Czaan 0 Report post Posted March 26, 2013 All characters now have a base Resilience of 65%. Resilience has been removed from most PvP gear. Does this worry anyone? How do you feel about it? I personally dont like it. Quote Share this post Link to post Share on other sites
MadMonk 154 Report post Posted March 26, 2013 I like it, being on a PvP realm and getting bored of being ganked by 5 guys at a time. I don't know how this will work in pvp, I guess we'll have to just wait and see. Quote Share this post Link to post Share on other sites
Czaan 0 Report post Posted March 26, 2013 I like it, being on a PvP realm and getting bored of being ganked by 5 guys at a time. I don't know how this will work in pvp, I guess we'll have to just wait and see. If its 5 guys, no amount of resilience is going to help. Quote Share this post Link to post Share on other sites
Geeguspius 0 Report post Posted May 24, 2013 I like it, being on a PvP realm and getting bored of being ganked by 5 guys at a time. I don't know how this will work in pvp, I guess we'll have to just wait and see. Do you grind PVP gear? To me, the reason for being on a PVP server is to PVP. Not saying that people should be restricted to PVP, but I would think that would be the grind priority for gear. It's easy enough to change gear whenever somebody leaves a PVE instance. I just can't help but think this whole change was created for people that don't make it a priority to grind PVP gear on a PVP server. Why else would they do it? Quote Share this post Link to post Share on other sites
Marco 51 Report post Posted May 25, 2013 Do you grind PVP gear? To me, the reason for being on a PVP server is to PVP. Not saying that people should be restricted to PVP, but I would think that would be the grind priority for gear. It's easy enough to change gear whenever somebody leaves a PVE instance. I just can't help but think this whole change was created for people that don't make it a priority to grind PVP gear on a PVP server. Why else would they do it? It was done for two factions of people, I think. The first one being new PvP players; It helped my mate lately to stand a chance in BGs and Arenas with part honor, part green gear. He did not have a huge healing output, but he still had more fun than before the patch. The same thing goes for PvE players that just want to run a BG or two. Or even start with PvP. Before 5.3 it was tedious to farm PvP gear with even a full equipped PvE character and although PvP gear is kind of useful in PvE, PvE gear was next to nothing in PvP. I think it was a useful and needed change, although I still think that they should just have one gear tier in PvP - for the balancing. Quote Share this post Link to post Share on other sites