after the feeling of power I had with TR SB Wizard last season.
  • Considering my aim is GR60 solo tops, would you recommend either of Deadset's IK Barb builds, or his Spirit of Arachyr Firebats WD build? I am very curious about WD and read that it's a breeze in leveling, but the comments section in that build states that the build is squishy and does not have much firepower.

Many thanks in advance!

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On 10/14/2016 at 11:41 AM, Ulanbator said:

 

  • I do not want to collect sets from scratch by farming and am only willing to play builds that depend on Haedrig's Gift for the season. Hence, here I am. But the question is, would you recommend this very build, or this other IK Barb build by Deadset, based on HotA damage rather than Rend? I tend to incline towards this build as it utilizes Whirlwind, which I love. But I've read comments that the build has some serious Fury generation problems and resource depletion was THE thing I hated about DH.

Personally, I prefer HoTA, especially if you don't like resource depletion. HoTA never has downtime!

On 10/14/2016 at 11:41 AM, Ulanbator said:

 

  • Would you happen to agree with the comments swirling around in forums that "Barb is currently weak and is only useful in a group?" I don't want to be disappointed after the feeling of power I had with TR SB Wizard last season.

Definitely don't expect the same numbers you would from a Wizard. Barb, at least in solo play, is miles off Wizard damage atm.

On 10/14/2016 at 11:41 AM, Ulanbator said:

 

  • Considering my aim is GR60 solo tops, would you recommend either of Deadset's IK Barb builds, or his Spirit of Arachyr Firebats WD build? I am very curious about WD and read that it's a breeze in leveling, but the comments section in that build states that the build is squishy and does not have much firepower.

I'd take the IK HoTA build.

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      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
    • By Staff
      A brand new season arrives in Diablo 3 next month! Blizzard have the full preview ready so let's take a look at the cosmetic rewards, season journey, Haedrig's Gift sets, and more!
      Season 33 (Source)
      Sanctuary needs you to answer its call for aid in Season 33: Shades of the Nephalem. Starting on October 25 at 5 p.m. PDT/CET/KST, Nephalem can harness the power of the Shades of the Nephalem theme, which first debuted with Season 22. For an in-depth look at what’s coming, take a gander below. Also, Season 32 will officially come to an end on October 20. Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Patch 2.7.8
      Season Theme
      The shadows, they are moving, and they seem… animated. Like they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow! Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class, who will come with a randomly chosen 1 of 3 predetermined builds. This clone's power will scale with your character and will last for 1 minute (unless your character dies). See this article for the shadow clone variations that can spawn when activating. Kanai’s Cube: Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them, providing additional flexibility to your build. Return to Top Season Cosmetic Rewards
      Beginning with Season 17, we began re-introducing previous Seasonal rewards to make them available to any who may have missed them the first time around. For Season 33, this means awards originally available from Season 9 are returning to the Season Journey. However, we know it’s nice to have something new to aim for if you’ve already participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic rewards for those who complete the entirety of the Season journey. Prove your worth in the Trial of Tempests to earn the Stupendous Contraption pet and the Industrial Portrait Frame.
      In addition to the Chest and Gloves slots of the exclusive Conqueror Set, you’ll be able to earn the Pandemonium portraits, and the cute and craggily Rocky pet first introduced in Season 9. Return to Top Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five: Guardian of Sanctuary: Finish a Level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete 2 Conquests this Season. Life Goes On: Kill Maghda at Level 70 in under fifteen seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a Level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top Seasonal Conquest
      Want to prepare your Conquest plan for Season 33? Here are the challenges you’ll face: For Curses!/Stars Align, pick any Cursed Chest event that requires killing monsters and defeat over 350 or more at level 70 on Torment X or higher. Also returning for Season 33 is Sprinter/Speed Racer, where you’re challenged to complete the entire Diablo III campaign from Act I to Act V at Level 70 in under an hour! Next is Avarice/Avaritia, where all that glitters is gold—that is, if you can complete a 50 million Gold streak outside of The Vault or its Inner Sanctum. We're also bringing Thrill/Superhuman, which requires completion of a Greater Rift Level 45—solo and without any Set items equipped. And lastly we'll be bringing back Speed Demon/Need for Speed, meaning you'll need to beat a Torment X Nephalem Rift at Level 70 in 2 minutes. Best of luck! Return to Top Haedrig’s Gift
      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works: Completing Acts II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely! The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. Here are the sets granted by Haedrig’s Gift in Season 33: Barbarian - Might of the Earth Crusader - Thorns of the Invoker Demon Hunter - The Shadow's Mantle Monk - Monkey King's Garb Witch Doctor - Raiment of the Jade Harvester Wizard - Firebird's Finery Necromancer - Grace of Inarius Return to Top Patch 2.7.8
      Our next patch goes live on October 22 and introduces quality-of-life updates for demon slayers on Mac. New Mac Executables/Mac Native Silicon and Intel: These updates will allow Diablo III to run on new versions of the macOS. PC Experience Stability: This PTR is open to both Mac and PC players. While the focal point of the 2.7.8 PTR is to test technical updates for Mac, we want PC users to monitor their playing experience as well. If you experience any stability issues or difficulties in connecting with Mac players, please give us that feedback. Return to Top  
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