Jump to content
FORUMS
Damien

Balance Druid 7.3

Recommended Posts

Guest Frits

Was  Stormsinger Fulmination Charge ninja nerfed? wowhead says that at ilvl 850 it gives 882 mastery per sec while the one I just got gives 667 per sec. If so, is the trinket still that good comparatively?

Share this post


Link to post
Share on other sites
22 hours ago, Guest Sigzil said:

To the reply you got for Blainie, I would have to disagree with him. You should cast Half Moon like normals, but you should postpone the use of Full Moon. Hard casting it would waste Incarn time and the Haste buff from it. You should stack the haste buff A little before you cast Full moon. It's been a DPS increase for me doing it this way. 

You should just test both out and see how it works for you.

I think that's fair enough, I'm always open to correction!

Let us know how it goes @Cheze

Share this post


Link to post
Share on other sites
Uncommon Patron

I'm lost on the trinkets for this spec.

The guide recommends items from dungeons, which given Mythic+ will eventually reach 880, but for someone like me who's running Heroic EN, do I stay with them, or go with things like Swarming Plaguehive and Twisting Wind? The Sims tell me that those two are BiS pre-Nighthold, but I suspect I may be doing it wrong.

Share this post


Link to post
Share on other sites
Guest Ramoc

Is there a way we could maybe get a top 5 or so trinket list? i get that obviously things are hard to rank based on titanforging/warforging and how the ilvls rank but would it be possible to simply get a baseline comparison of the top handful? something like A over B over C and then of course ilvl being a factor for choosing? i mean, you give us the top 2 which is great but it would be interesting to see how everything ranks at base so we can look into possible upgrade paths until we can get to the 880 stuff

Share this post


Link to post
Share on other sites
10 hours ago, Guest Ramoc said:

Is there a way we could maybe get a top 5 or so trinket list? i get that obviously things are hard to rank based on titanforging/warforging and how the ilvls rank but would it be possible to simply get a baseline comparison of the top handful? something like A over B over C and then of course ilvl being a factor for choosing? i mean, you give us the top 2 which is great but it would be interesting to see how everything ranks at base so we can look into possible upgrade paths until we can get to the 880 stuff

  1. Unstable Arcanocrystal
  2. Naraxas' Spiked Tongue
  3. Devilsaur Shockbaton
  4. Swarming Plaguehive
  5. Oakheart's Gnarled Root

I'll see if we can get a trinket sim listing posted, but I can't promise anything!

  • Like 1

Share this post


Link to post
Share on other sites
10 hours ago, Jekanl said:

I'm lost on the trinkets for this spec.

The guide recommends items from dungeons, which given Mythic+ will eventually reach 880, but for someone like me who's running Heroic EN, do I stay with them, or go with things like Swarming Plaguehive and Twisting Wind? The Sims tell me that those two are BiS pre-Nighthold, but I suspect I may be doing it wrong.

See above.

Share this post


Link to post
Share on other sites
Guest Ramoc
14 hours ago, Blainie said:
  1. Unstable Arcanocrystal
  2. Naraxas' Spiked Tongue
  3. Devilsaur Shockbaton
  4. Swarming Plaguehive
  5. Oakheart's Gnarled Root

I'll see if we can get a trinket sim listing posted, but I can't promise anything!

thank you

Share this post


Link to post
Share on other sites
Guest Tamur

Hey,

got the legendary helmet yesterday and have a question regarding the rotation and the stacking buff.

Is it worth it to have so much haste, that you can cast 2 wraths between your starsurges?

You need something around 10000 haste so the global cooldown/casttime is low enough that you have time to cast 2 wraths and stack the starsurge buff.

Global CD is with ~10000 haste at 1.15 seconds. Wrath with empowerment at 0.92. 1.15+0.92+0.92=2.99 seconds

You have 3 seconds to cast another starsurge to stack the buff.

Sometimes it failes due to server lag or something else, so more than 10000 haste would be better.

My itemlvl is 862 (20% haste) but to get so much haste i have to switch some items so I reduce my itemlevel to 857 (34% haste).

 

The benefit is: If you are able to cast 2 wraths between the starsurges you waste much less of the empowerments.

Share this post


Link to post
Share on other sites
On 10/11/2016 at 4:08 PM, Blainie said:
  • Unstable Arcanocrystal
  • Naraxas' Spiked Tongue
  • Devilsaur Shockbaton
  • Swarming Plaguehive
  • Oakheart's Gnarled Root

If I get a 830 version of these trinkets, are they still better than an 850 Bough of CorruptionBough of Corruption Eye of SkovaldEye of Skovald and Horn of Valor?

It is hard to compare trinkets with procs due to the TF system.

Another question regarding Mythic+:

Say you do a massive pull, what is the opening rotation when you have 0 Astral Power, and have 3 New Moon + Fury of Elune + Astral Commune?

Dot everything, Lunar Strike till 90-100 and then cast Fury of Elune and maintain it with 3x New Moon, AC and Solar Wrath?

Share this post


Link to post
Share on other sites
On 10/13/2016 at 5:18 PM, Guest Tamur said:

Is it worth it to have so much haste, that you can cast 2 wraths between your starsurges?

I mean, Haste is twice as important Crit (approx.), so you're going to have a huge amount of Haste anyway. So, yes.

Share this post


Link to post
Share on other sites
10 hours ago, Archimage said:

If I get a 830 version of these trinkets, are they still better than an 850 Bough of CorruptionBough of Corruption Eye of SkovaldEye of Skovald and Horn of Valor?

It is hard to compare trinkets with procs due to the TF system.

I'm honestly not sure, this will come down to a very fine line of comparison. The best way to test is probably by SimCraft.

10 hours ago, Archimage said:

Say you do a massive pull, what is the opening rotation when you have 0 Astral Power, and have 3 New Moon + Fury of Elune + Astral Commune?

Dot everything, Lunar Strike till 90-100 and then cast Fury of Elune and maintain it with 3x New Moon, AC and Solar Wrath?

I would probably (depending on number of mobs) New Moon first to roll the charge. You're in a position where you will spend enough time dotting that it should roll into a new set when you Elune.

Share this post


Link to post
Share on other sites

I am really confused on stats weight for my Balance druid at the moment

For now i am running with 1.5 haste - 1.3 int - 1.0 crit - 0.8 Mastery/Verst, with the Haste = 2x Crit = 2x Mastery rule.

I know stats weight is not a good way on deciding which gear is better, but i'd like to know it for min/maxing reason.

Share this post


Link to post
Share on other sites
On 10/15/2016 at 11:48 PM, FakeGodz said:

I am really confused on stats weight for my Balance druid at the moment

For now i am running with 1.5 haste - 1.3 int - 1.0 crit - 0.8 Mastery/Verst, with the Haste = 2x Crit = 2x Mastery rule.

I know stats weight is not a good way on deciding which gear is better, but i'd like to know it for min/maxing reason.

Are these weights that you have made up?

You should use SimCraft to sim your character, it will give you proper weights rather than nice numbers.

Share this post


Link to post
Share on other sites

So I've been following the Haste>All strategy since Legion launch and pulled fantastic results. Consistently pulling competitive/top damage in raids and Mythic+ all the way up through M+9. Lately though, I've noticed my damage has "plateaued" while other classes are continuing to rise. I've been forsaking some iLvl upgrades since they don't have Haste, but was wondering if that really is the best move.

This led me to run a simulation to see what items/stats I should aim for (particularly trinkets), and see my stat weights. This was SimulationCraft's stat scaling calculation for me, based on my current setup:

Scale Factors: Int (8.55) > Vers (7.54), Crit (7.26), Mastery (6.33), Haste (5.58)
Normalized: Int (1.00) > Vers (0.88), Crit (0.85), Mastery (0.74), Haste (0.65)

Can anyone advise on why the simulations are telling me to completely invert my stat priorities? Is it simply because I've accumulated so much Haste that its value has plummeted? These are my current equipped stats:

# gear_ilvl=858.93

# gear_intellect=23516

# gear_crit_rating=2843

# gear_haste_rating=11226

# gear_mastery_rating=4686

# gear_versatility_rating=932

 

Link to armory: http://us.battle.net/wow/en/character/korialstrasz/Tristan/advanced

Share this post


Link to post
Share on other sites
3 hours ago, Blainie said:

Are these weights that you have made up?

You should use SimCraft to sim your character, it will give you proper weights rather than nice numbers.

Yeah i made up those weight xD

Here what i got from multiple SimulationCraft :

First Sim (with my own stats weight) :

# gear_intellect=21202

# gear_crit_rating=4205

# gear_haste_rating=10493

# gear_mastery_rating=1759

# gear_versatility_rating=1017

 

Trinkets :

Infernal WritInfernal Writ (850 version)

Swarming Plaguehive (865 version)

i got 283,036 DPS

Stats weight i got from that Sim are :

Int > Vers ~= Crit > Haste > Mastery

8.33 > 6.82 ~= 6.66 >6.04 >5.50

1.0 > 0.82 ~= 0.8 > 0.73 > 0.66 (normalized)

 

Second Sim (with the new Stas Weight)

# gear_intellect=21366

# gear_crit_rating=4061

# gear_haste_rating=6852

# gear_mastery_rating=3664

# gear_versatility_rating=3134

(same trinkets)

i got 284,955 DPS

Stats weight i got from that Sim are :

Int > Crit ~= Haste ~= Vers > Mastery

8.27 > 7.91 ~= 6.81 ~= 6.69 ~= 6.54 >5.25

1.0 > 0.82 ~= 0.81 ~= 0.79 > 0.64 (normalized)

Edited by FakeGodz

Share this post


Link to post
Share on other sites
Guest Heavy

Can we get a strength and weakness tab like pretty much all the other guides. I think it would be super helpful to new players. 

Share this post


Link to post
Share on other sites

Quick question/request for clarification on the guide:

When I'm doing open world content, I tend to stay in Blessing of An'she, since I like to pull large numbers of mobs, multi-dot them, then cast Starfall. Astral power generation noticeably goes up in this case, since by the time I've gotten to Lunar Strike spam, the targets tend to be pretty close to dead. This obviously doesn't work as well as you'd like in raids, since you lose GCDs switching blessings and back-of-the-envelope calculations suggest you'd need over a minute in the new blessing for that to work out in your favor, but I'm wondering if starting a fight in An'she's blessing might be viable in a Hellfire Assault style fight with lots and lots of adds? Or are you always going to be better off with one of the other talents in that case?

Share this post


Link to post
Share on other sites

So I just had a question about simcraft results for our stat weights. mine came up as

Int 1.0 vers .85 haste .82 crit .79 mast .74

 

Now the question is. Do these weights change as i get better gear? I know its a dumb question, but im new to using simcraft. 

Share this post


Link to post
Share on other sites
Guest Haste stack ? how ma

How much can you stack haste, what is the limite or where should you stop at?

Share this post


Link to post
Share on other sites
On 10/17/2016 at 5:49 PM, ZookCloak said:

Can anyone advise on why the simulations are telling me to completely invert my stat priorities? Is it simply because I've accumulated so much Haste that its value has plummeted

This is exactly why, yes. You probably have enough Haste that, point for point, other stats now provide more DPS.

Share this post


Link to post
Share on other sites
On 10/17/2016 at 6:27 PM, FakeGodz said:

Here what i got from multiple SimulationCraft :

How have your stat values changed so drastically? Did you just change your values based on the previous weights you got from simming? 

Share this post


Link to post
Share on other sites
On 10/17/2016 at 6:43 PM, Guest Heavy said:

Can we get a strength and weakness tab like pretty much all the other guides. I think it would be super helpful to new players. 

Will look into getting this set up.

Share this post


Link to post
Share on other sites
On 10/19/2016 at 4:51 PM, Sighelm said:

Quick question/request for clarification on the guide:

When I'm doing open world content, I tend to stay in Blessing of An'she, since I like to pull large numbers of mobs, multi-dot them, then cast Starfall. Astral power generation noticeably goes up in this case, since by the time I've gotten to Lunar Strike spam, the targets tend to be pretty close to dead. This obviously doesn't work as well as you'd like in raids, since you lose GCDs switching blessings and back-of-the-envelope calculations suggest you'd need over a minute in the new blessing for that to work out in your favor, but I'm wondering if starting a fight in An'she's blessing might be viable in a Hellfire Assault style fight with lots and lots of adds? Or are you always going to be better off with one of the other talents in that case?

In a HFA assault style fight, possibly, yes. I imagine you are referring to Heart? 

Share this post


Link to post
Share on other sites
On 10/20/2016 at 5:17 AM, DudeDontTazeMe said:

Now the question is. Do these weights change as i get better gear? I know its a dumb question, but im new to using simcraft. 

Yes, they do. Even removing a gem can completely change your stat weights.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...