Jump to content
FORUMS
Sign in to follow this  
Damien

Cheap Warrior Standard

Recommended Posts

On 23. 10. 2016 at 2:16 PM, Guest sss said:

The deck is now broken - after Charge has been nerfed. Would be great to see an alternative cheap warrior.

On 23. 10. 2016 at 0:19 PM, Guest Sunstringer said:

Looking over this deck after the Charge nerf it's almost completely unusable as a 1-kill raging worgen deck since charge no longer allows you to attack the enemy hero. Might be time to move this one to the archive?

The deck is now updated and no longer contains charge. The archetype changed from OTK Worgen to aggro pirate.

Share this post


Link to post
Share on other sites

I just built this new deck. I am new to warrior and wanted to try it, fortunately this just came out as I was looking into building a deck. I've only ever played the cheap mage C'Thun deck so this is a little different.  I have only played a 3 games so far. 1 win and 2 losses. But the two losses were against other warriors. 

Share this post


Link to post
Share on other sites
9 hours ago, theline93x2 said:

I just built this new deck. I am new to warrior and wanted to try it, fortunately this just came out as I was looking into building a deck. I've only ever played the cheap mage C'Thun deck so this is a little different.  I have only played a 3 games so far. 1 win and 2 losses. But the two losses were against other warriors. 

Aggro decks are often problematic for newer players as they are taught to often trade. While I don't know if that's your case, you could try trading less in the mid- and late-game, especially against control decks, such as most warrior decks. You could also send us a replay of you playing this deck. 

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, positiv2 said:

Aggro decks are often problematic for newer players as they are taught to often trade.

You hit the nail on the head I think. I've been more focused on  making sure they can't hit me back. Especially because the only real deck that I've been anything close to successful with or ever really used besides all the basic decks on here, is the Cheap C'Thun Mage. I only got to rank 16 with it last month but I didn't actively try to push further. I've just been trying to expand my pool of decks to different play styles to better understand what I'm up against.

And thank you, I will if I continue to have problems, I am also currently trying to merge it over to the full budget version, if I remember correctly I am only missing Leeroy Jenkins, and Captain Greenskin, which, the guide refers to substituting Captian Greenskin. Do you think I'll be okay without them? 

Edited by theline93x2

Share this post


Link to post
Share on other sites
46 minutes ago, theline93x2 said:

I am also currently trying to merge it over to the full budget version, if I remember correctly I am only missing Leeroy Jenkins, and Captain Greenskin, which, the guide refers to substituting Captian Greenskin. Do you think I'll be okay without them? 

The AFK Bodypuller can easily be temporarily replaced by a Reckless Rocketeer. One more mana and one less damage, but their use is exactly the same: throw on board, smash opponent to finish him off.

As for Captain Greenskin, you have a choice:

- First possibility is going for another weapon/another minion that grant you a weapon like Arathi Weaponsmith. Your arsenal is never big enough.

-Second possibility is taking one Spellbreaker/Ironbeak Owl to deal with any late-game big threat like Ancient of WarTirion Fordring or Sylvanas Windrunner you'd rather not smash into. 

Which one of these options is the best one depends on what you run into the most, aggro/midrange or control decks. I personally use a Spellbreaker, but I have to admit it more often than not sits dead in my hand or gets played just to get anoth minion on the board, simply because the game is already sealed (in one way or the other) before turn 6 when the heavy hitters start coming out.

  • Like 1

Share this post


Link to post
Share on other sites
5 minutes ago, Keizoku said:

The AFK Bodypuller can easily be temporarily replaced by a Reckless Rocketeer. One more mana and one less damage, but their use is exactly the same: throw on board, smash opponent to finish him off.

As for Captain Greenskin, you have a choice:

- First possibility is going for another weapon/another minion that grant you a weapon like Arathi Weaponsmith. Your arsenal is never big enough.

-Second possibility is taking one Spellbreaker/Ironbeak Owl to deal with any late-game big threat like Ancient of WarTirion Fordring or Sylvanas Windrunner you'd rather not smash into. 

 

Thank you! I was really concerned about not having Leeroy. and since the deck already has 1 Arathi Weaponsmith, I think I will take Spellbreaker or IronBeak Owl for a just in case type of card.

Share this post


Link to post
Share on other sites
Guest Rob

Hi,

 

Thanks for nice deck.

 

Is Southsea captain a good addition to deck? In that case, what card is out?

Share this post


Link to post
Share on other sites
4 hours ago, Guest Rob said:

Is Southsea captain a good addition to deck? In that case, what card is out?

In honesty, no, not really. Yes he has nice interaction with some cards, but at the same time, he is a removal magnet, he will die quickly and you will very rarely have enough pirates on board for him to make a huge impact. 

The deck is more about pushing damage rather than pirate synergy, there are just a few pirate cards in there.

Share this post


Link to post
Share on other sites
14 minutes ago, Erdluf said:

Would any of the cheap pirates from MSoG be an improvement? Perhaps Small-Time Buccaneer over Bluegill Warrior or Acidic Swamp Ooze. Maybe Naga Corsair over Kor'kron Elite.

Bluegill Warrior can be swapped for Small-Time Buccaneer.  Kor'kron Elite is a staple right now in the full budget version of this deck so I wouldn't recommend removing him. The only Pirates from MSoG that I run in my Pirate warrior are Small-Time Buccaneer and Patches the Pirate. 

Share this post


Link to post
Share on other sites
Guest Belinir

Unfortunately, this deck never built enough momentum for me and dies once I start topdecking. I'll probably have to go for another netdeck.

Share this post


Link to post
Share on other sites
4 hours ago, Guest Belinir said:

Unfortunately, this deck never built enough momentum for me and dies once I start topdecking. I'll probably have to go for another netdeck.

Well, this deck is a budget one as you can see, which means it's weaker than the full budget counterpart, but it should be still enough to get you at least 50% winrate around rank 15-10. If you are using the deck past rank 10, I suggest investing some dust in the full-budget version.

Share this post


Link to post
Share on other sites
2 hours ago, FanOfValeera said:

How about adding Naga Corsair to this deck. It will still be budget, and could replace Bash.

Sure. Bash is used mostly to stabilize against aggro decks, but if you feel more aggressive approach would be helpful, which I personally believe to be true for this deck after 7.1, you can include Naga Corsair.

Share this post


Link to post
Share on other sites
32 minutes ago, TheOriginalTrinity said:

So Im dont see what is your card draw souce?Almost always lacking options in late game

This deck isn't supposed to get into the late-game. Instead, you are supposed to push the opponent, try not to trade too much, go face and win before you run out of cards, just like with every aggro deck. 
So, trade less, go face more and you'll most likely find yourself winning more.

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Hearthstone is taking a bold step into the StarCraft universe with "Heroes of StarCraft: The Great Dark Beyond," a 49-card mini-set launching in January 2025.
      Featuring iconic factions like Zerg, Protoss, and Terran, complete with legendary leaders Sarah Kerrigan, Artanis, Jim Raynor, this set blends StarCraft nostalgia with Hearthstone's gameplay.
      Additionally, Arena Mode is getting a massive overhaul, introducing shorter Normal Arena runs and a high-stakes Underground Arena with a game matching "re-draft on loss" mechanic, giving you the option to re-draft cards, edit your deck, and keep your run alive, after you lose.
      The year ahead promises 3 expansions, including the Emerald Dream's battle between Old Gods and Druids, a return to Un'Goro Crater, and a Chromie-led journey through alternate realities.
      (Source)
      Hearthstone: Heroes of StarCraft – The Great Dark Beyond Mini-Set  
      Early next year, Hearthstone is going beyond Warcraft and into... Heroes of StarCraft! This special Mini-Set will have a whopping 49 new cards across three themed factions, which show what the StarCraft universe would look like in the Hearthstone Tavern. Each faction is made up of cards that can be used across multiple classes, including an iconic Hero card. 
       Zerg 
      Death Knight, Demon Hunter, Hunter, and Warlock have joined the Zerg! Led by the formidable  Sarah Kerrigan, they will have aggressive cards that win the game by swarming the board. 
       Protoss 
      Druid, Mage, Priest, and Rogue fight for the Protoss Empire. Led by the High Templar Artanis, they will have powerful, high-cost cards that are made cheaper throughout the game. 
       Terran 
      Paladin, Shaman, and Warrior make up the Terran forces, led by the one and only Jim Raynor. They will command Battlecruisers—a special take on the Starship mechanic from The Great Dark Beyond. 
      The Mini-Set will feature a slew of StarCraft units which are sure to invoke nostalgia, as well as the Terran-armored Murloc, Grunty, and new, thematic music. You can chart a course for the Heroes of StarCraft Mini-Set, launching in January 2025! More announcements, details, and card reveals are coming closer to launch. 
       Major Arena Updates 
      Then, for the first time in 10 years, Arena Mode is getting a major overhaul. With that update, there will be two kinds of Arena to choose from. Normal Arena will be shorter form, allowing you to complete your runs more quickly. Competitive Arena players will be able to play in the higher-stakes Underground Arena, with longer runs and a new feature: Re-Draft on Loss. Re-Draft on Loss means that, after you lose, you’ll have the option to re-draft cards, edit your deck, and keep your run alive. 
      Ratings will also be added to both Normal and Underground Arena. Normal, skill-based matchmaking will be used for Normal Arena. Underground Arena throws caution to the wind and lets you face off against opponents of all skill levels. 
      This major Arena revamp is coming in the first half of next year. Look out for more details about this update closer to when it goes live. 
      A Preview of the Year Ahead: The Year of the Raptor!
      On top of those updates, Hearthstone has an exciting year of expansions ahead, with much-requested themes, locations, and familiar faces across Azeroth. 
      In the first expansion of the year, enter the Emerald Dream and join the battle between the Old Gods and the Druids of the Emerald Dream for the fate of the World Tree. Things will heat up even more when the Druids of the Flame light up the Mini-Set (releasing earlier than normal this year, during the 32.2 Patch). 
      The second expansion of the year will be Hearthstone’s first-ever sequel: the return to Un’Goro Crater! Join Elise on a hunt for a mythical, lost Tortollan city. When you find it, join the Tortollans in a festival to celebrate the mighty dinosaurs of the crater in the 33.4 Mini-Set. 
      In the third expansion of the year, travel with Chromie through alternate realities to recruit Legendary Warcraft heroes like you’ve never seen them before. Leading to the 34.4 Mini-Set: an epic showdown against Murozond at the end of time! 
    • By Tomseno
      Raid/Class Spots Are Open To Any Applicant If The Player Is The Right Fit
      A guild formed with an ambition for progression and a love for M+ we decided to make the move from Silvermoon Alliance and form a guild to take our focus to the next level, Cutting Edge in 10.1 being the next step.
      We believe in building a guild by recruit players of a similar goal and mentality whether it be for raiding or for push score in Mythic plus. We value loyalty, honesty and a positive attitude towards setbacks. Communication skills are an absolute must.
      Raid Schedule
      Wednesday 20:30-23:00 Sunday 20:30-23:00
      Current Progression
      9/9HC 5/9M
      What are we looking for recruitment wise?
      We're currently open to recruiting DPS classes listed above, as we aim to solidify a stable 25-player roster. We're looking to provide competition to existing members and choose the best 25 players to proceed with for next tier.
      Contact Information:
      Discord; tomsen and lora1506
      Think you'd be a good fit?
      If you believe that you are a player that is looking to achieve the same goals as us then why not contact us and see if we can achieve our goals together!
    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
×
×
  • Create New...