Jump to content
FORUMS
Sign in to follow this  
Damien

Hearthstone Mid Budget Warrior Control TGT

Recommended Posts

Hello, thanks for wonderful dekc, i was searching for something bore Budgety since the full deck costs so much but i got 2 questions. Iam missing few, i believe, core parts that cant be replaced but hope someone here could help me.

 

First of all, i had such bad luck on legendaries (cho, millhouse, gazlowe, bolvar hype), so the only ones i got are Boom, Jones and Naxx/BRM. Also iam missing few of the epics (mainly sslams, brawls and the gorehowl) but thats all.

 

So the 1st question is, in what order do you think is best to craft missing pieces? I was thinking about getting atleast one Brawl since its crucial board clear for Warr but iam not sure what should i craft next.

 

Replaced legendaries with Boom and Nefarian (tfw you steal from rogue shadowstep and burgle), SSlams with "soft" removals like second BGH and Owl to silence some stuff (thinking about Stampending Kodo but the silence is pretty useful) and brawls with Whirlwinds (i know, not the best, but what can i do). The weapon was thouger one, since i was thinking about Arcanite Reaper but then North Sea Kraken come into mi mind and it is doing really well (and well, its another big dude).

 

And here comes the 2nd question. Do you think these are "good" replacement till i can afford the real cards or should i try to get in some other cards? Tbh iam doing pretty good against aggro (not so much against flood), althought sometimes its surviving with 2 hp against hunter.

 

Thanks for your time and keep up the great work!

 

-Zel

Share this post


Link to post
Share on other sites

Hello, thanks for wonderful dekc, i was searching for something bore Budgety since the full deck costs so much but i got 2 questions. Iam missing few, i believe, core parts that cant be replaced but hope someone here could help me.

 

First of all, i had such bad luck on legendaries (cho, millhouse, gazlowe, bolvar hype), so the only ones i got are Boom, Jones and Naxx/BRM. Also iam missing few of the epics (mainly sslams, brawls and the gorehowl) but thats all.

 

So the 1st question is, in what order do you think is best to craft missing pieces? I was thinking about getting atleast one Brawl since its crucial board clear for Warr but iam not sure what should i craft next.

 

Replaced legendaries with Boom and Nefarian (tfw you steal from rogue shadowstep and burgle), SSlams with "soft" removals like second BGH and Owl to silence some stuff (thinking about Stampending Kodo but the silence is pretty useful) and brawls with Whirlwinds (i know, not the best, but what can i do). The weapon was thouger one, since i was thinking about Arcanite Reaper but then North Sea Kraken come into mi mind and it is doing really well (and well, its another big dude).

 

And here comes the 2nd question. Do you think these are "good" replacement till i can afford the real cards or should i try to get in some other cards? Tbh iam doing pretty good against aggro (not so much against flood), althought sometimes its surviving with 2 hp against hunter.

 

Thanks for your time and keep up the great work!

 

-Zel

 

1) One Brawl is definitely priority. The second place would be the legendaries (or at least one of them as you already have Dr. Boom). Next should be the cards that suit the meta, such as Brawl in aggro environment or a Gorehowl in a control one.

 

2) Spellbreaker is better than Owl in Control Warrior, use him instead. 

Bouncing Blade is probably better than whirlwind in a control meta, but worse in an aggro meta. I don't think the deck will be that good without Brawls and I probably wouldn't even play it.

Kraken blocks you from using your Hero Power and can be easily destroyed by Dr. Boom, Ragnaros, Fireball+Ping, etc. Arcanite Reaper is probably a better card

Nefarian is a really bad card and is way too slow. Getting 2 random spells is often bad and unreliable. I like KelThuzad, so I will recommend using him instead. Even if he revives only one minion, the value is good enough.

Share this post


Link to post
Share on other sites

 

1) One Brawl is definitely priority. The second place would be the legendaries (or at least one of them as you already have Dr. Boom). Next should be the cards that suit the meta, such as Brawl in aggro environment or a Gorehowl in a control one.

 

2) Spellbreaker is better than Owl in Control Warrior, use him instead. 

Bouncing Blade is probably better than whirlwind in a control meta, but worse in an aggro meta. I don't think the deck will be that good without Brawls and I probably wouldn't even play it.

Kraken blocks you from using your Hero Power and can be easily destroyed by Dr. Boom, Ragnaros, Fireball+Ping, etc. Arcanite Reaper is probably a better card

Nefarian is a really bad card and is way too slow. Getting 2 random spells is often bad and unreliable. I like KelThuzad, so I will recommend using him instead. Even if he revives only one minion, the value is good enough.

 

 

Yeah, sometimes i feel that the brawl would help me so much, but my ladder is filled with nothing but aggro maniacs that got 1-2 hp minions so the whirlwinds arent that bad. But i imagine when i start fighting some midrange decks, i would be screwed. I think Brawl will be no.1 priority card to make. I was also thinking about using Explosive sheep together with 1 whirlwind effect to make nice 3dmg aoe, or found somewhere that Abdomination could be cheap "replacement" to geddon (i would kill for this card, so damn good).

I must say, i switched to Spellbreaker after few games. Must admit he's got pretty big body and wont die just to ping, so he can actually help with clearing/doing face dmg.

You got nice point on the Kraken, never thought it that way. I was mostly using him as bigger Blackwing Corruptor to clearn some mess. And I have to disagree with Nefarian being bad card. Yeah, its not Ysera and if I had her, she would definitely take his spot. Nefarian has pretty big body that is threatening (no idea how it writes) on its own + you got 2 spells. Yes, the spells are sometimes pretty meh, but I won even when it made Moonfire (was 1 dmg off killing his big dude and fire helped).

With the KelThuzad, I gave him a shot, and even tho I was worried how could he generate any value with so many big minions in deck, i was suprised it actually worked. Most of the times, he revives Sludge (which is awesome) or BoomBots (people are always scared about Boom, never about his bots) and thats value my opponent can never recover.

 

To finish it, i kicked Owl and Kraken (as you suggestet) and put in SpellBreaker with KT. Hopefully in 2 days i will have enough for Brawl so i could kick out both WWs and put in brawl + Cruel Taskmaster (great to ping/make favorable trade battlecry).

 

Still thinking what to kick out for ArcaniteReaper

 

Thanks for suggestions

 

- Zel

Share this post


Link to post
Share on other sites

Why it this in the Budget section? It's not budget at all.

Shouldn't the 960 Dust aggro one be in the budget section instead?

This deck: 6720 dust. Full deck: 10-14k dust. This deck is definitely a budget deck. 

The aggro deck is a full deck. Budget doesn't mean cheap, it means that a deck is not full and is cheaper than the full version of it.

Share this post


Link to post
Share on other sites
Guest gusse

i have wanted to try out control warrior for a while.

 

unfortunately, i am lacking 1 brawl, 1 shield slam, 1 gorehowl as well as alexstrasza and grom. I have replaced the last two with dr balanced and sylvanas, but any tips on the last 3? I know this is old, just asking.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
      Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
      Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
      The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
      (Source)
      Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set  
      Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card. 
       Zerg 
      Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable  Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board. 
       Protoss 
      Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game. 
       Terran 
      Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond. 
      The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch. 
       Major Arena Updates 
      Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive. 
      Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels. 
      This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live. 
      A Preview of the Year Ahead: The Year of the Raptor!
      On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth. 
      In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch). 
      The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set. 
      In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time! 
    • By Tomseno
      Raid/Class Spots Are Open To Any Applicant If The Player Is The Right Fit
      A guild formed with an ambition for progression and a love for M+ we decided to make the move from Silvermoon Alliance and form a guild to take our focus to the next level, Cutting Edge in 10.1 being the next step.
      We believe in building a guild by recruit players of a similar goal and mentality whether it be for raiding or for push score in Mythic plus. We value loyalty, honesty and a positive attitude towards setbacks. Communication skills are an absolute must.
      Raid Schedule
      Wednesday 20:30-23:00 Sunday 20:30-23:00
      Current Progression
      9/9HC 5/9M
      What are we looking for recruitment wise?
      We're currently open to recruiting DPS classes listed above, as we aim to solidify a stable 25-player roster. We're looking to provide competition to existing members and choose the best 25 players to proceed with for next tier.
      Contact Information:
      Discord; tomsen and lora1506
      Think you'd be a good fit?
      If you believe that you are a player that is looking to achieve the same goals as us then why not contact us and see if we can achieve our goals together!
    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
×
×
  • Create New...