Jump to content
FORUMS
Sign in to follow this  
Damien

Face Aggro Shaman Standard

Recommended Posts

its probably too early to say but this deck works roughly as well as the wild version, im missing one hammer and one sentinel that ive substituted for lava shock and a second ancestral knowledge, but the deck seems good enough for daily play

  • Like 1

Share this post


Link to post
Share on other sites

Yeah this is a strong contender for best deck in Standard format in the early days for sure. 4 Mana 7/7s are just crazy.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Seagull

Shielded Minibots are gone in Standard so comment in Strategy para. 3 is irrelevant.

Share this post


Link to post
Share on other sites

How about Lava Shock in place of Eternal Sentinel?  Eternal Sentinel is surely the better value, but Lava Shock seems like a reasonable budget swap.  

  • Like 1

Share this post


Link to post
Share on other sites
Guest Beaveh

I only have one doomhammer. What should i replace the second one with?

Share this post


Link to post
Share on other sites

How about Lava Shock in place of Eternal Sentinel?  Eternal Sentinel is surely the better value, but Lava Shock seems like a reasonable budget swap.  

 

Totally fine.

  • Like 1

Share this post


Link to post
Share on other sites
Guest durdleturtles

I'd recommend Unbound Elemental as a non-overload 3-drop to curve into flamewreathed with instead of Tuskarr.

There are many games where Elemental can snowball and just win on its own, and some of the totems you can get from Tuskarr are basically useless. 

Share this post


Link to post
Share on other sites
Guest Mihaita

Hey! How are you dealing the enemy taunts. I see no silence here. Most of the matchest, you'll get with 2-3 minion on the boards and the oponent will play a high value taunt, making your minion unefficent.

Share this post


Link to post
Share on other sites

The deck is big enough now that you can generally smash through your opponent's Taunts. I've won games against Druid where they've slammed two Dark Arakkoas and a Twin Emperor against me, I find it very easy to keep going through large taunts making silence seem unnecessary.

durdleturtles: Tuskarr actually got a pretty big buff in the format by Vitality Totem being removed from the format, so the likelihood of Flametongue, Mana Tide or Totem Golem is quite high, that makes it worth it for me.

  • Like 1

Share this post


Link to post
Share on other sites

I've had great success replacing Sir Finley with Leeroy, and one of the lava bursts with windfury. Huge burst damage potential if you can use it on a faceless or Leeroy + a rockbiter.

Share this post


Link to post
Share on other sites
Guest damian

what do you think about replacing argent horserider with the 3 mana 2/1 c'thun card?

Share this post


Link to post
Share on other sites
Guest Guest

i dont have leauge of explorers how do i replace tunnel troggs and finley tried leeroy any good combos with him

Share this post


Link to post
Share on other sites
Guest Robbse

i dont have leauge of explorers how do i replace tunnel troggs and finley tried leeroy any good combos with him

Imho Tunnel Trogg is indispensable, as it synergizes with all overload cards = Pressure.

If I had to replace Finley, I would choose an earthshock to get an easy taunt removal on your finish.

I am not a fan of Leeroy, because I usually already finish on turn 6-7 with Rockbiter, Lavashock or Lavaburst.

Also as Leeroy is 6+ it can only function as a finisher and will dead hand, if you draw it on early turns.

Share this post


Link to post
Share on other sites
Guest ThunderStormer

I just got one eternal sentinel. Any replacement suggestions? (got no brm)

I replaced it with an unbound elemental. Is that fine?

Thanos for that fun and well working deck.

Share this post


Link to post
Share on other sites

I just got one eternal sentinel. Any replacement suggestions? (got no brm)

I replaced it with an unbound elemental. Is that fine?

Thanos for that fun and well working deck.

Shaman generally overloads a lot, so having a way to unlock your crystals is obligatory.

 

If you had brm, you could add a lava shock.

 

But since you dont have brm, i would recommend waiting until you have enough dust to craft the second eternal sentinel.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Rob

Can you explain the emphasis on turn 5 doomhammer to me?

 

It seems like in 90% of my games turn 4 is critical for board control, I'm casting feral spirits or lightning or lava burst or faceless and those plays usually end up dealing the same or more damage than having hammer a turn earlier.

Share this post


Link to post
Share on other sites
Guest fexx

 

i dont have leauge of explorers how do i replace tunnel troggs and finley tried leeroy any good combos with him

Imho Tunnel Trogg is indispensable, as it synergizes with all overload cards = Pressure.

If I had to replace Finley, I would choose an earthshock to get an easy taunt removal on your finish.

I am not a fan of Leeroy, because I usually already finish on turn 6-7 with Rockbiter, Lavashock or Lavaburst.

Also as Leeroy is 6+ it can only function as a finisher and will dead hand, if you draw it on early turns.

 

how do i replace tunnel troggs then?

Share this post


Link to post
Share on other sites

Would Stormcrack be an acceptable replacement for Flame Juggler?  Or is it better to simply use the dust to craft the Jugglers?

Share this post


Link to post
Share on other sites

Would Stormcrack be an acceptable replacement for Flame Juggler?  Or is it better to simply use the dust to craft the Jugglers?

dont you have another minion to replace it? like knife juggler?

 

with a spell you only deal damage once but a minion can attack several turns if it survives.

Share this post


Link to post
Share on other sites

Yes, I do.  I didn't think of Knife Juggler.  Just thought of looking for something with 2 mana that has overload in it.  Ill try two Knifes and see how things go.

 

 

 

Would Stormcrack be an acceptable replacement for Flame Juggler?  Or is it better to simply use the dust to craft the Jugglers?

dont you have another minion to replace it? like knife juggler?

 

with a spell you only deal damage once but a minion can attack several turns if it survives.

 

 

 

Share this post


Link to post
Share on other sites
Guest Den

Hi Sottle

Wat would be the best tactic against C'Thun druid with this deck?  He hold too many 5-7 taunts, six of them (( 

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
      Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
      Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
      The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
      (Source)
      Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set  
      Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card. 
       Zerg 
      Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable  Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board. 
       Protoss 
      Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game. 
       Terran 
      Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond. 
      The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch. 
       Major Arena Updates 
      Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive. 
      Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels. 
      This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live. 
      A Preview of the Year Ahead: The Year of the Raptor!
      On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth. 
      In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch). 
      The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set. 
      In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time! 
    • By Tomseno
      Raid/Class Spots Are Open To Any Applicant If The Player Is The Right Fit
      A guild formed with an ambition for progression and a love for M+ we decided to make the move from Silvermoon Alliance and form a guild to take our focus to the next level, Cutting Edge in 10.1 being the next step.
      We believe in building a guild by recruit players of a similar goal and mentality whether it be for raiding or for push score in Mythic plus. We value loyalty, honesty and a positive attitude towards setbacks. Communication skills are an absolute must.
      Raid Schedule
      Wednesday 20:30-23:00 Sunday 20:30-23:00
      Current Progression
      9/9HC 5/9M
      What are we looking for recruitment wise?
      We're currently open to recruiting DPS classes listed above, as we aim to solidify a stable 25-player roster. We're looking to provide competition to existing members and choose the best 25 players to proceed with for next tier.
      Contact Information:
      Discord; tomsen and lora1506
      Think you'd be a good fit?
      If you believe that you are a player that is looking to achieve the same goals as us then why not contact us and see if we can achieve our goals together!
    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
×
×
  • Create New...