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Zagam

T15 Warlock Style - Normal & Heroic

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So, of no fault of my own, I'm now sitting at 1 mbps down because all major internet providers are faggots that charge us triple what korea pays for a tenth of the internet...YAY SHITTY US OLIGOPOLIES SLOWING PROGRESS!

Result: I can't raid anymore (its cool we had 11 on tonight :/), but I do get to right up my heroic dark animus strat Posted Image. Though, I'm probably going to make a draft now, then wait until AJ uploads our kill video later to post it (YOU GET TO HEAR ME NERD SCREAM!).

-side note- Zagam mang, ra-den easiest fight world. Hit boss in face -> cheeze all mechanics with op strat -> loot.

Edited by gahhda

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After raid tonight I'm going to post a right up on heroic dark animus that will blow all of your minds, and then some...zerg strat Posted Image

That strat sick man. Did you jump to any specific haste points to push the imps a bit more or more mastery? Fight is perfect length for 2 minute cooldowns! We have 2 locks in our raid with UVLS, cept teh other one does not know demo. Time for him to start learning.

My only worry is that Blizz changes tehfight to break teh zerg the same way they quickly changed Freya in Ulduar back in teh day when the Zerg strat came out for her.

Nice work. I wiped my raid last night trying to stock up on Imps int eh first part of the fight. Tossed my crit doom up on my add only to immediately see our aff lock SS:SB full dots on it. It was 50% before I got him to pull his dots off.. but the dmg was done and my add died too soon lol.

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If they fix 'zerging' they have to fix larges being skipped as well, and that would make the fight impossible.

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Just wanted to add something for heroic jikun. When catching feed young, try to delay your flight until the globules reach the the apex of their flight then catch it before it hits the ground. Picking up the buff as late as possible also allows you to carry the buff into the add platforms with enough time to get dot's on everything.

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Just wanted to add something for heroic jikun. When catching feed young, try to delay your flight until the globules reach the the apex of their flight then catch it before it hits the ground. Picking up the buff as late as possible also allows you to carry the buff into the add platforms with enough time to get dot's on everything.

and typically this will allow the crap pools that "TYPICALLY" drop on you to not drop a ton in melee range. :)

We don't use the feed young for platforms however. With myself and our shaman (ele) we have no problem bursting almost every platform in a matter for seconds.

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and typically this will allow the crap pools that "TYPICALLY" drop on you to not drop a ton in melee range. Posted Image

We don't use the feed young for platforms however. With myself and our shaman (ele) we have no problem bursting almost every platform in a matter for seconds.

Yea, if your sufficiently geared and have the fight on farm, it shouldn't be an issue. I only brought it up as I was asked by a raid leader for tips on jikun earlier yesterday and I was reading through the tips and didn't see that there.

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On the subject of H-Jikun-my guild has been doing attempts on him this week 10 man. Just a quick question-I see the majority of locks going destro for this fight. What should be my aoe rotation on the nests? Do I RoF and spam CB at the hatchlings, finishing them off with SB or do I FnB aoe ? Do I save my DS and cds for nests or should I just save them for the primal nutrient buff? Also , my ilvl is around 524 atm. Do I GoSac or GoSup for max dps on the nests? Thanks for any and all help.

Edited by Rip

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Rip....Myself personally do Nest 1, 3, 5, 6, 7... group 2 does nest 2, 4, 8.

I set my portal up right at the very very edge of nest 1, this allows me to port up after the nest is dead and not have to use a feather charge. Use feather to grab Feed young for nest 2, this is where I use my first Dark Soul once I have the feed young buff. When nest 3 is up, I wait for feed young to come, then hover over the nest with a feather to get hit with the nutrient buff while I am AoEing it. Wait until 4 seconds till 4th nest feed young to fly up from the nest, this lets you double dip getting up to platform and getting nutrient buff in one flight. Same thing is done for nest 5, as cooldown for nest is nearing, I get closer to middle of platform. Second feed young comes out, fly up and get it then continue to upper nest.

For lower nests I use F&B/SB Cleave and don't CB much. On first nest, your group will want to delay going down until after feed young is out as if you jump down right away and melt them before primal nutrients hits, it will hang around and be there when Nest 7 spawns, which makes it almost impossible to kill the adds before they hatch. This ~5-7 second delay off pull ensure i am always jumping down with at least 2 embers. I drop RoF while falling to nest, F&B CoE and conflag,... by that time a few will be nearing execute range, toss Havoc on top hp add and start SB sniping. For upper nests, I havoc Chaos Bolt....nothing too special, only 2 adds... and by the time I CB/conflag/conflag... one is usually ready for a SBurn.

Don't bother burning Dark Soul on nests unless your group is really struggling to get them down, but if that's happening it more due to not taking advantage of nutrient buff. You want to be pooling embers (SB sniping nest adds generally brings me to platform capped anyways) and burning Dark Soul after feed young buffs you. You want to run GoSac to take advantage of the 100% dmg buff.

That's my strat, if anybody has anything to offer that improves on it... I'm always game to improve.

Edited by Soulzar

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I have a couple quick questions:

Iron Qon; when he dismounts after we kill one of his mounts, if we cast doom on him does it continue to do damage when he is on his next mount?

Twin Consorts; do dots continue to hit the one that is not constantly present during a phase? If so would it be worth it to start the fight by putting a double doom on Suen?

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Iron Qon: Yes.

Twin Consorts: Unless you're pulling, she disappears almost instantly once the fight starts. You *can* slap a double Doom on her when she appears and channels her spinny shit, and if you're super lucky your trinket will proc during that time.

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I'm assuming the strat on H Iron Qon is every transition you drop double doom on him regardless of uvols proc correct? As well as refreshing doom before the quilen leaves, and double doom as soon as new one arrives if possible with DF.

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Yeah I always get a double Doom and even Corruption on Iron Qon himself before he swaps to a new mount, regardless of procs.

As for refreshing on the lion-pugs themselves, if I have at least 50 seconds left on a crit Doom for one I'll generally leave it up rather than refreshing a normal Doom before it becomes untargettable.

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Thank you, I always tried to get the dots up, but was not sure if it was worth while or not.

As for the twins, I have only done them in lfr, but when the tank's count down gets to ~5sec (this way the meta CD is over when I drop out, in case the trinket procs) I would pop into meta and as soon as he pulls I can get at least one doom up on Suen, I then put doom on her sis, drop out of meta and start the opener.

But I am now thinking that just getting a normal doom up on Suen to start the fight is hurting my initial dps burst?

Edited by Blueskull

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Not only is it hurting your initial burst, but what happens when your trinket procs right after you pop out of meta form? I just doesn't seem worth it to me.

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We're set to start working on Heroic Primordius tonight and I'm most likely going to be in charge of the adds. I'm assuming that destruction with Mannoroth's fury, keep rain of fire up, F&B incinerate's and snipe low adds with shadowburn havocing primordius when I can. I was initially tempted to do this as Affliction but I think that Destro's AoE and shadowburn sniping will pay off more?

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I did it last night as Demonology. Saw the same results I saw as Destruction. The boss died faster, too. Typically Rain of Fire is used to "pad" in that you kill slimes that disappear or aren't used. All specs can adopt this pattern where you just tunnel the boss and do passive AoE when people need stacks. Start blowing them up 30 seconds to go with your buffs and you can drop 40-50 slimes instantly. As long as your tanks kite properly, no issues at all.

Log as Demo: http://worldoflogs.com/reports/rt-3of4uukf6vh5eudb/sum/damageDone/?s=8968&e=9272#Zagam

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Zagam, after Iron Qon Heroic in a 10man Core, did u Reccomend Council, Primordius, Megaera or Twin? Edited by JvChequer

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Council should be easy with higher gear. It was rough early in progression due to the DPS requirement of killing Sul before the 3rd empowerment and keeping people alive through empowered Frostbite. Now, with item level upgrades and some 608 cloaks, you should be able to push Council relatively easily, even moreso if you have a Demo Warlock with Unerring Vision.

Primordius isn't really different from Heroic in terms of mechanics except you need a tank swap for a new add. Pretty simple, just needs some pulls.

Megaera is a gear check, like Council. If you can burn the heads quickly, fight is over really fast. This one will take some pulls until people adjust to the movement needed and so you don't cause wipes with a simple Cinders or Frost Beam location.

Twins is a joke. Seriously, just have the adds pulled into melee and cleave them down. On the transition, pop all AoE CDs and nuke them. I think Twins is the 3rd easiest heroic. It has a tight enrage timer, but that shouldn't be an issue with gear upgrades now.

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DESTRO) EXTREMELY awesome Havoc macro useful in various fights (noted below):

/target focus

/cast Havoc

/targetlasttarget

This will allow you to remain on your target while applying Havoc to your focus. Concepts per fight explained in boss fights below.

That nice macro but way better one would be

#showtooltip Havoc

/stopcasting

/cast [@mouseover,harm] Havoc; [harm] Havoc

This will cast Havoc on your current target, or whoever your mousing over, I use this lot by focus a target and leaving the mouse over them, also stopcasting makes sure you also use it on CD and if it comes off cd while say casting a Chaos Bolt you will stop, so the new Chaos Bolt will hit 2x targets

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Stopcasting is almost never a DPS gain. If you want Chaos Bolt to hit two things, cast Chaos Bolt again. I don't use any stopcasting macros for anything because it's a fundamental rule for casters that even if you start casting the wrong spell, it's better to finish than to cancel and do something else.

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