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Beast Mastery Hunter 7.3

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14 hours ago, Blainie said:

I'm not sure what you mean here? 

I speak English through Google translation.

So my words can be a little unnatural.

I hope you understand this point.

 

My question was this.

Will the increase in attack power of the Cobra Shot be more highly valued for the relics with the characteristics that enhance the Cobra Shot?

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I recently went BM and gotten my 2 set bonus from NH. A guildy of mine helped me out a lot with talents and what not. Now that I've gotten the 2-set, i am confused on what talents to use. All i do know is that I have to use dire stable due to the nature of the bonus. Other than that, I have no clue. Any help is welcome :)

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11 hours ago, RunnerJess said:

I recently went BM and gotten my 2 set bonus from NH. A guildy of mine helped me out a lot with talents and what not. Now that I've gotten the 2-set, i am confused on what talents to use. All i do know is that I have to use dire stable due to the nature of the bonus. Other than that, I have no clue. Any help is welcome :)

Same build applies as usual, the only thing that changes is not being able to use Dire Frenzy, but you've already mentioned that. 

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Guest Leo_Shaomai

In Legendary Ranking, why can't see the Trinket(Kil'Jadenxx), is it means it's a trash?

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Sorry if this have been asked, but does the BiS relics now includes unleash the beast (drop by Elisande) as Arcane ? Before NH was pack leader (now Guldan) and Jaws of thunder (Star Augur). I noticed Arcane relic in NH doesn't have Pack leader or Jaws. Would a mythic Xavius arcane relic be better ? Sorry for my bad english.

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5 hours ago, rngsus said:

Sorry if this have been asked, but does the BiS relics now includes unleash the beast (drop by Elisande) as Arcane ? Before NH was pack leader (now Guldan) and Jaws of thunder (Star Augur). I noticed Arcane relic in NH doesn't have Pack leader or Jaws. Would a mythic Xavius arcane relic be better ? Sorry for my bad english.

Skorpyron drops a Pack Leader arcane relic, I got it on my first night - http://www.wowhead.com/item=140827&bonus=3443 

I'm not sure why the guide doesn't reflect this, my only thoughts would be purely the difference in ilvl between that one, and the one from Elisande, or because most fights in NH aren't pure single target.

Additionally, this list only includes items from the Nighthold, and does not include the plethora of items you could get from M+ dungeons. 

Edited by Luthixx
Included information about M+

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Guest Guest Sremmos

I just got my legendary shoulders today.

I was wondering if on the opener do i Just drop both stacks off the back? And is it still just use on cool down?

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Guest Chorde

I would.  The benefit of the shoulders is not to waste your cooldown reduction from procs (having Wild Call hit when you're already ~1s from refresh, etc), so I'd back to back DB right after popping BW in the opener, and keep it at zero charges at all times after that.

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Guest Khallid

Trinket simulations just got updated and I noticed that they show Guarm Haste above Guarm Mastery, which is inconsistent with the stat weights claiming Mastery > Haste. Is there any explanation for this? I would assume that you're simming with gear that already has a very high Mastery (or a very low Haste), so the stats seem misleading when just looking at these results. 

Also, the stat weights page claims that there are no softcaps or hardcaps on any stat, but Killer Cobra bursts should have distinct Haste softcaps for how many Kill Commands you are able to throw during the Bestial Wrath window depending on how much Haste you have. Have you looked into that at all? 

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Just got ilvl 900 Convergence of Fates but it sims lower than my ilvl 880 Bloodthirsty Instinct. Seems like Bloodthirsty Instinct is still top st/aoe trinket even if its 20 ilvls behind.

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12 hours ago, Motaro said:

Just got ilvl 900 Convergence of Fates but it sims lower than my ilvl 880 Bloodthirsty Instinct. Seems like Bloodthirsty Instinct is still top st/aoe trinket even if its 20 ilvls behind.

What's your second trinket? And yes, if you check the updated sims list it is the highest dps trinket for us. I was lucky enough to finally get my first one last night. I had an 895 stormsinger and a 900 nightblooming frond and replaced them with 880 bloodthirsty and my socketed arcanocrystal and went up by about 30k dps and my in game dps was a huuuge increase. 

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On 1/20/2017 at 11:27 PM, trollbmhunter said:

Will the increase in attack power of the Cobra Shot be more highly valued for the relics with the characteristics that enhance the Cobra Shot?

Yes, but not by a huge amount. You can check Relic value on the Simulations page.

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On 1/21/2017 at 2:09 PM, RunnerJess said:

I recently went BM and gotten my 2 set bonus from NH. A guildy of mine helped me out a lot with talents and what not. Now that I've gotten the 2-set, i am confused on what talents to use. All i do know is that I have to use dire stable due to the nature of the bonus. Other than that, I have no clue. Any help is welcome :)

As mentioned above, the same build applies, just make a swap on T2. Here's the guide's notes on it:

Quote

If you have the T19 2-piece bonus, Dire Frenzy Icon Dire Frenzy is never worth taking, and Stomp Icon Stomp should be taken for all situations.

Glad to see you got the help you needed.

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On 1/22/2017 at 5:05 AM, Guest Leo_Shaomai said:

In Legendary Ranking, why can't see the Trinket(Kil'Jadenxx), is it means it's a trash?

It is definitely a solid trinket, even just as a stat stick. From the guide:

Quote

This is a powerful burst AoE legendary, and its heavy base stats makes it very powerful in general.

If you have it, you'll likely be using it a fair amount!

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On 1/22/2017 at 5:53 PM, rngsus said:

Sorry if this have been asked, but does the BiS relics now includes unleash the beast (drop by Elisande) as Arcane ? Before NH was pack leader (now Guldan) and Jaws of thunder (Star Augur). I noticed Arcane relic in NH doesn't have Pack leader or Jaws. Would a mythic Xavius arcane relic be better ? Sorry for my bad english.

This has now been expanded upon on in the guide:

Quote

Note: The Farsight Spiritjewel is chosen over the Manatoxin Gland due to having +2 more weapon item level, making the relics essentially equal on a single-target. The tiebreaker is that Farsight Spiritjewel affects AoE, while Manatoxin Gland is a Kill Command relic, and thus less effective on AoE.

Hope it helps.

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On 1/22/2017 at 11:44 PM, Luthixx said:

I'm not sure why the guide doesn't reflect this, my only thoughts would be purely the difference in ilvl between that one, and the one from Elisande, or because most fights in NH aren't pure single target.

You were indeed correct, item level was the deciding difference here.

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On 1/24/2017 at 2:52 AM, Guest Guest Sremmos said:

I just got my legendary shoulders today.

I was wondering if on the opener do i Just drop both stacks off the back? And is it still just use on cool down?

I believe you would pop the first charge as you normally would, then use the second when you are low on focus, at least for the opener. Then I'd keep it off CD.

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On 1/26/2017 at 7:16 PM, Guest Khallid said:

Trinket simulations just got updated and I noticed that they show Guarm Haste above Guarm Mastery, which is inconsistent with the stat weights claiming Mastery > Haste. Is there any explanation for this? I would assume that you're simming with gear that already has a very high Mastery (or a very low Haste), so the stats seem misleading when just looking at these results. 

I'm honestly not sure why this is the case. I will double check with Azor. 

As for the other question, yes it has been taken into case and looked at already. The stat priority and lack of caps still stands as it is.

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21 hours ago, Motaro said:

Just got ilvl 900 Convergence of Fates but it sims lower than my ilvl 880 Bloodthirsty Instinct. Seems like Bloodthirsty Instinct is still top st/aoe trinket even if its 20 ilvls behind.

Definitely, at least from what we can see so far. BI seems to just dominate currently, even vs. a 905 CoF.

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On 1/26/2017 at 7:16 PM, Guest Khallid said:

Trinket simulations just got updated and I noticed that they show Guarm Haste above Guarm Mastery, which is inconsistent with the stat weights claiming Mastery > Haste. Is there any explanation for this? I would assume that you're simming with gear that already has a very high Mastery (or a very low Haste), so the stats seem misleading when just looking at these results. 

OK, got an answer: the set bonuses push Haste a fair amount and the sim was done using a low H:M ratio, so Haste was slightly inflated. If you're in a similar situation, abide by the sims. If you have unusually high Haste, take the Mastery one. If you're struggling to work out where you sit, sim it to double check.

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Guest Daphelsa

This may be the wrong section for this question. If so, feel free to delete or remove it. 

Is there any reason to NOT use the following macro:

 

/Dire Beast

/Titan's Thunder

 

My rational is: 1) you're assured to always use Titan's Thunder with at least 3 pets active, and constantly holding off until you have two Dire Beast's active would result in fewer casts over the course of a fight and therefore a DPS loss. 2) Even in the most pessimistic of situations (where Titan's Thunder always comes off CD immediately after a Dire Beast cast, thus resulting in a 10sec additional wait to cast) this would not result in any lost casts of Titan's Thunder unless the fight was 10min+

The one reason I could see to not use this macro would be the possibility of missing out on the Dire Beast's effect of Titan's Thunder on the boss since the Dire Beast summons at the hunter and needs to run to the boss. But I'm not sure how this is calculated. I don't know if the Dire Beast is summoned at the boss (for DPS purposes) even though you see it as being beside you.

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7 hours ago, Guest Daphelsa said:

This may be the wrong section for this question. If so, feel free to delete or remove it. 

Is there any reason to NOT use the following macro:

 

/Dire Beast

/Titan's Thunder

 

My rational is: 1) you're assured to always use Titan's Thunder with at least 3 pets active, and constantly holding off until you have two Dire Beast's active would result in fewer casts over the course of a fight and therefore a DPS loss. 2) Even in the most pessimistic of situations (where Titan's Thunder always comes off CD immediately after a Dire Beast cast, thus resulting in a 10sec additional wait to cast) this would not result in any lost casts of Titan's Thunder unless the fight was 10min+

The one reason I could see to not use this macro would be the possibility of missing out on the Dire Beast's effect of Titan's Thunder on the boss since the Dire Beast summons at the hunter and needs to run to the boss. But I'm not sure how this is calculated. I don't know if the Dire Beast is summoned at the boss (for DPS purposes) even though you see it as being beside you.

I personally use this macro, but you do need to be careful as I've had instances of Dire Beast not going off first because I slightly mistimed the GCD. Or in other words, proceed with caution. 

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Guest elbereth

First of: Thank you very much to Azor for the amazing guides and Blainie for all the service provided - very much appreciated.

I have one question and one remark:
Concerning BM MT rotation, I am pretty certain it used to say that on 4+ targets it is best to just spam multishot as long as one has the Surge of the Stormgod trait. Has this really changed - on any number of targets? I did not see anything patch note wise that would explain this, but ofc I may have missed something.
And one remark: The pastebin-link for the WeakAura to track Beast Cleave uptime in "Easy Mode" under 4. Basic Rotation doesnt work anymore.

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8 hours ago, Guest Daphelsa said:

The one reason I could see to not use this macro would be the possibility of missing out on the Dire Beast's effect of Titan's Thunder on the boss since the Dire Beast summons at the hunter and needs to run to the boss. But I'm not sure how this is calculated. I don't know if the Dire Beast is summoned at the boss (for DPS purposes) even though you see it as being beside you.

I believe as you summon DB, it will basically leap from your location to the boss. There is a slight delay, but it's not much. I think you can use the macro, just make sure you keep an eye on the distance from boss as well as your GCD (as mentioned above).

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1 hour ago, Luthixx said:

I personally use this macro, but you do need to be careful as I've had instances of Dire Beast not going off first because I slightly mistimed the GCD. Or in other words, proceed with caution. 

Thanks for helping to answer! :)

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