FellintoOblivion 2 Report post Posted April 10, 2013 Is anyone else finding themselves overloaded with hit around the 510 item level? With no reforging I'm 500+ over the hit cap. I really wish we had better blue gems to choose from, I'm getting 800 hit from those alone. Quote Share this post Link to post Share on other sites
gahhda 95 Report post Posted April 10, 2013 Going into full normal mode, and then heroic gear, theres a massive quantity of hit on gear. So much so, some specs actually have a difficult time reforging accurately near cap and end up having to drop gems. I dread to see what it turns into in T16 when we have even more hit... Quote Share this post Link to post Share on other sites
Martyx 4 Report post Posted April 10, 2013 Yes I agree! Being a Feral/Guardian druid and having the Vicious Talisman of the Shado-Pan Assault reforged into Exp it's still a ridiculous amount of hit and I'm close to bring overcapped at 500 ilvl! 1 Quote Share this post Link to post Share on other sites
Zagam 1,982 Report post Posted April 10, 2013 One of the Hunters in my group popped an Agility/Stam gem somewhere in his gear because he's so over hit cap and there was no better choice. Quote Share this post Link to post Share on other sites
Omaric 246 Report post Posted April 10, 2013 One of the Hunters in my group popped an Agility/Stam gem somewhere in his gear because he's so over hit cap and there was no better choice. Don't do any DPS when you're dead right?! Go, go stam! =D 1 Quote Share this post Link to post Share on other sites
Zagam 1,982 Report post Posted April 10, 2013 Yep, I'm starting to feel the Hit burn as well at 521 ilvl. I think I'm reforged out of about 800 Hit rating. I still think Haste/Hit is the best option for a Blue socket which gives you room to reforge the abundance of Hit found on gear. It's funny because Warlocks with 500k HP who use Soul Leech already have an effective health pool of 1,000,000. Kept noticing my Soul Leech absorption being at 547k last night during Horridon. Dire Call came out and I'm the only one still at 100%. Warlocks are so SICK in terms of survivability. 1 Quote Share this post Link to post Share on other sites
Vladamyr 169 Report post Posted April 10, 2013 Damn you Zagam! Now I want to level my lock Quote Share this post Link to post Share on other sites
nicarlitos 13 Report post Posted April 11, 2013 I also found it hard to resist! Quote Share this post Link to post Share on other sites
Zagam 1,982 Report post Posted April 11, 2013 Warlocks are HARDCORE! Quote Share this post Link to post Share on other sites
gahhda 95 Report post Posted April 11, 2013 Warlocks are HARDCORE! With full cds and a max soul leech stack my effective health is 3.5mil, give or take. Quote Share this post Link to post Share on other sites
FellintoOblivion 2 Report post Posted April 19, 2013 Maybe this is a stealth nerf by Blizzard. They load our gear with hit to reduce the amount of h/m/c available to us thereby lowering our damage. Just kidding. Mostly. Quote Share this post Link to post Share on other sites
Zagam 1,982 Report post Posted April 19, 2013 With full cds and a max soul leech stack my effective health is 3.5mil, give or take. My health with Stam buff is 551,800. That means that Soul Leech will give me 551,800 absorb as well as Sacrificial Pact. If I pop Shadow Bulwark, I go up to 780,900. If you pop Shadow Bulwark, Soul Leech will climb to 780,900, Sac Pact will be 780,900 on use, and you can use Unending Resolve for an increase. 780,900 x 3 = 2,342,700 Since we have Unending Resolve, which reduces damage taken by 40%, we could divide by 0.6 to get effective health. 2,342,700 / 0.6 = 3,904,500 Pretty awesome. Quote Share this post Link to post Share on other sites