Jump to content
FORUMS
Sign in to follow this  
Valks

Changes to Raid Achievements (11th January Hotfixes)

Recommended Posts

15260-changes-to-raid-achievements-11th-

It looks like there have been some changes to the requirements for older meta achievements in raiding, namely the Dragon Soul and Pandaria Raider. Is this a sign of what is to come in the future?

 

The most obvious reason for the meta achievements to have been changed is to allow players to complete them alone. Blizzard seem to be pushing themselves towards a "please-all" attitude, in which they make everything available regardless of playstyle. The achievements, achievement_general_dungeondiplomat.jpgHolding Hands and ability_rogue_shadowstrikes.jpgShow Me Your Moves!, were known for their difficulty to solo when farming the achievements.

 

By removing them from the meta, players can now fully complete the achievement alone, without needing to go to any extreme lengths to solo them. While this might be a good idea, one has to ask the question of, will this continue? 

 

There are a number achievements that remain in the game, which require a certain number of players to complete. One of the most well known ones is ability_mount_kotobrewfest.jpgShare The Love, which requires a full party of 5 to complete.

 

If it is that Blizzard wishes to "downsize" the game to be solo-friendly, then there are a huge number of changes to be made in the raid achievements section. While it ends up being more friendly to solo players, does it add to what the expansion already started?

 

Warlords of Draenor is famed for the toll it had on social interactions due to garrisons, so surely expanding this "isolation" into achievements is only going to make the problem worse. When you need to get these achievements, you are forced to find people that will help you, whether they are friends or strangers. There have been a number of players that I personally have become friendly with, caused by us playing together to earn an achievement.

 

Don't let these changes cause the same impact that garrisons did, please! Let us know what you think continuing these changes might do to the game. 

 

 

Share this post


Link to post
Share on other sites

Personally I do content solo as I have issues with some individuals attitudes to others gameplay/style when they do something, these individuals just have to comment as they are obviously better at the game (in their own eyes).

 

Doing solo content for me fills time when no-one else is available in guild/b.net, rather than jumping toon to toon to do the interminably boring dailies (as they've become).

 

May be a way ahead is for some better reward system for metas achieved whilst in a group. This ensures that the grp system for older content stays and has a carrot for doing it in a grp. So a 2 tier meta system maybe? A grp meta and a solo meta.

Share this post


Link to post
Share on other sites

Thanks for the comment John, I agree that it's sometimes nice to just relax and plough through some older content during the quieter hours of the day.

 

May be a way ahead is for some better reward system for metas achieved whilst in a group. This ensures that the grp system for older content stays and has a carrot for doing it in a grp. So a 2 tier meta system maybe? A grp meta and a solo meta.

 

This is an interesting idea, but it would perhaps mimic exactly what they removed in the past. Blizzard seem to have a problem at the moment with allowing things to be "gated", such as with the Wrath of the Lich King meta achievements. You were required to complete them in both 10 and 25-man, and since they all gave different rewards, they saw it as unfair to those that couldn't raid in a smaller/larger group.

 

I'd be very interested to see something like this implemented, but I feel like the solo-part of it would somehow be neglected. Soloing has never really been a big thing in the game, like Proving Grounds being pretty much the same thing as they were in Mists of Pandaria, but with "Season 2" slapped onto the achievements.

 

There's also the fact that they really don't like re-visiting old content. This was a quick fix for them, to just remove the achievements from the meta, but they'd need to bring in a separate reward if there are two metas introduced.

 

I like the idea, but I don't think it's in the "spirit" of Blizzard.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...