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HotS Developer Update: Bans and Drafts UI, Season 1 Coming Soon

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An official blog post and a video by Dustin Browder are here to enlighten us about the upcoming changes to draft lobbies, as well as the new ban system.

 

Two of the new amazing features that are already in the Public Test Realm and will probably go live soon are bans and the new draft interface. The requirements for entering Ranked Play have also been increased. Here's everything you need to know:

 

Blizzard Icon Spyrian

We’re about to give draft lobbies a serious face-lift with our next Heroes of the Storm patch. Along with this revamp, we’ll also be implementing what might be the most commonly requested feature in the game’s brief history: Hero Bans. Yep, you read that right!

 

Now, we’ve seen a lot of discussion about ranked within the Heroes community, and we’re working hard to create and release features and changes that you’ve requested as soon as we’re able. Today, we’d like to give you a sneak peek at some of the changes in store for you on patch day.

 

 

New Draft Lobby Look and Feel

 

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We’ve received feedback that our current draft interface doesn’t indicate which battleground you’ll be playing on clearly enough, and we want to make this much more apparent. As soon as you enter a new draft lobby, you’ll immediately be presented with full screen battleground art, a welcome message, and even an audible callout of the Battleground’s name—and this is all before hero picks begin!

 

What’s more, we’re given the draft lobby an epic visual overhaul, which includes new background art, animated hero models and portraits, updated selection animations, as well as a variety of methods you can use to quickly find and select heroes while you’re drafting.

 

Find Your Heroes, Fast

 

We’ve also received comments from players who mentioned that it can be difficult to find the heroes they want to play using the current draft interface —especially when they’re crunched for time after discussing hero picks with teammates in chat. Let’s take a look at some of the changes that we think will help to alleviate these concerns.

 

CFSJB2DV9YJ01458264280267.png

 

Aside from the new art and animations, one of the first things you’ll notice in the revamped draft lobby is the row of “favorites” we’ve added near the bottom of the screen, which will make it easier than ever to quickly find and select your top eight heroes ahead of each ranked game. You can customize who will appear in your favorites by selecting them from the Hero Collection tab in your Player Profile. Don’t worry if you queue up without picking any favorites, because your highest-level heroes will automatically fill any empty slots, which means it’s still easier than ever to find your most common companions in the Nexus.

 

Additionally, the row of buttons we’ve added above your favorites will help you sort heroes by role, and the search bar will allow you to find heroes by name, universe, and other keywords. You can also click the new “Browse All Heroes” button to open a much larger selection pane, which includes up to 48 heroes per page, sorted alphabetically.

 

Hero Bans Incoming!

 

As our hero roster continues to grow, and players continue to tune into esports broadcasts, we’re seeing more and more discussion within the community about the need for bans in Heroes of the Storm. We agree, and we’re excited to bring hero bans into ranked play and custom games with our next major patch!

 

3VBPBMCU87WI1458264280077.png

 

Ranked play will use the “Mid Ban” method, which works in much the same way that bans do in official Heroes of the Storm tournaments. This method features two bans per team during each ranked draft: One round of bans before hero picks begin, and a second after three hero pick rounds have elapsed.

 

Whichever team wins the coin toss before drafting begins will receive first ban, and the player with the highest matchmaking rating on each team will automatically be selected to issue bans for that team during ranked games. You can identify the ban issuer on each team by the crown icon that will appear over the hero portrait.

 

Each team will receive 45 seconds to select a hero during the first ban round, and 30 seconds during the mid-ban round. If a hero is highlighted, it will be automatically banned when the timer expires. Also—and this is very important—if no hero is selected or highlighted before time runs out, the ban will be skipped.

 

We wanted to make sure the drafting phase remained relatively quick and impactful, even after bans and ban timers were added. In order to help accomplish this, we decided to reduce hero pick timers from 45 to 30 seconds so that you can get back to brawling in the Nexus as soon as possible.

 

Hero Bans in Custom Games

 

Those of you who prefer to duke it out in Custom Games may be happy to know that we’ve implemented bans in this game mode, as well. In fact, we’ve added several ban methods for you to choose from in the new Ban Mode dropdown menu that will appear in Custom Game draft lobbies. Here’s how each of your options will affect the draft:

  • Not Using Bans: Heroes cannot be banned in this mode.
  • One Ban: One ban round before hero picks begin.
  • Two Bans: Two ban rounds that alternate teams before Hero picks begin.
  • Mid Ban: This is the ban method that will be used in ranked games. It features two ban rounds: one before hero picks begin, and another halfway through the draft.

After selecting a ban method, the lobby host may click the crown icons on each occupied player slot in the game lobby to designate which player on each team will issue Hero bans. Once everyone is ready to go, the lobby host can start the game, and draft mode will begin with the ban method you’ve selected.

 

Updated Ranked Requirements

 

Adding bans to Heroes of the Storm meant that we also had to re-examine our minimum requirements for ranked games. For example, we don’t want to create a situation where you can’t proceed with a draft because all 10 of the heroes you own have already been picked or banned by other players!

 

With this in mind, we’ve upped the minimum requirement for ranked play from 10 to 14 heroes. Additionally, any Heroes that you’ve reached level 5 or higher with —including the Heroes you own, as well as those on the Weekly Free-to-Play Rotation— will now count toward the minimum hero requirement, and can be selected for play during ranked games. We believe that these adjustments will also help to ease concerns we’ve seen that some players tend to pick heroes they are inexperienced with during ranked games, which can become a point of contention for their allies.

 

We’ve also removed player level requirements from ranked play, meaning that you will no longer need to reach player level 30 in order to participate in Hero or Team League games. In addition, since you have full control over who you choose to ally with in Team League matches, players who have received penalties for leaving games will no longer be prevented from participating in this ranked mode. 

 

We’re thrilled to bring these changes to you, and we hope you’ll continue to send constructive feedback to us after you get your hands on bans and the new draft lobby with the arrival of our next patch. Let us know what you think in the comments below, or head to the official Heroes forums to kick off a conversation with other players. We’ll see you on patch day!

(source)

 

As you can see, Dustin Browder teases in the video that the first Season of Heroes of the Storm will arrive soon. It's great to finally know that it is coming at some point in the future, since before that Dustin usually answered that he didn't know when it would happen. A lot of people think that Season 1 will arrive after the recently announced Summer Global Championship, but we cannot be sure. It's still good news, nonetheless!

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      Talents
      Level 20 Demoralizing Shout Cooldown of Demoralizing Shout and Parry are reduced by 2.5% whenever an enemy Hero affected by Demoralizing Shout deals damage to a Hero. Return to Top
      Bug Fixes
      General
      Fixed issues with Block and Basic Attacks that Ignore Armor. Map
      Cursed Hollow Fixed an issue that caused Cursed Hollow's Call for Help's Armor reduction to not be cleared by Stasis or Invulnerable. Heroes
      Anubarak Level 20 Cryptweave Fixed an issue that caused Cryptweave's duration increase to be granted while Anub'arak is dead. Artanis Level 10 Purifier Beam Fixed an issue that caused Purifier Beam to last up to an additional 0.5 seconds. Azmodan Level 10 Demonic Invasion Fixed an issue that caused Demonic Invasion grunts to attack Stealthed enemies. Cassia Level 20 Titan's Revenge Fixed an issue that caused Titan's Revenge empowered Basic Attacks to consume Block charges. Fixed an issue that caused Titan's Revenge to not apply to Charged Strikes bounce attacks. Cho'Gall General Fixed an issue that caused Cho and Gall to become separated if Cho enters a Vehicle the moment the Vehicle expires. Deathwing Level 10 Bellowing Roar Fixed an issue to allow Deathwing to cast Bellowing Roar while Dragonflight is active. Diablo Base Black Soulstone [Trait] Fixed an issue that caused Diablo's health gained from Black Soulstone to not be accurate. D.Va Base Self Destruct [E] Exploding Mech visibility has been updated from the detonation area to the expanding warning indicator area. Boosters [Q] Fixed an issue that caused Boosters to not be affected by cooldown reduction granted by Allied Heroes. Will now behave similarly to Defense Matrix and have a fresh cooldown when a new Mech is called. Fenix Level 20 Unconquered Spirit Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Gul'dan Base Drain Life [W] Added a range indicator for Drain Life. Hanzo Level 16 Piercing Arrows Fixed an issue that caused Storm Bow to not hit targets in close proximity to the first target hit with Piercing Arrows. Johanna Level 20 Indestructible Ability will no longer be shaded as though it is disabled when off cooldown. Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Junkrat Level 7 Dirty Trickster Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Leoric Level 1 Fealty Unto Death Healing increased from 31.85 to 32. Updated the tooltip to display number instead of percentage. Li Li Base Cloud Serpent [W] Fixed an issue that caused crit floating modifiers to not apply to Cloud Serpent damage. Fixed an issue that caused Defense Matrix to not apply to any Cloud Serpent damage. Fixed an issue that caused Spell Power to not apply to Cloud Serpent healing. Level 7 The Good Stuff Fixed an issue that caused The Good Stuff's Fast Feet healing increase to be multiplicative. Level 13 Lightning Serpent Fixed an issue that caused Spell Power and other damage mods to not apply to Lightning Serpent damage. Level 16 Pick Me Up Fixed an issue that caused Pick Me Up's healing increase to be multiplicative. Lt. Morales Level 4 Trauma Trigger Will now be properly reset when ability cooldowns are reset in Sandbox or Try Mode. Fixed an issue that caused the cooldown displayed on the ability to show incorrectly. Maiev Level 4 Sudden Vengeance Fixed an issue that caused Sudden Vengeance to not activate Ruthless Spirit. Mal'Ganis Level 1 Winged Guard Fixed an issue that caused Winged Guard to lose Block charges to all effects that ignore Armor. Mephisto Level 16 Lightning Reaction Fixed an issue that caused Lightning Reaction to activate around Shades of Mephisto when Mephisto has not selected Mimic. Nazeebo Level 10 Gargantuan Fixed an issue that caused Gargantuan Stomp damage to not display the correct values in the tooltip. Orphea Level 16 Dead Magic Fixed an issue that caused Chaos-empowered Basic Attacks from Dead Magic to consume Block charges. Rehgar Level 7 Purification When selecting Purification, Purge will now be able to target Unstoppable enemy Heroes. Rexxar Level 10 Unleash the Boars Unleash the Boars damage updated to have Rexxar deal the damage instead of each Boar dealing its own damage. Samuro Base Image Transmission [Trait] Fixed an issue that allowed Samuro to cast Image Transmission on a destroyed Mirror Image if it was queued to happen directly after Mirror Image was cast. If Samuro activates Image Transmission or if a new Mirror Image is created, any Mirror Images that are updated will copy Blessing of the Red if it is present on Samuro instead of increasing their maximum Health as if Blessing of the Red were cast on them. Level 7 Crushing Blows Fixed an issue that caused Crushing Blows to apply to the triggering Critical Strike. Level 20 Three Blade Style Fixed an issue that caused Three Blade Style to increase Mirror Image maximum health if Samuro gained Blessing of the Red between the Images being created and the talent being selected. Fixed an issue that caused Three Blade Style to reset the duration on an active Mirror Image when selected. Sgt. Hammer General Sgt. Hammer's level 1 talent icon changes have been reverted. Stitches Level 13 Meat Hook Fixed an issue that caused the refresh duration to not match the full duration of Meat Hook. The Butcher General Talent sorting for The Butcher has been updated to be the same as other Heroes. Base Fresh Meat [Trait] Fresh Meat is now referred to as stacks instead of charges. Tyrande Level 1 Ranger Fixed an issue that caused Ranger to allow Sentinel to hit up to 3 targets. Whitemane Base Inquisition [W] Added a range indicator for Inquisition. Fixed an issue that caused Inquisition to not be cancelled if the target leaves the radius while Stealthed. Zul'jin Level 16 No Mercy! Fixed an issue that caused empowered Grievous Throw Basic Attacks from No Mercy! To not activate Medivh's Raven Familiar. Return to Top
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    • By Staff
      Find out what's new in Heroes of the Storm during Warcraft's 30th anniversary!
      Anniversary Background
      A new background is available in the game when you log in.

      All 43 Warcraft Heroes Available for Play
      All Warcraft Heroes are available for play completely free this week. If you'd like to earn some gold, this is a really good opportunity to bring them all to Level 5!

      Faction-Themed Bundles
      You can purchase faction-themed bundles in Heroes of the Storm.
      For the Alliance bundle includes Muradin and Varian, 6 skins and 3 mounts.

      For the Horde bundle contains Rehgar, Garrosh, 6 skins, and 3 mounts.

      Warcraft Remastered Battle Chest
      When you buy the recently-announced battle chest, you will receive Jaina, Thrall, Anub'arak, and Tyrande in Heroes of the Storm!
       
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