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Damien

Beast Mastery Hunter 7.3

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On 4/25/2017 at 5:46 AM, Guest Straegen said:

I had the same thinking aswell, so set up a 'aoe' spec and a singlle target, which i just do a 1 button press and switch to, the 910 versatilty trinket is only 700 agility behind kiljaedens though, even though this is a late alt ill main it going forward my lognterm main shadow priest feels a very broken class atm, and there having a  laugh up with whats been done to its aoe but thats another story lol, life just feel easier and quicker on my hunter.

Yeah, having the two separate setups is probably best.

On 4/25/2017 at 5:46 AM, Guest Straegen said:

Still with the incoming nerf to mantle of command, in 7.2.5 it may be a case alot of us with it decide to no longer use it anyway, in which case ill switch to trinket and boots, unless the rng gods bless me with the belt :), in any even ive appropriate rings and necks at the ready for when or if the shoulders ever have to go lol

I think we'll have to wait and see for this one. With how Blizzard has taken back nerfs in the past, I wouldn't be surprised if the entire nerf is reverted, honestly.

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Hi, 

First at all, great job!!!!

I'm a BM Hunter 892 with Shoulders and Kil'jaden trinket. I use Bloodthirsty Instinct as second trinket but I believe is better Darkmoon Deck. Why? Ok, my priority is Agility>Mastery>Critical Strike>Haste, with Shoulders, then BTI give me agility+hasteBonus while DMD give me agility+criticalStrikeBonus. When I simm this combinations, always I got 3-6k more with BTI. 

I can't understand it!!!. 

P.D.: sorry, because my English is not good.

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48 minutes ago, Mharkosh said:

Hi, 

First at all, great job!!!!

I'm a BM Hunter 892 with Shoulders and Kil'jaden trinket. I use Bloodthirsty Instinct as second trinket but I believe is better Darkmoon Deck. Why? Ok, my priority is Agility>Mastery>Critical Strike>Haste, with Shoulders, then BTI give me agility+hasteBonus while DMD give me agility+criticalStrikeBonus. When I simm this combinations, always I got 3-6k more with BTI. 

I can't understand it!!!. 

P.D.: sorry, because my English is not good.

Uptime on BTI is over 40%, and it continues to proc even more regularly when the target is on lower hp. I find myself with around 80% uptime on execute phase on every boss. There's no other trinket that can give you such a strong stat boost at such a consistent uptime. Plus even with the changes to mantle, haste is incredibly good.

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Guest Xebenatros

Does anyone know if Way of the Cobra provides more DPS overall then Dire Stable? Been using Dire Frenzy for sometime and am just wondering if having more Focus through Dire Stable would be more beneficial then having a bonus 20% to your Cobra Shot, having both Hati and your usual pet out. Any help or tips would be greatly appreciated.

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29 minutes ago, Guest Xebenatros said:

Does anyone know if Way of the Cobra provides more DPS overall then Dire Stable? Been using Dire Frenzy for sometime and am just wondering if having more Focus through Dire Stable would be more beneficial then having a bonus 20% to your Cobra Shot, having both Hati and your usual pet out. Any help or tips would be greatly appreciated.

Single target, yes Way of the Cobra is more of a dps boost. With the focus reduction traits added in 7.2 focus management is a lot better, and you'd only really want to use Dire Stable if you're using multishot for a fair portion of the fight (anything over about 20-30 casts on a 3 minute fight I'd say go stable).

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15 hours ago, Luthixx said:

Uptime on BTI is over 40%, and it continues to proc even more regularly when the target is on lower hp. I find myself with around 80% uptime on execute phase on every boss. There's no other trinket that can give you such a strong stat boost at such a consistent uptime. Plus even with the changes to mantle, haste is incredibly good.

Thank you for your answer. I understand it now.

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Guest Straegen
On 28/04/2017 at 2:09 PM, Blainie said:

Yeah, having the two separate setups is probably best.

I think we'll have to wait and see for this one. With how Blizzard has taken back nerfs in the past, I wouldn't be surprised if the entire nerf is reverted, honestly.

Actually they have, now all hunters get mantle of command benefits as default and kill command is increased to a 40 yard radius happening in 7.2,5 bendaks wrote a great post about it

http://eyesofthebeast.com/2017/04/its-happening-beast-mastery-gets-its-best-changes-yet-in-7-2-5/

interested to see how new sims work out as mantle will now increase wild call procs instead, in any event im super glad i run with a crit build :)

 

 

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17 hours ago, Guest Straegen said:

Actually they have, now all hunters get mantle of command benefits as default and kill command is increased to a 40 yard radius happening in 7.2,5 bendaks wrote a great post about it

http://eyesofthebeast.com/2017/04/its-happening-beast-mastery-gets-its-best-changes-yet-in-7-2-5/

interested to see how new sims work out as mantle will now increase wild call procs instead, in any event im super glad i run with a crit build :)

 

 

Looking very much like belt/bracers will be the only acceptable option come ToS. That GCD reduction and the focus reduction from belt would make for some absolutely intense belt. If they don't change the set bonuses I'm seeing that CoF will be the new BTI (as in we'll constantly be farming old content for a titanforged socketed one...).

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On 4/29/2017 at 4:25 PM, Mharkosh said:

Thank you for your answer. I understand it now.

Glad to see Luthixx helped you! If you have any further questions, don't hesitate to ask :)

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so i had the belt and finally got the shoulders this morning, i hope thats still workable , i dont have the bracers or boots.   i had the pants but they mainly just had a heal dot while u stood still.   i guess the shoulders / waist will still be better than pants/waist in the nxt patch?

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5 hours ago, Wigett said:

so i had the belt and finally got the shoulders this morning, i hope thats still workable , i dont have the bracers or boots.   i had the pants but they mainly just had a heal dot while u stood still.   i guess the shoulders / waist will still be better than pants/waist in the nxt patch?

No idea yet on what the shoulder effect is for next patch but yes, shoulders are currently BiS.

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Guest Vaylen

ive updated this into the main 7.2.5 info section on bm changes were they highlight 2 charges of dire beast were being shafted hard as a result, and shoulders may be out the window as it may be optimal to have a nighthold 4 set and tomb 2 set

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12 hours ago, Guest Vaylen said:

ive updated this into the main 7.2.5 info section on bm changes were they highlight 2 charges of dire beast were being shafted hard as a result, and shoulders may be out the window as it may be optimal to have a nighthold 4 set and tomb 2 set

Entirely possible, yeah. Will depend on if set bonuses stay fixed until release as well.

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I am confused - My Beast Master Hunter artifact tree does not have the 5 circle section shown in the Icy Veins guide and yesterday I reached level 54 and got the message that my artifact power was maxed out. That means no more AP can be applied to this weapon. 

The Hunter unlike any of my other "toons" shows the same Titanstrike Weapon for all three Hunter specializations - Beast master , Marksman and Survivalist - The AP applied to one applies to all unlike the other characters with weapons specific to the specialty that require AP for each one - My Monk for instance is now at level 45 and requires some 108 Million for an additional boost for the Windwalker and in addition to that the Brewmaster Tank and Mistweaver Healer require their own weapon with similar AP cost requirements. 

To illustrate my question I have posted this pictorial evidence at our Guild weblog - BEAST MASTER WEAPON CONFUSION

http://tuathawow.blogspot.com/2017/05/hunter-artifact-weapon-confusion.html

maxed out TITANSTRIKE AT LEVEL 54 

Titanstrike%2BBM.jpg

vs Icy Veins  TITANSTRIKE GUIDE image  - note 5 circle section lower right corner not available in my Titanstrike 

Icy%2BVeins%2BBeast%2Bmaster.JPG

So what's up with this?  is my Beastmaster missing something? 

and if not - what do we do with all the artifact power we gain from invasions and emissary quests?

Selling 2 million in AP for 5 gold seems like a real gyp. 

 

Edited by Aurabass
spelling correction

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@AurabassYou just haven't started the questline for 7.2 on that toon yet. The traits will unlock and you'll revert back to 35 traits and be able to put your new ones in, but you have to do the questline first. It starts the same way as your last one.

Solution - just go start the 7.2 questline on your hunter and you'll have the traits in no time.

 

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2 hours ago, Aurabass said:

So what's up with this?  is my Beastmaster missing something? 

Visit Khadgar on the Broken Shore and he should give you a quest to visit the Council in Dalaran. Once there, you'll be offered a quest for Beast Mastery in which you can unlock the new traits :)

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I have found that 18% haste seems to be the soft cap. That is at least where I am simming at ilvl 910 with shoulders and bracers, with CoF, as my legos. Haste becomes a huge priority in sims when I scale with less than 18%. As soon as I hit the 18% though, mastery and agi jump back over haste. My numbers are currently 77% mastery, 27% crit, 18% haste, and 2% vers, which gives me the following weights:

Mastery = 23.58

Agility = 23.17

Haste = 23.17

Crit = 20.77

Vers = 18.65

Just thought I would throw that out there for those that were getting very high haste over mastery and agi results like I was, as it was really bothering me. As soon as I got to 18%+, haste took a slight back seat, as you can see above. If I go below 18%, it jumps insanely. At 16% haste, 85% mastery, and similar agi, I would get 26 haste to 22 agi and 22 mastery stat weights. I felt that kind of disparity was too large to ignore, so I am sticking with 18% haste until I see different.

Edited by Sharknad0
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2 hours ago, Sharknad0 said:

I have found that 18% haste seems to be the soft cap. That is at least where I am simming at ilvl 910 with shoulders and bracers, with CoF, as my legos. Haste becomes a huge priority in sims when I scale with less than 18%. As soon as I hit the 18% though, mastery and agi jump back over haste. My numbers are currently 77% mastery, 27% crit, 18% haste, and 2% vers, which gives me the following weights:

Mastery = 23.58

Agility = 23.17

Haste = 23.17

Crit = 20.77

Vers = 18.65

Just thought I would throw that out there for those that were getting very high haste over mastery and agi results like I was, as it was really bothering me. As soon as I got to 18%+, haste took a slight back seat, as you can see above. If I go below 18%, it jumps insanely. At 16% haste, 85% mastery, and similar agi, I would get 26 haste to 22 agi and 22 mastery stat weights. I felt that kind of disparity was too large to ignore, so I am sticking with 18% haste until I see different.

This was made into a post on the Hunter Forums a few weeks ago, but glad to see someone else has more simulations and evidence to back the statement up. Much appreciated.

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15 hours ago, Luthixx said:

This was made into a post on the Hunter Forums a few weeks ago, but glad to see someone else has more simulations and evidence to back the statement up. Much appreciated.

No problemo. Sorry for not catching the specific post. Hopefully this is a good note for the main thread though. =)

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On 5/31/2017 at 3:26 PM, Sharknad0 said:

No problemo. Sorry for not catching the specific post. Hopefully this is a good note for the main thread though. =)

It certainly is :) Thanks for sharing.

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We are currently in the process of updating our guides in preparation for the release of 7.2.5 - all questions about "What is better for 7.2.5, X or Y?" will be answered in our guide updates. Thanks for your patience while we get everything completed and good luck in the new patch!

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3 hours ago, Guest Oprah said:

Thanks you guys are doing the lords work

That's what we're here for :)

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3 hours ago, Blainie said:

That's what we're here for :)

Do it faster... ;)  

jk, thanks for working on this, looking forward to seeing the changes

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Guest PocketFox

It looks like the info about Wild Call and One with the Pack is inaccurate; they actually rolled back the nerfs to it before 7.2.5 ever left PTR, and Wild Call still resets the CD of Dire Beast/Dire Frenzy completely, while One with the Pack still only has a 30% extra chance to trigger it.

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