Jump to content
FORUMS
Sign in to follow this  
Damien

C'Thun Renolock Standard

Recommended Posts

Guest Lightning

Does Doomguard stands as a finisher card? I dont really understand his existence in this deck.

Share this post


Link to post
Share on other sites
Guest jorban43

Doomguard is part of the combo, I think. Doomguad + Power Overwhelming is 9 damage on its own, Dark Peddler can get you a second Power Overwhelming, too.

Share this post


Link to post
Share on other sites
Guest Guest

I play usher of souls instead of doomguard because of the synergy with cthun and not to discard and important card plus is a solid body and ur opponent has to deal with it right away and waste one of his premium removals or trade some minions into it, and i think brann should be included in the deck because of the battlecry cards in the deck that can get buffed by brann's effect. Like the cultists, dark peddler, defender of argus, twin emperor, twilight drake, i play earthen ring farseer in my deck which heals me for 6, and also jewel scarab which gives u 2 3-drop cards.

Share this post


Link to post
Share on other sites
Guest marius

Could I replace Lord Jaraxxus by another card? Sorry for my English but not very good jaja sad.png

Share this post


Link to post
Share on other sites
Guest Lightning

Could I replace Lord Jaraxxus by another card? Sorry for my English but not very good jaja :(

Yes i might go for Ragnaros but its much weaker than jaraxxus

Share this post


Link to post
Share on other sites

Could I replace Lord Jaraxxus by another card? Sorry for my English but not very good jaja sad.png

I have seen a lot of players, especially in the traditional handlock, replace Lord Jaraxxus with Alexstrasza. You could try that.

 

Or the ragnaros mentioned above.

Share this post


Link to post
Share on other sites
Guest Panda

I'm missing twisting nether, lord jaraxxus and brm cards. What could I replace these cards with?

Share this post


Link to post
Share on other sites
Guest Pandachick

I'm missing the brm cards so what should I replace them with 

Share this post


Link to post
Share on other sites
Guest Senshi

why is there a  Flame Imp  in the deck? shouldnt it be a voidwalker?

i also dont understand the  Doomguard since dropping 2 cards is not what you want with this deck...

Share this post


Link to post
Share on other sites
7 hours ago, Guest Senshi said:

why is there a  Flame Imp  in the deck? shouldnt it be a voidwalker?

i also dont understand the  Doomguard since dropping 2 cards is not what you want with this deck...

Flame Imp is a better body than Voidwalker

You can use him as a finisher after you drop C'thun, before you draw C'thun, or where you need mana and Doomguard still deals enough damage. It's basically another finisher.

Share this post


Link to post
Share on other sites
Guest Darch

First off, nice build. I've been running a similar version of highlander since Old Gods release.

However, I'm just curious. Why no Brann or Farseer? Both are perfect inclusions in this deck. Heck, I ended up cutting Doomcaller from my version of this build since I seem to be fighting a lot of midrange and C'Thun + Jaraxxus can win me the game against most control builds on their own much of the time.

Also, wouldn't Leeroy make more sense as a secondary finisher instead of Doomguard? Same mana cost but Leeroy has one more attack and doesn't have the discard drawback which makes him more versatile IMO.

Share this post


Link to post
Share on other sites
41 minutes ago, Guest Darch said:

First off, nice build. I've been running a similar version of highlander since Old Gods release.

However, I'm just curious. Why no Brann or Farseer? Both are perfect inclusions in this deck. Heck, I ended up cutting Doomcaller from my version of this build since I seem to be fighting a lot of midrange and C'Thun + Jaraxxus can win me the game against most control builds on their own much of the time.

Also, wouldn't Leeroy make more sense as a secondary finisher instead of Doomguard? Same mana cost but Leeroy has one more attack and doesn't have the discard drawback which makes him more versatile IMO.

Doomguard can be used as a save tool, where it is able to trade into multiple minions, or where he can attack face multiple times. Leeroy Jenkins can attack only once and then he dies. 

Share this post


Link to post
Share on other sites
Guest Curious

How would this perform against a Grim Patron deck nowadays?

Share this post


Link to post
Share on other sites
Guest Warlock Newbie

Any replacements for Windrunner? Thanks! 

Share this post


Link to post
Share on other sites
On 17. 7. 2016 at 8:36 PM, Guest Warlock Newbie said:

Any replacements for Windrunner? Thanks! 

Basically any late-game minion, or Brann Bronzebeard

16 hours ago, themuffinboyy said:

Is anyone reading these? :/

Yes, but sometimes I forget to answer when I get distracted by something, so, sorry. To answer your question, Jeweled Scarab allows you to get a second copy of high-quality cards such as Imp Gang BossDemonwrath, or Mind Control Tech, and helps you in diverse meta to choose what you need the most, which is useful against warriors with high amount of archetypes and completely different playstyles and counters.

Share this post


Link to post
Share on other sites
On 7/31/2016 at 3:31 PM, positiv2 said:

Yes, but sometimes I forget to answer when I get distracted by something, so, sorry. To answer your question, Jeweled Scarab allows you to get a second copy of high-quality cards such as Imp Gang BossDemonwrath, or Mind Control Tech, and helps you in diverse meta to choose what you need the most, which is useful against warriors with high amount of archetypes and completely different playstyles and counters.

Okay that answer makes sense, I just noticed that MC Tech isn't actually in the deck though. It's also referenced in the mulligan section, is that a mistake in the deck? Is MC Tech supposed to be in it?

Share this post


Link to post
Share on other sites
Guest datoneguy

i feel like medivh could be decent in this deck.. i mean im a nab so i might be horribly wrong but i'd like some oppinions ^^

Share this post


Link to post
Share on other sites
7 minutes ago, Guest datoneguy said:

i feel like medivh could be decent in this deck.. i mean im a nab so i might be horribly wrong but i'd like some oppinions ^^

Medivh, the Guardian is a great card in the right deck. This deck however doesn't have enough spells to justify his inclusion. 

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
      Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
      Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
      The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
      (Source)
      Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set  
      Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card. 
       Zerg 
      Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable  Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board. 
       Protoss 
      Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game. 
       Terran 
      Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond. 
      The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch. 
       Major Arena Updates 
      Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive. 
      Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels. 
      This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live. 
      A Preview of the Year Ahead: The Year of the Raptor!
      On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth. 
      In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch). 
      The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set. 
      In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time! 
    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
    • By positiv2
      This thread is for comments about our Holy Priest Leveling Guide.
×
×
  • Create New...