Jump to content
FORUMS
Sign in to follow this  
Damien

Speedfarming Monk Wave of Light

Recommended Posts

Guest Shannow

In your itemization chart, you have lightning damage as the focus, whereas the build appears to be fire damage? am i missing something?

Share this post


Link to post
Share on other sites

In your itemization chart, you have lightning damage as the focus, whereas the build appears to be fire damage? am i missing something?

 

Thanks for pointing the typo out! You are correct, it is a Fire spec.

Share this post


Link to post
Share on other sites
Guest sdwef

how are you able to use two techniques at the same time?

Share this post


Link to post
Share on other sites
Guest Pious Heretic

Why are you using Incense Torch as your primary weapon? Wouldn't it be more useful to cube the Torch, then use Kyoshiro's Blade and Vengeful Wind so that Sweeping Wind can stack higher? 

Share this post


Link to post
Share on other sites
Guest ibmeubu

A really fun variation of this build is to cube Torch (for DPS) or cube Vengeful Wind (for extremely lazy Sweeping Wind stack management if you don't need the DPS from Torch) and equip Kyoshiro's Blade and Ingeom. Ingeom gives you pretty much unlimited Dashing Strike after your first Elite kill. This also allows you to toss Gold Wrap in the cube for tons of armor with it's Boon of the Hoarder synergy because Warzechian Armguards won't be necessary when you have so much Dashing Strike available from Ingeom.

 

Both builds are great for farming, and my variation might suffer a little in the DPS, but offers more mobility and tons of armor.

Share this post


Link to post
Share on other sites
Guest Pontet

Why are you using Incense Torch as your primary weapon? Wouldn't it be more useful to cube the Torch, then use Kyoshiro's Blade and Vengeful Wind so that Sweeping Wind can stack higher? 

Excellent question!  I tried IT as the primary and to me, it wasn't nearly as effective (to me) as using the Combo Kyo Blade (granted, it's Ancient) and VW for the stacks.  Of course, that was back when I thought the build was lightning and not fire and didn't have Cindercoat in the Cube.  So I am curious as to this as well -- which really is the better combo .. ?? (Of course I have IT in the cube!) .. 

Share this post


Link to post
Share on other sites
Guest Mezz

more sweeping winds stacks wont grant you anything for this build as you are a dedicated ranged fighter. SW stacks are consumed when using WoL. If enemies get hit by your sweeping wind the belt won't refresh the stacks. So your number one priority is to avoid monsters getting hit by SW (it doesn't matter that much when you one shot everything of course, also crits can refresh a stack).

If you want to use 2x 1hand go for Kyoshiros and In-Geom. With an In-Geom you can freely dash over the map a whole 15seconds long, which surely speeds up your pack farm in t10 rifts. For that purpose you can also use a different dash rune, like the dodge one (40% dodge) or the attackspeed one (15% ias) as you don't need the movementspeed buff anymore.

Share this post


Link to post
Share on other sites

I have tried the build and found I die very easily even after changing to Mantra of Salvation Agility rune, Epiphany Desert Shroud rune and diamonds in torso and pants.  The build looses 50% HP with elemental or mêlée damage and I am kiting mobs as required but I lack survivability.

 

The build is squishy and similar to the Wizard before season 5 buffed defenses with Aquila Cuirass, Ashnagarr's Blood bracer and Mantle of Channeling.

Share this post


Link to post
Share on other sites
Guest K

more sweeping winds stacks wont grant you anything for this build as you are a dedicated ranged fighter. SW stacks are consumed when using WoL. If enemies get hit by your sweeping wind the belt won't refresh the stacks. So your number one priority is to avoid monsters getting hit by SW (it doesn't matter that much when you one shot everything of course, also crits can refresh a stack).

If you want to use 2x 1hand go for Kyoshiros and In-Geom. With an In-Geom you can freely dash over the map a whole 15seconds long, which surely speeds up your pack farm in t10 rifts. For that purpose you can also use a different dash rune, like the dodge one (40% dodge) or the attackspeed one (15% ias) as you don't need the movementspeed buff anymore.

I am running with kyoshiros and in geom and it works great. You don't need any of the other speed skills or gear if you do this, freeing you to select more dmg or survivability gear. I use a variation of this build that clears grift 60 in 3 minutes. My orange critical hits do 18B each, and my toughness is 140M, over 200 after dashing strike dodge bonus.

Share this post


Link to post
Share on other sites
Guest Anon

My experience with speedrunning TX Rift (<2min, <1k paragon) in 2.4.1:

Incense Torch of the Grand Temple is terrible, for a 2-Hand weapon 30% damage increase and 50% resource cost reduction is abysmal. No idea why the guide suggests this.

Vengeful Wind is useless once your gear allows you to really one hit kill.

Kyoshiro's Blade is great, 150% or higher increase from a 1-Hand weapon.

Envious Blade gives 100% crit chance is really perfect fit for this build and truly allows consistent one hit kills.

In-geom allows lucky <1min runs and consistent <2min runs, even with non-ancient/augment gear.

There might be more weapons to consider, but I dont know any else. Judging from these its clear that Kyoshiro, Envious, and In-geom are the winners, leaving Torch and Vengeful biting dust. This is just my observations, so I might be wrong, feel free to comment.

 

Share this post


Link to post
Share on other sites

So you guys that say <2 minute T10 runs or whatever... are you actually timing these?  I'm timing mine, and I've never on any character with any build done a T10 run in under 3:30.  This week I reworked my WoL monk as detailed above, to dual-wield Kyoshiro and In-geom with Envious Blade in the cube.  Even when I have the In-geom buff and I dash around the map like a madman, I'm lucky to get times under 4 minutes.  I'm sure I'll get faster with practice, but it seems like there is a looong ways to go before consistent <2 minute runs.

Share this post


Link to post
Share on other sites
On 5/29/2016 at 9:49 PM, Warden said:

So you guys that say <2 minute T10 runs or whatever... are you actually timing these?  I'm timing mine, and I've never on any character with any build done a T10 run in under 3:30.  This week I reworked my WoL monk as detailed above, to dual-wield Kyoshiro and In-geom with Envious Blade in the cube.  Even when I have the In-geom buff and I dash around the map like a madman, I'm lucky to get times under 4 minutes.  I'm sure I'll get faster with practice, but it seems like there is a looong ways to go before consistent <2 minute runs.

The layout of the rifts you're getting is an unspoken factor in the timing of these runs. If you get a bad streak of winding, twisty, sparsely populated rifts, the clear times will be a far cry from the potential in an open, densely populated field-type rift.

Of course, overall gear, gem and Paragon perfection make up the other part of the equation. Two- or three-shotting an elite vs. instant oneshots is a difference that builds up over the course of the run.

Share this post


Link to post
Share on other sites
Guest Mallear

How about Hexing Pants in the cube instead of Goldwrap or Cindercoat? The armor from Wrap is nice, but Pants would give an additional 25% damage, as well as 25% faster Spirit gain that also applies when using Mystic Ally.

Plus, it gives you a very good reminder to keep moving, which is a habit one should be in anyhow. :D

Share this post


Link to post
Share on other sites
On 6/3/2016 at 9:07 PM, Guest Mallear said:

How about Hexing Pants in the cube instead of Goldwrap or Cindercoat? The armor from Wrap is nice, but Pants would give an additional 25% damage, as well as 25% faster Spirit gain that also applies when using Mystic Ally.

Plus, it gives you a very good reminder to keep moving, which is a habit one should be in anyhow. :D

Doesn't sound like a bad modification. Goldwrap makes you practically immortal in Rifts and allows you to fully tank affixes when moving ahead or looting, but as long as you're not overly concerned with dying, you can go Hexing.

Share this post


Link to post
Share on other sites
11 hours ago, Deadset said:

Doesn't sound like a bad modification. Goldwrap makes you practically immortal in Rifts and allows you to fully tank affixes when moving ahead or looting, but as long as you're not overly concerned with dying, you can go Hexing.

Do the Hexing Pants work in this situation?  What I mean is, your character has to stop, even though briefly, each time you cast Wave of Light.  Since it's technically cast while not moving, wouldn't its damage be lowered by the Hexing Pants?

Share this post


Link to post
Share on other sites
On 6/8/2016 at 8:31 PM, Warden said:

Do the Hexing Pants work in this situation?  What I mean is, your character has to stop, even though briefly, each time you cast Wave of Light.  Since it's technically cast while not moving, wouldn't its damage be lowered by the Hexing Pants?

It's a bit of grey ground, to be honest, needs to be tried. I know for sure Hexing give a very brief window of opportunity to stop and cast, since it was tested and worked with Cluster Arrow. I'll wager on WoL working like that too, as long as the player is nimble enough to move-cast-move again. Doable with the force move keybind, but sounds annoying to play with.

Share this post


Link to post
Share on other sites
2 hours ago, Deadset said:

It's a bit of grey ground, to be honest, needs to be tried. I know for sure Hexing give a very brief window of opportunity to stop and cast, since it was tested and worked with Cluster Arrow. I'll wager on WoL working like that too, as long as the player is nimble enough to move-cast-move again. Doable with the force move keybind, but sounds annoying to play with.

Interesting, thanks!  I'll try it out and see what I can learn.  I already use the force stop key a lot on that character, if that's what it's called.  The one where you stand still and attack even if you click on open ground.  I have it remapped to ~ where it's handy.  Something I've noticed is that if you're already moving and you press that key, you stop and cast, but only for as long as you hold it down.  So if you just tap it, you stop just long enough to cast.

While that sounds better than holding down force move, I still don't think I'd like to play that way all the time, though.  Running in circles while hiding outside of doorways and shooting in, or fighting the rift guardian....meh.

Share this post


Link to post
Share on other sites

This message is being mass-posted over the Diablo threads currently open for feedback on the site:

I will be reviewing all missed/non-answered comments and answering them, as well as passing on any information. I will also be archiving any older threads that are no longer relevant to our current displayed guides. 

Threads that are staying will be renamed to better fit the guide they are actually being used as a feedback section for, since some names are heavily outdated. 

Please bear with me while I work my way through all the threads. Thanks for your patience!

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
×
×
  • Create New...