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Orko

New Tournament Series "Dungeon Chain Minions"

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Hi all, let me introduce the new Match Format"Dungeon Chain Minions".Dungeon Chain Minions is based on the idea Dungeon Dice Monsters by Duke Devlin of the Series Yu-Gi-Oh.Instead of using Dices, you have the opportunity to use Mana Crystals.
Welcome to Cup#1 of the Tournament Series "Dungeon Chain Minions".
Cup#1
Date/Time: 27/12/015 , 17:00 CET
Server:EUrope
Registration type: Open Registration(All can join)
Registration link: http://binarybeast.com/xHS1512192
Prizes:Spots in our official Hall of Fame for rank 1 + 2
The rules are mandatory.
More infos you find @ the Cup page
Do you have any questions?
Feel free to leave a comment
Greetings GrimBatol: https://www.grimbatol.gamersites.de

 

Dungeon Chain Minions:

 

You have to use Mana Crystals (remaining not used Mana Crystals in your turn) to bridge the amount of Minion Cards which the opponent is possessing on his board.
Mana Crystals are your buffer for each turn you are calculating in damage output on the opponent's hero.

 

You have to use forevery turn a specific silent amount of Mana Crystals to your additional active useage of Mana Crystals.

 

The amount of Minions(Minion Chain) of the opponent must be bridged to hit the opponent'S Hero directly.

 

Once you are able to delete a Minion Chain of your opponent(A Minion chain of the Board of your opponent)
you may select the attack direction for your opponent for your own Minion chain.You may decide if he should attack from the left or the right board direction of your Minion Chain).

 

Deciding about the attack direction after a Minion Chain Deletion: The Player may voluntarily decide.He may choose no direction too.

 

If one of the player is playing taunted Minions into his chain which could be endanger a selection of direction after a chain deletion,the opponent may consequently decide which direction he will choose after the Taunted Minion Kill(He maychoose no direction too) ,

 

It's your choice what you are going to play.
Either you are attacking the Minion Chain of the opponent or you are going to attack the opponent's Hero directly by using Mana Crystals to bridge the opponent's Minion chain.

 

Card Restrictions:

 

Minions with Card Effects which are decreasing the Hit points of the opponent's Hero at the initial spawn:

 

It is not allowed to attack the opponent's hero with initial Card effects of Minions directly if he is possessing a Minion Chain yet.
After 10 Chain deletions you are able to play that Minions with initial damage vs the opponent's Hero.
(You are able to use the Minions with initial damage Card effects vs hero in the next turn ,as well, your opponent is possessing a Minion Chain).

 

 

 

Spells which are only decreasing the Hit points of the opponent's Hero:

 

You are able to use one unique Hero damage spell for each turn.
All other spells must be used vs the Minion Chain of the opponent in priority.
It is not allowed to attack the opponent's hero directly if he is possessing a Minion Chain yet.
After 10 Chain deletions you are able to play maximally one additional various Damage spell to decrease the Hit points of the opponent's hero into the next valid turn.
(You are able to use the various damage spell vs hero in the next turn ,as well, your opponent is possessing a Minion Chain).

 

Weapons:

 

All Weapons must be used vs the Minion Chain of the opponent in priority.
It is not allowed to attack the opponent's hero directly if he is possessing a Minion Chain yet.
After 10 Chain deletions you are able to use a Weapon to decrease the Hit points of the opponent's hero into the next valid turn.
(You are able to use the weapon vs hero in the next turn ,as well, your opponent is possessing a Minion Chain.

 

Chain deletion stat cutting:
You are able to shorten your Chain deletion stat by deleting an opponent's Minion chain during one turn.

 

Hero Powers/Abilities:
You may not use a Hero Power/Ability to damage the opponent's hero directly until you got your 10 Chain Deletions.

 

What does mean to bridge the opponent's Minion Chain? You have to use the equal amount of Mana Crystals to the amount of Minions which your opponent is owning on his board.

 

For Example: Your opponent have 3 Minions on his board site. YOu have to use the silent amount of 3 Mana Crystals to attack his hero with Minions and Weapons directly.These 3 Mana Crystals you dont use ingame, you just count them as the silent amount you need.
If you have 7 Mana Crystals in that turn, you have to sacrifice 3 Mana Crystals for it. the rest of 4 you can use and playnew Cards.
you may not use 3 Mana Crystals activeley in that turn to hit the opponent's hero directly.
What it means to decide about the attack direction of your own Minion Chain?
After you deleted a Minion Chain of your opponent, you may decide about the attack direction of your own Minion chain for your opponent . Either he should attack from the left site, begun with the first Minion of your Minion Chain on the left site(left site for you)or with the first Minion on the right site(right site for you).If there are 2 Minions of you on the board at least, it makes sense to choose a direction.If there is only 1 Minion ,you may choose no direction too.A Minion Chain may comprise only 1 Minion Card too.

 

Chain deletion stat cutting:
You are able to shorten your Chain deletion stat(of @ start 10) by additional 1 by deleting an opponent's Minion chain during one turn.

 

Spells which are only decreasing the Hit points of the opponent's Hero:


You are able to use one unique Hero damage spell for each turn.
All other spells must be used vs the Minion Chain of the opponent in priority.
It is not allowed to attack the opponent's hero directly if he is possessing a Minion Chain yet.
After 10 Chain deletions you are able to play maximally one additional various Damage spell to decrease the Hit points of the opponent's hero into the next valid turn.
(You are able to use the various damage spell vs hero in the next turn ,as well, your opponent is possessing a Minion Chain).

 

That means: You may use one spell which causes damage vs the opponent Hero in every turn until you got your 10 Chain Deletions.

Those spells are including secrets which are causing damage on the opponent's hero  as well.So you have to calculate on Minion Card effects too.(also triggered by Minions(Crazed Alchemist for instance).After your 10 Chain Deletions you may maximally use 2 Spells in every turn if the opponent is possessing Minions on the board.If there are no Minions on the board of the opponent you may use unlimitely spells vs the hero directly.

Spells which causing damage on the hero and minions of the opponent at the same time are forbidden. If there are no Minions on the board of the opponent, they are allowed.

 

Hi all , i offer matches for exercising.
If you dont understand the rules and of "Dungeon Chain Minions", you can train and challenge with me.
I'll try to explain you the basics.

 

Contact me @ Europe Orko#2909 or https://webchat.quakenet.org/Channel:#GrimBat (From 11:00 CET to 20:00 CET+)

 

All other ppl who play on other Servers are welcome too.
The Tournament Series will spread out to other servers too.

Edited by Orko

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