Jump to content
FORUMS
Sign in to follow this  
Valks

WoW Community Contribution: Can We Ally With the Titans?

Recommended Posts

14771-wow-community-contribution-can-we-

A post over on the /r/wow sub-Reddit caught my attention and I've decided to give a proper answer to the question of whether we are the good guys in the eyes of the Titans. Check it out!

 

The original post posing the question was submitted by user LordLuxon, in which he asks three main questions:

  1. Did the plan of Algalon the Observer to purge Azeroth reflect the views of the other titans?
  2. Do the Old Gods control Azeroth?
  3. Since Algalon, do the titans respect our own fight against the gods and by that, would they ever work beside us?

We're going to work through this chronologically, but first we need some background; let's take a look at our creators, the Titans.

 

What is the Pantheon? 

 

The Pantheon was the name given to the high council of the Titans. These extremely powerful beings shaped the world and universe as we know it, acting as the guardians and creators. 

 

So who is a part of this Pantheon? Let's break it down and see who the most important figures in the Pantheon were:

 

Aman'Thul, Highfather of the Pantheon: He granted the Dragon Aspect Nozdormu, leader of the Bronze Dragonflight, powers of time, so that he could protect the essence of fate itself. 

 

Eonar, Matron of All Life: She granted power to both Alexstrasza, leader of the Red Dragonflight, and Ysera, leader of the Green Dragonflight, allowing them to watch over all living things and nature respectively. 

 

Norgannon, Lore-Keeper and Master Magician: He granted Malygos, leader of the Blue Dragonflight, dominion over the magic-based areas of Azeroth, as well as the spells unknown to other magic users. After Malygos lost his mind, Kalecgos took control of this domain.

 

Khaz'goroth, Shaper and Forger of the World: He granted Neltharion, leader of the Black Dragonflight, dominion over the earth itself of Azeroth.

 

Sargeras, the Destroyer: At the time, he was the greatest warrior of all the Titans. He betrayed them to become the leader of the Burning Legion.

 

E1aaISY.jpg?1

 

The Dragon Aspects, from left to right: Nozdormu, Ysera, Alexstrasza, Kalecgos, Neltharion (Deathwing).

 

Who was Algalon and why did he come to Azeroth? 

 

Algalon is a titan creation, sent after the corrupted Watcher Loken was killed. Loken was one of the Watchers tasked with looking after Azeroth in the absence of our creators. He was initially meant to act as the Chief Jailor for the Old God Yogg-Saron, but the whispers of the menacing beast drove Loken to madness. His mind was corrupted and he sought to bring down everything the Pantheon had sought to create. He betrayed his brethren, subduing them so that Yogg-Saron could escape his prison.

 

When Loken was appointed to his role, a "fail-safe" was built into the world of Azeroth. Should a Watcher die, a signal is sent to the Pantheon that the world is in distress. Algalon was appointed by the Titans as the one that would investigate what was happening on Azeroth.

 

Ja47Ll0.jpg?1

 

Loken, as we see him in the Halls of Lightning.

 

Loken knew exactly what would happen when he died and the reaction of the Pantheon, hence what he says upon dying:

 

"My death... heralds the end of this world."

 

Algalon was sent by the Pantheon itself to detect any interference from the Old Gods. If he found enough to deem the planet beyond saving, he was instructed to "re-originate" the planet, thereby killing every living being on Azeroth. Upon being stopped and defeated in Ulduar, Algalon retreats to take note of the mortal races of Azeroth. He believes there is something unique that sets us apart from the other worlds he has seen before.

 

This is where we find the answer to our first question; Algalon was acting on the orders of the Pantheon, therefore we can assume that the Titans acting on the council would agree with what was being suggested. It was not his direct wish to do this, evidenced by his willingness to re-consider, but the Pantheon's. They have seen what the corruption of the Old Gods can do on countless other planets, inhabited by their own versions of the Old Gods. Due to this, we can assume they have reached a point where they would rather recreate a grain of sand on the beach, rather than worry about the individual, microscopic bugs living on the grain of sand.

 

How strong is the link between the Old Gods and Azeroth?

 

There was a time when Azeroth was a pure planet, untainted by the grasp of the Old Gods. The Titans arrived here and began to shape it into their own image, creating the Earthen races to aid in their efforts, as well as protect their work. Shortly after this, from beyond the eternal universe, the Old Gods arrived on the planet, nearly breaking it in the process.

 

The strength of these beings is beyond belief, with the Titans incapable of killing those that inhabit Azeroth currently. There is legend of the Titans slaying Old Gods previously, but those residing on our planet were simply too strong.

 

6PYkc1Q.jpg?1

 

C'thun, one of the Old Gods residing on Azeroth.

 

This is evidenced in the fact that the Titans didn't kill them. They instead bound the essence of the Old Gods to Azeroth itself. This is where the idea of "destroy one, destroy Azeroth" comes from. The Titans bound the Old Gods' powers to the essence of Azeroth, thereby simultaneously saving and dooming the planet at the same time.

 

While some of you may think Yogg-Saron was slain in Ulduar, we saw only a fraction of his power. The death of an Old God that powerful would have rocked the foundations of the planet itself, possibly even causing it to destroy itself. To completely root out the evil that is these beings, one would need to do as Algalon and the Pantheon wished: destroy all life on Azeroth and start fresh.

 

It is here that we find the answer to our second question: the Old Gods are extremely tightly bound to Azeroth, but they don't control everything on the planet. Much of the power of these beings is still bound to the earth and therefore cannot be utilised fully. As evidenced by their initial arrival, if they could use their full powers, the planet would be destroyed without the Titans to protect us. 

 

There is, however, an argument that the Old Gods are one of the largest influences on the events of Azeroth. Through their powers, let's take a look at what the Old Gods have caused:

  1. The Curse of Flesh.
  2. The corruption of the Elemental Lords.
  3. Azshara and her people becoming the Naga.
  4. Neltharion being driven mad and turning into Deathwing.
  5. The Emerald Nightmare.
  6. Corrupted the Titan Watchers.

The list goes on and on, but you get the point. They have influenced or been directly involved in some of the biggest events in the history of Azeroth. They are most certainly controlling a great deal of what happens around the world, but just how much is unknown.

 

Could we ever ally with the Titans against the Old Gods?

 

This is a question that can only be answered with a question. Why would we? In the novel, "The Sundering", we are told that in order to kill an Old God, the Titans needed to band together the power of a number of their individual warriors. If this is the case, then how powerful are the players?

 

If we assume that the lore coming from World of Warcraft is correct, then the players "killed" C'thun, an Old God. This is something that was attempted by the Titans previously, when Azeroth was first being inhabited, but they failed. We succeeded where they failed, so are we stronger than the Titans themselves?

 

If so, why would we require the help of the Titans, and why would they need to come to Azeroth? Despite leaving their own Watchers to guard the prison of Yogg-Saron, we defeated every Watcher and even went on to defeat a part of Yogg-Saron. Whiel it was a very limited part of his power, we still managed to defeat the supposed Titan Watchers.

 

It seems like the Titans have the perfect Watchers already placed on Azeroth: us.

 

It might turn out, as the OP suggested, that they request our help, but it seems that we don't need theirs. Things might change in future, since Yogg-Saron is most likely plotting away in Northrend while we are in the Broken Isles (read more about that here), but at this moment we don't need their help.

 

It's important also to note that we are going to be fighting our way through the Emerald Nightmare in Legion, so we are going to be fighting the extended power of yet another Old God. If we continue to stop any attempt of corruption by the Old Gods, why would the Titans need to interfere? 

 

We also need to remember that Algalon is supposedly watching and studying our every move and reporting it back to the Titans. If they truly believed we couldn't stop the Old Gods, why wouldn't they simple erase the corruption by reforming the planet completely right now?

 

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...