Jump to content
FORUMS
Sign in to follow this  
Valks

Warcraft Movie Premiere and Analysis!

Recommended Posts

yIkrmyj.jpg

The US premiere of the Warcraft movie was last weekend and I was given the opportunity to attend! Check out my full breakdown of the movie and the story, as well as highlights of the event!

The movie has now been released in most major countries, so I felt it was time to finally give a full analysis and breakdown of the film. I'm going to start this off by saying:

THERE WILL BE HUGE SPOILERS IN THIS POST

If you haven't seen the movie and want to preserve the story for yourself, this might not be for you. I won't hold back on any of the information that I give.

My Review

  Reveal hidden contents

The Premiere

  Reveal hidden contents

The Director

  Reveal hidden contents

The Cast

  Reveal hidden contents

The Music

  Reveal hidden contents

The Story

Now this is where things get interesting. There are going to be a LOT of spoilers coming from here, so look away if you haven't seen the movie. I'm going to be discussing and throwing in critiques of the story, as well as comparing it to game lore. Enjoy!

What is fel and where is the Legion?

  Reveal hidden contents

What's up with Medivh?

  Reveal hidden contents

The freshly dinged mage, Khadgar!

  Reveal hidden contents

Garona - Human or Draenei?

  Reveal hidden contents

Anduin Lothar - The Lion of Azeroth

  Reveal hidden contents

King Llane I

  Reveal hidden contents

Why is Stormwind still standing?

  Reveal hidden contents

Durotan and Draka

  Reveal hidden contents

Orgrim - The Blackrock/Frostwolf/Thunderlord

  Reveal hidden contents

Blackhand - The Warchief

  Reveal hidden contents

Gul'dan - The Perfect Villain

  Reveal hidden contents

Why is Alodi female?

  Reveal hidden contents

Dalaran looks... different?

  Reveal hidden contents

Deadwind Pass and the Crater

  Reveal hidden contents

The Draenei

  Reveal hidden contents

Predictions for the future?

  Reveal hidden contents

Conclusion

That's it from me! Let me know what you think, questions you might have or corrections anywhere in the post. I'm always open to discussion! If you haven't seen the movie, grab a ticket and go watch it! It's worth it!

 

Share this post


Link to post
Share on other sites
  On 6/14/2016 at 10:48 PM, Xzigraz said:

Great analysis. I truly hope there will be a Warcraft 2 movie.

Expand  

Thanks! Me too, I'll be there watching multiple times again :p

Share this post


Link to post
Share on other sites

  Fantastic post love the game and the movie, do hope a second film is made. I also believe the film should not follow exactly the game lore as if you need that much lore than the game should be played. The movie should entertain both players and all others just out for a good fantasy film. 

Share this post


Link to post
Share on other sites
  On 6/15/2016 at 7:54 PM, Stormbringer999 said:

  Fantastic post love the game and the movie, do hope a second film is made. I also believe the film should not follow exactly the game lore as if you need that much lore than the game should be played. The movie should entertain both players and all others just out for a good fantasy film. 

Expand  

Thanks for the kind words :) I agree, I think you have to change some things or the movie just won't work. Of course, it's nice to see hints at game lore, but I doubt many movie-goers would want to sit through a 5 hour film discussing every bit of game lore from WC1.

Share this post


Link to post
Share on other sites

To connect to the uttered hopes of a second Warcraft movie I want to say that based on logic and simple hints at the end of the movie I'm certain that another movie will come but it will take time. They need at least 18 months considering all the CGI work unless they were already working on the sequel while they finished the first movie.

The analysis is great though there are still lots of unanswered questions mainly due to the fact that they try to rebuild the Warcraft lore. It's always difficult to compact a whole universe into a few movies without making the movies extremely long (looking at you Lord of the Rings extended version :) ) so I don't think the lore changes are a problem. I mean nobody knew back then that they needed to create a lore that would fit perfectly into a couple of movies.

Now, without the ingame and written lore in mind I'd like to know why Medivh opened the portal to Stormwind. In the movie they made it seem like the fel inside him was gone because of Khadgars cleansing spell but because of that and the huge golem on him he was going to die. So with his last breath he tried to save everyone by creating a quick route home to the entrance of Stormwind. Isn't that a huge risk? The orcs might simply slaughter the Alliance soldiers and take the portal to invade the city. Without any guardian on site (because Khadgar was right next to him while he uttered the words to open the portal to SW) Gul'dan alone could kill a lot of citizens and claim Stormwind without any siege needed. The only reason why Medivh did what he did is because he saw exactly what was going on and knew the position of the Alliance soldiers and the possibility that they might claim the portal (like they did in the movie) but to me that seems like a lot of crap. He was way too weak for this and barely managed to open the portal for a minute so I doubt that he foresaw that. Is there another explanation for the Stormwind portal or did he actually do it to let the orcs in even though the movie makes it seem like he does his last good deed before dying?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By WoWF2P
      🤠(Author's introduction)🤠

      Introduction: Before I begin I want to clarify that I am an old explorer and curious connoisseur of these players who dedicated their lives for years to a style of play within WoW, known as WoW F2P, I want to clarify the doubt of who this person is and what he came to represent and what he continues to represent today for level 20 communities, looking for information and more information I can say that this is the summarized result of this player known as Saruski, also known by other nicknames with which I will also be willing to better summarize this matter.

      👀 (What were the beginnings?) 👀

      Beginnings: Saruski started playing WoW around 2012 or 2013, but officially dedicated herself to the F2P playstyle in 2014.
      She has videos on her YouTube channel where she talks about her early experiences in WoW F2P, including her time in the Alliance and later joining the Horde. These videos provide some insight into her beginnings in the game and how she became involved with the F2P community.
      👀 (What's it called?) 👀

      Name and character: Saruski, whose real name is Andrea, is a recognized figure in the World of Warcraft (WoW) community, specifically among players who play for free (F2P).

      👀 (What is it known for?) 👀

      Pioneering the F2P community: Saruski founded and led the first international WoW F2P community on the Blizzard app. This provided a central hub for F2P players to connect, share information, and organize groups.
      Advocating for F2P players: She has been a vocal advocate for F2P players, highlighting their achievements and contributions to the WoW community.
      Creating content: Saruski has created videos and content to share her knowledge and experiences with the F2P community.

      👀 (What does Saruski mean for WoW F2P?) 👀

      Community building: Her leadership in creating the first international F2P community helped to legitimize and unify the F2P player base.
      Inspiration and representation: Saruski has shown that F2P players can achieve a high level of play and contribute meaningfully to the WoW community.
      Education and guidance: Her content has helped many F2P players learn the ropes and improve their gameplay.

      👀 (When did he retire?) 👀

      Retirement: While Saruski retired from WoW in 2020, her contributions to the F2P community remain significant. She is remembered as a pioneer, leader, and advocate for F2P players.
      Saruski, a prominent figure in the WoW F2P community, while no specific reason was publicly stated, she did create a video titled "Wow Saruski Official F2p: End Of Story | 2013-2020 (English And Spanish)" which you can find on YouTube.

      👀 (Final summary) 👀

      Summarizing: There are many players today who deserve high recognition, but it could be said that Saruski is the most well-known player and the one who marked a before and after in WOW F2P, given her career in the game and on the internet some people call her the legend of WOW F2P, but there is nothing official to call someone like that, therefore that is up to each person's discretion.
      End...
       
      ❕ (Additional information) ❕
      ✅ YT - Saruski: Wow Saruski Official F2p
      ✅ Wow Character: Saruski-Stormscale
      ✅ Wow Guild: The Last Legend
      ✅ TW Saruski: @Wow_Saruski_F2p
      ✅ FB Group Saruski: The Community Of Wow Saruski Official F2p
      ✅ FB Page Saruski: Wow Saruski Official F2p
      ✅ IG Saruski: wow.saruski.official.f2p
      🔴 Saruski's last video, his retirement: 
       

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
×
×
  • Create New...