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What would you replace Molten Giant with?

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Let's have a silly discussion.

Personally I wouldn't disenchant my Molten Giants permanently (unlike every other nerfed card) since, I believe it's still a good card even after the nerf and because I main Handlock.

I wondered what I could replace the Molten Giants with if I decided to disenchant them but I couldn't think of anything more useful.

What about you? what decks do you use Molten Giant with and what would you replace it with if you decided to disenchant it?

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  On 4/26/2016 at 6:46 PM, Sepums said:

Let's have a silly discussion.

Personally I wouldn't disenchant my Molten Giants permanently (unlike every other nerfed card) since, I believe it's still a good card even after the nerf and because I main Handlock.

I wondered what I could replace the Molten Giants with if I decided to disenchant them but I couldn't think of anything more useful.

What about you? what decks do you use Molten Giant with and what would you replace it with if you decided to disenchant it?

Probably Midnight Drakes. They can grow huge in attack, even past 8 attack.

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  On 4/26/2016 at 7:34 PM, positiv2 said:
  On 4/26/2016 at 6:46 PM, Sepums said:

Let's have a silly discussion.

Personally I wouldn't disenchant my Molten Giants permanently (unlike every other nerfed card) since, I believe it's still a good card even after the nerf and because I main Handlock.

I wondered what I could replace the Molten Giants with if I decided to disenchant them but I couldn't think of anything more useful.

What about you? what decks do you use Molten Giant with and what would you replace it with if you decided to disenchant it?

Probably Midnight Drakes. They can grow huge in attack, even past 8 attack.

Eh. Handlock likes it's swing turns. They play from a little behind then swing the game with a spectacular play. High attack and low health tends to be bad for that. Honestly there probably isn't a replacement for the giant. Hadlock is definitely in a worse place in wild.

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  On 4/27/2016 at 5:18 PM, VaraTreledees said:

Eh. Handlock likes it's swing turns. They play from a little behind then swing the game with a spectacular play. High attack and low health tends to be bad for that. Honestly there probably isn't a replacement for the giant. Hadlock is definitely in a worse place in wild.

I know, but that's the closest replacement I could think of. Still, Midnight Drake could work as a finisher, and even though it loses the "tauntability", it still could work, especially with druid pretty much gone (so there won't be that many Swipes). 

Yes, I agree that handlock is now worse in wild, but some players will still play it, just like when players tried to recreate OTK Patron after then nerf. It never really worked, but people still played it.

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      Would you also save a really good item, that for instance has a different kind of damage (in this case not fire damage), keeping it for a different future build. Or do you reroll everything to suit the build you are using now?
       
      Thanks everyone for their input, I'm very curious to hear!
      Kind regards,
       
      Vivace
       
       
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