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Improving guides

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I think the guides are sorely lacking one important aspect, which is to acknowledge the weaknesses of the deck against certain archetypes, and some possible ways to minimize loss against those decks.

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I think the guides are sorely lacking one important aspect, which is to acknowledge the weaknesses of the deck against certain archetypes, and some possible ways to minimize loss against those decks.

Actually, many decks have their bad matchups in the guide somewhere. For example, Worgen/Patron deck has it "hidden" in the part about omission of Armorsmith.

Due to the omission of Armorsmith from the deck, your options for controlling the board early are very limited, and you will struggle against many decks that get off to fast start like Zoo and Secret Paladin

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