Jump to content
FORUMS
Sign in to follow this  
Damien

Inna Exploding Palm Monk

Recommended Posts

Guest IAS question

Hello. Great information by the way. I very much enjoy the pet build. Is there any way to work Furnace into the cube for the solo pet variation (gogok, IAS on hear, pain enhancer, etc. to replace flying dragon)?

Share this post


Link to post
Share on other sites
On 1/19/2017 at 4:13 PM, Guest RPO said:

Apologies if this isn't the right thread, but are there any plans to make an Inna generator build guide? I watched couple youtube videos, and it looks as if with  the changes in 2.4.3 it may be something worth considering. Thank you.

Not sure when this will be posted/updated, but it's something that we can look into for sure. Sorry for the late reply!

Share this post


Link to post
Share on other sites
1 hour ago, Guest IAS question said:

Hello. Great information by the way. I very much enjoy the pet build. Is there any way to work Furnace into the cube for the solo pet variation (gogok, IAS on hear, pain enhancer, etc. to replace flying dragon)?

You'll notice a far greater damage loss by using Furnace than FD. IAS is incredibly valuable for the build and the FD proc is completely independent of other bonuses on gear.

Share this post


Link to post
Share on other sites
Guest IAS question

Thanks Blaine. 2 more items if you don't mind:

1. How CDR is optimal form the solos pet build (it seems having multiple MA activations between COE cold cycles would help clear times)?

2. How much area damage is optimal?

Share this post


Link to post
Share on other sites
16 minutes ago, Guest IAS question said:

1. How CDR is optimal form the solos pet build (it seems having multiple MA activations between COE cold cycles would help clear times)?

  • 5 elements for Monk: Cold, Fire, Holy, Lightning, Physical.
  • 4 seconds per element.
  • Cold, Fire and Physical are the only ones that actually do anything.

The issue is, they come straight after each other. This means that you have a 12 second window, but Cold is in the middle, so you can't just MA in Physical, skip cold and use it in Fire, since Cold does the most damage by far.

Instead, you just want to aim for 30% CDR or so to ensure MA can be used every time the cold window comes up. I think it would honestly be a damage loss to use it in either of the two elemental windows that benefit you. There isn't enough CDR in the game to reach the reduction to enable multiple MAs while still hitting every cold window.

20 minutes ago, Guest IAS question said:

2. How much area damage is optimal?

You'll only really want it on your rings and in the Paragons.

Share this post


Link to post
Share on other sites
Guest Legendary gem questi

Hello,

If you are looking to push GR's beyond 70 with the pet build (not EP), which gem trio is best? PE, BotT, & Enforcer? BotS, BotT, & Enforcer? Gogok, BotT, & Enforcer?...Etc.

Share this post


Link to post
Share on other sites
Guest Latvietis

Hi!

Have full set and items, paragon 600+ and gems 35lvl+

Have eaven few ancient items.

But i can't get through solo lvl 70 grift, please help, what i am doing wrong...

If I get exploding Palm, then all die, but problem is that i can't kill mob to trigger exploding palm.

i wait cold element, use mystyc ally on weakest mob, but i can't kill him to trigger EP.

What is wrong in my build?
https://eu.battle.net/d3/en/profile/Latvietis-21227/hero/91453079

 

Share this post


Link to post
Share on other sites
On 4/11/2017 at 10:37 AM, Guest Latvietis said:

Hi!

Have full set and items, paragon 600+ and gems 35lvl+

Have eaven few ancient items.

But i can't get through solo lvl 70 grift, please help, what i am doing wrong...

If I get exploding Palm, then all die, but problem is that i can't kill mob to trigger exploding palm.

i wait cold element, use mystyc ally on weakest mob, but i can't kill him to trigger EP.

What is wrong in my build?
https://eu.battle.net/d3/en/profile/Latvietis-21227/hero/91453079

 

I found that clearing anything past GR65 is very rotation and rift dependent. I can pretty much farm 65 with my pet build and clear 70 in 10-12 mins depending on GR luck. I would advise to level your gems closer to 70 too

https://us.battle.net/d3/en/profile/ShinoAmakusa-1467/hero/86986551

Share this post


Link to post
Share on other sites
Guest Iridia

Yep, you're not wrong - this build does not work very well on grift 70.  I failed grift 70 more than 15x trying to make this build work; it simply does not have enough punch to get through mobs reliably for cold EP to go off or lightning EP.  There are two intermediate options and two long-term options:

1. Switch out Inna Helm and Crudest Boots for Lashing Tail Kick Gyana Na Kashu and Rivera Dancers.  Use Inna Gloves and Bindings of the Lesser Gods.  Cube Scarbringer, Crudest Boots, and Ring of Royal Grandeur.  Your goal is Lashing Tail Kick everything to death and wait for Mystic Ally to be up to drop more LtK and Epiphany Desert Shroud for more spirit.  There's no spirit generator, but you should be able to make 15 mins.  Use Mantra of Salvation Agility, Cyclone Strike 34 yards, Epiphany Desert Shroud, Lashing Tail Kick Physical Damage, Mystic Ally (any rune), anything defensive like Dashing Strike 40% dodge or Blinding Flash %dmg.  I did this in 14 mins even though I died 5x; it's not a very durable build.

2. Inna Set, Raiment 2 piece, and Shenlong 2 piece.  With Unity, your sustain is good with primary attack gem (4% heal), damage gem (25% dmg to bosses/rift guardian), and bane of the trapped (% dmg and movement slow aura).  Use Crippling Wave Mangle, Dashing Strike attack speed, Cyclone Strike 34 yards, Breath of Heaven Infused Light, Epiphany Desert Shroud, and Mantra of Salvation Agility.  http://www.diablofans.com/builds/86388-inna-raiment-dps-generator-season-9.  The only thing that will kill you is standing in fire or arcane.  I did grift 70 in a comfortable 10 mins.

3. Get all ancients and use litany/wailing host.  Not possibly for most players.

4. Go zero dps (zdps) monk and play with people in high rifts.  This won't help you do grift 70 solo, and you really need to gear for survival vs. doing any damage whatsoever.

Share this post


Link to post
Share on other sites
Guest pinda

Has anyone tried the pet version with 2.4.5 or whatever the latest build is? They doubled pet damage. Has it become viable for a push build? Or is it still only in the lvl 80 category?

Share this post


Link to post
Share on other sites
Guest EizN666

Pain enhancer instead of stricken? I don´t understand this at all. Why?

Share this post


Link to post
Share on other sites

Hi...would like to know what is the suitable cube ring for group play besides unity for solo?

Edited by axl

Share this post


Link to post
Share on other sites
Guest Nick

I've followed the guide to a T. All of my items are ancient, the gems are 70+, and I have one of the items augmented with +260 dex. I cannot for the life of me beat GR 70. If I'm lucky enough to find the best possible pylons I get to the boss with 30 seconds remaining. This build said it did GR 85+. What am I doing wrong?

Share this post


Link to post
Share on other sites
Guest pinda
On 4/29/2017 at 1:37 PM, Guest Nick said:

I've followed the guide to a T. All of my items are ancient, the gems are 70+, and I have one of the items augmented with +260 dex. I cannot for the life of me beat GR 70. If I'm lucky enough to find the best possible pylons I get to the boss with 30 seconds remaining. This build said it did GR 85+. What am I doing wrong?

Are you using the normal version, or the pet version? I'm asking that for myself, because I'm curious if the pet version is usable with the Inna's doubled pet damage.

Now, as to what you are doing wrong: what's your level? I found that these builds are sometimes built for very high level characters. Having 10k dexterity and 20k, or even 30k dexterity is  a big difference. With the latter, you put very little in your defense, because the Dexterity offers a lot on its own. Your survivability is high, and you focus on damage. Some builds also depend on the fact that you kill the pack before it has a decent chance of killing you. If you upset the balance by being slower in killing, it breaks completely. I don't know if this is one of those builds or not, but regardless of that, the achievable level mentioned in the header reflects very high level character. You will never get anywhere close to that if your character is under level 1000.

 

Share this post


Link to post
Share on other sites
Guest lazerkitten

hi there

i am using the pet build, half of the items are ancient, 3 of them augmented, i run grift 70 on the xbox one with this build, and i am not done with this build. i am talking about getting all the gear to ancient and so on. i am pretty sure it will do at least 80, and thats good enough for me for now :D. all gems at least 65. check the follower guide on this site as well, it does help to gear the follower with the right stuff for him to proc .

Share this post


Link to post
Share on other sites
On 4/22/2017 at 2:19 AM, Guest pinda said:

Has anyone tried the pet version with 2.4.5 or whatever the latest build is? They doubled pet damage. Has it become viable for a push build? Or is it still only in the lvl 80 category?

Most likely still in the level 80 category, possibly pushing a 90 with perfect gear and a Power Pylon saved for the boss.

Share this post


Link to post
Share on other sites
On 4/23/2017 at 10:53 PM, Guest EizN666 said:

Pain enhancer instead of stricken? I don´t understand this at all. Why?

Pet build focuses on damage via pets and generator. Higher AS adds to this. Due to using a 2-hander, you have a crazy slow attack speed so you instead use PE to boost this, given that you will be stacking mobs constantly.

Share this post


Link to post
Share on other sites
On 4/26/2017 at 9:06 AM, axl said:

Hi...would like to know what is the suitable cube ring for group play besides unity for solo?

Equip a SoJ and cube the CoE. This build isn't particularly group-friendly though, so keep that in mind.

Share this post


Link to post
Share on other sites
On 4/29/2017 at 10:37 PM, Guest Nick said:

I've followed the guide to a T. All of my items are ancient, the gems are 70+, and I have one of the items augmented with +260 dex. I cannot for the life of me beat GR 70. If I'm lucky enough to find the best possible pylons I get to the boss with 30 seconds remaining. This build said it did GR 85+. What am I doing wrong?

I can't really tell you much since I have no idea how you are actually playing the build. Are you stacking properly? Are you pulling enough? Are you getting bad rifts? Are you timing CoE properly? I need more information to help!

Share this post


Link to post
Share on other sites
Guest pinda
On 5/7/2017 at 8:50 AM, Blainie said:

Most likely still in the level 80 category, possibly pushing a 90 with perfect gear and a Power Pylon saved for the boss.

Thanks a lot for your answer! I like the pet version a lot on paper, but if i can't get anywhere close in strength to the Raiments build, then I'm not going to waste resources getting the right gear. It's upsetting that with augmenting it takes such an investment to switch from one build to another.

Share this post


Link to post
Share on other sites
2 hours ago, Guest pinda said:

Thanks a lot for your answer! I like the pet version a lot on paper, but if i can't get anywhere close in strength to the Raiments build, then I'm not going to waste resources getting the right gear. It's upsetting that with augmenting it takes such an investment to switch from one build to another.

No problem and sorry for the time it took! :)

This is a big issue in Diablo and it's why they don't make any big balance changes mid-season. Imagine farming a set for a month, augmenting, getting it full ancient with some primals, then they just nerf it into the ground.

Share this post


Link to post
Share on other sites
On 07/05/2017 at 11:55 PM, Blainie said:

Equip a SoJ and cube the CoE. This build isn't particularly group-friendly though, so keep that in mind.

Indeed...i notice that which more of solo than group..just a curiosity on ring alternative.

Thanx

Share this post


Link to post
Share on other sites

Pardon my squirrelly ignorance but a lot of the builds I see on this site don't seem to mesh up with what I'm seeing in-game. For instance, this build calls for Dashing strike to be set as the secondary primary skill (right-click). However, that is not an option as my secondary primary mouse skill (nor will it let me reassign my mouse skills). Dashing Strike shows up as a technique and is assigned as bar skill #2. Another thing, the skill Epiphany doesn't even exist in my game. Am I missing something here? I am on a PC playing D3 RoS Patch 2.5.0 playing a non-seasonal monk. Any help is greatly appreciated.

 

Edited by Drolzat

Share this post


Link to post
Share on other sites
On 5/12/2017 at 6:35 PM, Drolzat said:

Pardon my squirrelly ignorance but a lot of the builds I see on this site don't seem to mesh up with what I'm seeing in-game. For instance, this build calls for Dashing strike to be set as the secondary primary skill (right-click). However, that is not an option as my secondary primary mouse skill (nor will it let me reassign my mouse skills). Dashing Strike shows up as a technique and is assigned as bar skill #2. Another thing, the skill Epiphany doesn't even exist in my game. Am I missing something here? I am on a PC playing D3 RoS Patch 2.5.0 playing a non-seasonal monk. Any help is greatly appreciated.

 

There is an option called Elective Mode for skills, found by going to Options > Gameplay.  This allows you to equip any ability on any action slot (1, 2, 3, 4, LMB, and RMB) so long as it is not mutually exclusive with other skills (think: Monk Mantras, which are explicitly 1 active). 

Share this post


Link to post
Share on other sites
Guest BardicKnowledge

Wanted to let people know that the pet build is very viable in Season 10, at least for the purpose of completing GR70.  With only one ancient piece of equipment (gloves), I was able to clear it in 13 minutes without extraordinary pylon spawns.  Here's a link to the build, and note that the ancient Inna staff came after I finished GR70 the first time.  https://us.battle.net/d3/en/profile/RTBardic-1932/hero/87410698 

It comes down to getting outrageously large mobs pulled to boost your attack speed, and making sure you hit every cold rotation.

The one change I've made to the build is that I equip Unity (for the +% elite damage) and cube CoE instead (to force a 200% modifier).

As for what ring to use when playing in groups, I disagree with Blainie above -- my Templar runs an Oculus as his second ring, and I've found it quite useful to jumpkick into the oculus ring to fire off a +80% damage MA activation.  As a result, I replace Unity with Oculus in group play so I continue to have that as an option.  It will boost your allies also, assuming they can stand inside the circle without dying.  I'm currently considering replacing all of the jewelry in group play, switching to Focus+Restraint and using a Hellfire Amulet or absorption amulet instead (keeping CoE cubed), but haven't found good enough equipment to justifying trying that out yet.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Season 34 is underway and we're here to ensure you have all the guidance you need. Let's dive in!
      Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers.

      Barbarian:
      Leveling and Fresh 70 Guide
      Top Tier
      Support GR Build with Raekor and HotNS Sets Boulder Toss Build with the Raekor Set Hammer of the Ancients GR Build With LoD High Tier
      Hammer of the Ancients Build with the Immortal King Set Leap/Earthquake Build with Might of the Earth Set Rend Build with Wrath of the Wastes Set Mid Tier
      Frenzy Build with the Horde of the Ninety Savages Set Seismic Slam Build with Might of the Earth Set Low Tier
      Furious Charge Build with Immortal King and Raekor Sets
      Crusader:
      Leveling and Fresh 70 Guide
      Top Tier
      Fist of the Heavens Build with Aegis of Valor Set High Tier
      Heaven's Fury Build with Aegis of Valor Set Condemn Build with Akkhan Set Blessed Shield Build with Legacy of Dreams Mid Tier
      Bombardment Build with Legacy of Dreams Set Thorns Build with Invoker Set Blessed Hammer (Hammerdin) Build with Seeker of the Light Set Thorns Bombardment Build with Akkhan, Crimson and Aughild Sets Sweep Attack Build with Roland's Set Low Tier
      Condemn Build with Legacy of Dreams Shield Bash Build with Roland's Set
      Demon Hunter:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Gears of Dreadlands/Marauder Sets Multishot Build with Unhallowed Essence Set Spike Traps Build with Natalya Set Impale Build with Shadow's Mantle Set High Tier
      Cluster Arrow Build with Marauder Set Mid Tier
      Rapid Fire Build with Legacy of Dreams Hungering Arrow Build with Gears of Dreadlands Set Multishot Build with Marauder Set Low Tier
      Chakram Build with Unhallowed Essence Set Grenade Build with Unhallowed Essence Sets
      Monk:
      Leveling and Fresh 70 Guide
      Top Tier
      Support Build with Inna's Mantra Set Crippling Wave Build with Raiment and Shenlong Sets Wave of Light Build with Legacy of Dreams Wave of Light Build with Sunwuko Set High Tier
      Tempest Rush Build with the Patterns of Justice Set Seven-Sided Strike Build with Uliana's Stratagem Set Mid Tier
      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
    • By Staff
      It seems something went very wrong with Season 33, as it it just... ended a while ago. Players took to the forums as there was no early warning, other than a server message around an hour before it all ended. PezRadar responded clarifying that this is not intended and that Blizzard are looking into what happened.
      Season End (Source)
      Heard and got some pings while I’ve been out and I have production checking on this early end. This shouldn’t have ended today so something is funky. Will provide an update once I hear back.
    • By Staff
      The Darkening of Tristram returns to Diablo 3 on January 3, 2025. Learn more about the event in the official preview!
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
×
×
  • Create New...