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Zagam

5.4 Demonology Tips and Quirks

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On a fight with multiple sustained targets you can pump out quite a bit of wild imps with the UVoLS trinket. GoSac increases wild imp damage by 30%. Wild imps generally are your highest source of damage. I'll let you take it from there. Posted Image

That's the part I was missing! Thanks again for the quick response!

Now to teach myself demo in LFR tonight.

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On a fight with multiple sustained targets you can pump out quite a bit of wild imps with the UVoLS trinket. GoSac increases wild imp damage by 30%. Wild imps generally are your highest source of damage. I'll let you take it from there. Posted Image

25% now. Grim of Sac doesn't overpower Service or Supremacy anymore.

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Nah, if anything, Grim of Sac left me a little empty on DF especially in my opener. You really miss the passive DF generation from Ziggoroth, or whatever your Wrath/Felguard's name is.

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I noticed on some of the recent top demo logs for heroic meg shadow flame being used on wyrms. How are they causing so much damage with shadow flame?

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Lucky UVoLS procs into a double HoG followed by going into Meta?

Nah, if anything, Grim of Sac left me a little empty on DF especially in my opener. You really miss the passive DF generation from Ziggoroth, or whatever your Wrath/Felguard's name is.

Hmm, I'm still using it on Council, H Jin'Rokh and H Ji-Kun with good results, but those have always been fights that seemed to favor it.

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The Shadowflame on Megaera Wyrms is PROBABLY done similarly to how I do it. We focus on finishing the head off before pushing the wryms, so they're being controlled by our DK DPS. When the head goes down and we transition to our new stacking spot, and the DK does that AoE grip. I'm dropping double HoG on the wryms and going into Meta to buff them. Meta also allows me to instantly get a Doom on the new Megeara head. If they're getting a Perfect Aim proc as the 2nd HoG lands to buff Shadowflame as well as getting the 100% Crit-Doom up on the new head...well, that's just a Warlock's best case scenario.

I believe this has to be the explanation for high Shadowflame DPS on the wyrms.

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Hi :). I just got my lei shen trinket (lfr) and I'll reroll to demo/affli now. I've been wondering now which trinket I should take out for it. I have wush and breath, both lfr. And should I upgrade the UVoLS?

Tyvm

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The Shadowflame on Megaera Wyrms is PROBABLY done similarly to how I do it. We focus on finishing the head off before pushing the wryms, so they're being controlled by our DK DPS. When the head goes down and we transition to our new stacking spot, and the DK does that AoE grip. I'm dropping double HoG on the wryms and going into Meta to buff them. Meta also allows me to instantly get a Doom on the new Megeara head. If they're getting a Perfect Aim proc as the 2nd HoG lands to buff Shadowflame as well as getting the 100% Crit-Doom up on the new head...well, that's just a Warlock's best case scenario.

I believe this has to be the explanation for high Shadowflame DPS on the wyrms.

Okay that makes sense. We do the fight a bit differently, which doesn't allow for this. I wish we did it this way..

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Hi Posted Image. I just got my lei shen trinket (lfr) and I'll reroll to demo/affli now. I've been wondering now which trinket I should take out for it. I have wush and breath, both lfr. And should I upgrade the UVoLS?

Tyvm

Breath + UVoLS. Are you planning on downing normal Lei Shen soon? If no, then yes. If yes, then no. Unless you have horrible RNG, then yes. If you extra valor, then yes.

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LappenForce, because with UVLS your game is snapshotting 100% crit dooms, it becomes harder to effectively use the higher stacks of Woosh since you dont have anything left but corruption to snapshot with, which is constantly getting updtated by ToC in situations where you are not generating the fury to support Soulfire spam.

This gets compounded with the hit on Woosh, since you cant just swap trinkets when switching from demo to another spec without refoge/gemming which makes it not practical to swap out Woosh for most people. For this reason, my thunderforged double upgraded Woosh is sitting in my bank likely to never be used again even though its better than UVLS for whats technically my main spec.

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You don't need to snapshot Wush as Demonology, just like other classes with minimal DoT's don't need to use it as a snapshotting tool. Pool up DF and bust out some hard hitting Soulfires. Lacking MC procs, even ToC with 10k+ Int isn't something to sneeze at, especially if you're running high mastery.

That said, I've yet to see a Breath drop and would switch to it in a heart beat to shed some of this extra hit. :P

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Only ranked 11th? I expect more from our resident lock who was featured on Jimmy Fallon.Posted Image

jk GRATS!

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Honestly, the kill felt rushed. Next week, I'll push my parse. He hit 40% and we were like ok...time to get serious. I look down and back up and he's at 21%. It's like...WUT. We killed him with Bloodlust active I think.

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YEA ZAGAM...MAKE THAT COMPLETE RNG DPS HIGHER MAN!

GoSac = GoServ, don't go telling people one is better than the other. Depends entirely on the fight and your playstyle.

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GoSup = GoServ > GoSac for me because GoSac relies on good RNG while the others do not. You also need to delay your opening burst a bit with GoSac to not run out of DF too early. I understand them sim the same in single target fights, but if you don't get enough Imps, GoSac falls behind.

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GoSup = GoServ > GoSac for me because GoSac relies on good RNG while the others do not. You also need to delay your opening burst a bit with GoSac to not run out of DF too early. I understand them sim the same in single target fights, but if you don't get enough Imps, GoSac falls behind.

I tried 1 week playing with Sac and didn't like at all, to much attained to RNG, maybe if was 35% worth it even with RNG problems, but not with only 25% increase dmg..

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I just simmed myself after getting some gear in ToT yesterday (516 atm). It's giving me the following scalings: Int: 5.02 / Haste: 2.10 / Mastery: 2.33. When I use those for askmrrobot, it's telling me to put full int sockets even though I changed it to the 8100 haste cap. Is this really the way to go for me right now?

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Quick question about the opener. Why do you say cast imps in normal form and not meta form?

Their damage isn't increased whether or not you're in demon form. They update dynamically based on your current buffs and mastery.

Edited by Omaric

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I just simmed myself after getting some gear in ToT yesterday (516 atm). It's giving me the following scalings: Int: 5.02 / Haste: 2.10 / Mastery: 2.33. When I use those for askmrrobot, it's telling me to put full int sockets even though I changed it to the 8100 haste cap. Is this really the way to go for me right now?

To be honest, just use the default stat weight values in AMR. Switch around which stat is associated with a certain value to get the stat priority you want.

The reason AMR is replacing your haste gems with int gems has nothing to do with the stat weights anyway. Looking at your profile I see you've got 8-9 pieces of gear with haste already on them plus Breath of the Hydra. If you want to hit 8100 Haste you won't need to gem for it, you have 8200+ on your gear as a base lol.

If you are interested in using simc then your best bet will be to run multiple simulations, importing different gear profiles with different stat priorities and looking at the overall DPS result at the end of each sim. Compare those with what stat priority was associated with them and go from there.

As far as gems go it really doesn't matter unless your gear is hindering you from reaching a target stat value, such as 8100. The theoretical DPS difference between the gems is less than 1% and that isn't considering trying to match socket bonuses.

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Wouldn't go serv be better as it lines up with burst compared to gosup? In a mostly perfect rotation. Obviously gosup allows for a easier rotation but it just seems like goserv either the lined up burst would be better.

Edited by Darthsoul

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I've noticed that some of you are gemming straight mastery in yellow slots vs int/mastery gems and mastery/hit instead of int/hit in blue slots. Is there a threshold at which mastery benefits more than intel?

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