Jump to content
FORUMS
Damien

Arcane Mage 7.3

Recommended Posts

Guest Confused
2 hours ago, Blainie said:

Where are you seeing these statements, specifically the first one? Just quoting them and not telling me where they come from doesn't really allow me to explain/fix them.

https://www.icy-veins.com/wow/arcane-mage-pve-dps-guide

Read the page. The first statement is in Class Overview. The second is in Weaknesses. As someone who relies on this site for accurate information regarding class choice I'd like to know which of those statements is correct, Thanks.

Share this post


Link to post
Share on other sites
Guest Sith
3 hours ago, Guest Confused said:

https://www.icy-veins.com/wow/arcane-mage-pve-dps-guide

Read the page. The first statement is in Class Overview. The second is in Weaknesses. As someone who relies on this site for accurate information regarding class choice I'd like to know which of those statements is correct, Thanks.

I challenged the whole AoE is a "weakness" thing almost a month ago, and got a generic "Fire is better, go play Fire" answer. I'm not surprised that the guide disagrees with itself in that regard.

Share this post


Link to post
Share on other sites
4 hours ago, Guest Confused said:

https://www.icy-veins.com/wow/arcane-mage-pve-dps-guide

Read the page. The first statement is in Class Overview. The second is in Weaknesses. As someone who relies on this site for accurate information regarding class choice I'd like to know which of those statements is correct, Thanks.

Both, kind of - it needs to be reworded. The burst AoE is crazy good, sustained AoE is worse, the cleave is mediocre. 

  • Like 1

Share this post


Link to post
Share on other sites
56 minutes ago, Guest Sith said:

I challenged the whole AoE is a "weakness" thing almost a month ago, and got a generic "Fire is better, go play Fire" answer. I'm not surprised that the guide disagrees with itself in that regard.

This is a pretty unfair synopsis of what happened, if I'm honest. If you take a look at the previous page, not only do I reply to you, but then go on to have a conversation with another user concerning the AoE of Arcane and how strong it is for burst. They also go on to agree.

Share this post


Link to post
Share on other sites

So another question this time about relics, are we (Arcane Mages that is) sticking with chance to proc AM or has it switched to something else like AB or AM Damage or AP Duration?

Also just a side note but I didn't see anything mentioned about relics in the gear section thus why I am asking.

Edited by Tigersharrk

Share this post


Link to post
Share on other sites
2 hours ago, Tigersharrk said:

Also just a side note but I didn't see anything mentioned about relics in the gear section thus why I am asking.

It's included in the Artifact and Relics section - here's the priority from there:

Quote

2. Relic Choice

  1.  Icon Ethereal Sensitivity is overall the best trait for single target
  2.  Icon Aegwynn's Wrath is a great trait, essentially giving you a free 350 Critical Strike rating
  3.  Icon Blasting Rod is good, particularly for burst
  4.  Icon Aegwynn's Fury for the Arcane Missiles Icon Arcane Missiles damage
  5.  Icon Arcane Purification for the AoE benefit
  6. Any of the other damage relics

Hope this helps!

Share this post


Link to post
Share on other sites
Guest tfraking

4.2. "Conserve"

Whenever Arcane Power IconArcane Power is not on cooldown, you should aim to "conserve" enough Mana to be ready for the next Arcane Power IconArcane Power burn phase.

... Is this supposed to read "is on cooldown" ?

Share this post


Link to post
Share on other sites
45 minutes ago, Guest tfraking said:

4.2. "Conserve"

Whenever Arcane Power IconArcane Power is not on cooldown, you should aim to "conserve" enough Mana to be ready for the next Arcane Power IconArcane Power burn phase.

... Is this supposed to read "is on cooldown" ?

It is, yeah! I'll get this fixed ASAP :)

Share this post


Link to post
Share on other sites
On 2/3/2017 at 5:56 PM, Blainie said:

This is a pretty unfair synopsis of what happened, if I'm honest. If you take a look at the previous page, not only do I reply to you, but then go on to have a conversation with another user concerning the AoE of Arcane and how strong it is for burst. They also go on to agree.

When talking about sustained AoE, I think this really depends on what we mean by AoE...  If we are talking Cleave (which I think of as two or three mobs) then I agree, fire tends to do better in a stacked cleave, but explosion keeps us right behind them. 

But if it is anything four or more mobs, no other mage spec comes close in sustaining AoE damage; and in similar gear only warlocks seem to be close in regards to other classes.   As an example, the first fight in NH I'm regularly pulling one million DPS or more in Heroic (overall DPS for the fight, 890 equipped, 48 traits).  Basically explosion non-stop with Barrages thrown in to keep up mana between evocations, missile burn and other direct attacks on Skorp when adds are dead.

  • Like 1

Share this post


Link to post
Share on other sites
21 hours ago, Rhaagola said:

When talking about sustained AoE, I think this really depends on what we mean by AoE...  If we are talking Cleave (which I think of as two or three mobs) then I agree, fire tends to do better in a stacked cleave, but explosion keeps us right behind them. 

Yeah, this is where we define things as "pack-to-pack" - if you imagine running through a dungeon, pulling packs of mobs together... Arcane just blows the others away. It's burst AoE is mental. 

Something like 3 bosses together? I'd take Fire/Frost any day. It's just a matter of situaton - each spec has its own strength.

  • Like 1

Share this post


Link to post
Share on other sites

A note on the Best in Slots page:

Trinket #1 is listed as Whispers in the Dark from Gul'dan as a Best in Slot.  But when you go to 1.1 Trinket Notes, Whispers in the Dark is not even listed in the top 25...

I just got a 900ilvl one and got excited, which caused me to catch this.  Didn't run sims myself yet, but assuming it is one of the BiS.

Share this post


Link to post
Share on other sites
12 hours ago, Rhaagola said:

A note on the Best in Slots page:

Trinket #1 is listed as Whispers in the Dark from Gul'dan as a Best in Slot.  But when you go to 1.1 Trinket Notes, Whispers in the Dark is not even listed in the top 25...

I just got a 900ilvl one and got excited, which caused me to catch this.  Didn't run sims myself yet, but assuming it is one of the BiS.

Thanks, will get that reported to Furty!

Share this post


Link to post
Share on other sites

Hello guys, thank you for the time that you put in creating these guides, i noticed a fire mage segment called Stat Weights  but there isn't one for arcane or frost. If someone knows this kind of stuff can you give me a stat weight for the arcane mage ? I would like to put it in my pawn(addon) stats to keep in mind when i am getting a new item :P

Edited by LordHexblade
  • Like 1

Share this post


Link to post
Share on other sites

LordHexblade, from the research I have done, right now, currently you want an even balance of Crit and Mastery with no more than 16% haste and whatever Versa you can get. Check out this vid:

https://www.youtube.com/watch?v=wN40JnjnAb8

and also there is a disscussion page, although its kinda dead right now, done by Lycoan in discord heres that inv link:

https://discord.gg/dggjaJh

Edited by Tigersharrk

Share this post


Link to post
Share on other sites

Hi on the Arcane Guide, https://www.icy-veins.com/wow/arcane-mage-pve-dps-spec-builds-talents, a minor point, as of 2/23/2017, section 9. Tier 7 (Level 100) Talents

"Overpowered causes Arcane Power IconArcane Power to now increase damage by 70% and reduces Mana costs by 70%."

Overpowered reads 60% and 60% on my level 61 mage as I inspect the talent tree.   And I'll still take it!

Thanks for the site and guide, great stuff!

-Doog

Edited by Doogen

Share this post


Link to post
Share on other sites
Guest XMage

"09 Jan. 2017: Removed stat weights while waiting for things to settle down, post 7.1.5 release. "

So... when we will become the stat weights?

Share this post


Link to post
Share on other sites
On 2/19/2017 at 11:30 PM, LordHexblade said:

Hello guys, thank you for the time that you put in creating these guides, i noticed a fire mage segment called Stat Weights  but there isn't one for arcane or frost. If someone knows this kind of stuff can you give me a stat weight for the arcane mage ? I would like to put it in my pawn(addon) stats to keep in mind when i am getting a new item :P

Just to add to what Tiger said, you can always alter rotations in simcraft if you feel they aren't up to par and then use their plots and weights system to check your personal weights. You can adjust for different fight profiles, add multiple enemies for cleave, add phases etc.

Share this post


Link to post
Share on other sites
On 2/23/2017 at 4:48 PM, Doogen said:

Overpowered reads 60% and 60% on my level 61 mage as I inspect the talent tree.   And I'll still take it!

Thanks for the site and guide, great stuff!

Thanks for the heads up, will get it fixed :) Just an oversight.

Share this post


Link to post
Share on other sites
3 hours ago, Guest XMage said:

So... when we will become the stat weights?

I can poke Furty and see if we can get them added :)

Share this post


Link to post
Share on other sites

Hi I have a question regarding stats and legendaries, do the stats weights chnage depending on the legendary you have? and also is there a cap for any of them?

Thanks

Share this post


Link to post
Share on other sites
9 hours ago, Nika said:

Hi I have a question regarding stats and legendaries, do the stats weights chnage depending on the legendary you have? and also is there a cap for any of them?

Thanks

Weights? Definitely. Priority? It's tough to say. There are no legendary effects that will specifically force you to change a general stat priority. It's 100% possible that upon equipping one of the legendaries, your personal weights/priority will change, since they are HUGE stat pieces. They have a massive influence on the levels of each stat they add to.

In short, you won't abandon a stat just because you got a legendary, basically. 

  • Like 1

Share this post


Link to post
Share on other sites
21 hours ago, Nika said:

Thank you very much! I really appreciate the quick and very helpful response!

No problem! It's also worth mentioning that, although it is not the ideal legendary, Prydaz can have a huge impact on stat weights because it has an incredibly high stat budget, even for a legendary. Just something to keep an eye on :)

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another triple entry in the hotfix ledger, as Radiant Echoes gets more improvements in retail, while Season of Discovery and Cata Classic get additional class changes.
       August 7  (Source)
      Player-characters
      Steady Flight should no longer be removed after entering an Arena. Quests
      We tuned up the Prototype Shredder MK-03 so that “Eye for an Eye” can be completed. Radiant Echoes Event
      Increased Flightstone and upgrade Crest drop rates in the event. Reduced the HP scaling on all event bosses so that they should be killable in a more-reasonable timeframe. Developers’ notes: This includes both ‘minibosses’ (e.g. Hogger, Thorim) and final bosses (e.g. Remembered Onyxia, Ragnaros). Season of Discovery
      Hunter Heart of the Lion once again has a 100 yard range. Warrior The Focused Rage rune will now correctly reduce the cost of Meathook by 3. Cataclysm Classic
      Fixed an issue where Faerie Fire did not deal intended amounts of threat when used on NPCs targeting another unit.
    • By Stan
      Due to a bug introduced with the War Within pre-patch, some players are receiving item level 250 gear from the weekly cache.
      We've seen numerous reports on Reddit and the official forums that the Last Hurrah weekly quest on live servers drop low-level gear for some players. Apparently, the bug was first introduced with the War Within pre-patch two weeks ago and still hasn't been fixed.
      Here's an example of a low item level drop from the Cache of Awakened Treasures by Omnifox.

    • By Starym
      Week 2 brings quite a few changes, as Hunters in particular rise up, while Shadow has a really bad time. The top 3 remains the same and very consistent, so let's jump in and see what's going on.
      Warcraft Logs Points
      The below logs are based on POINTS, and not actual damage or healing, meaning they log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor, but a much, much smaller one, as it grants very few points if you do it significantly faster than just any in-time completion. We're also using the Normalized Aggregate Scores numbers, for clarity, meaning the top spec is marked as 100 and then the rest are ranked in relation to that peak point.
      All Keys
      95th percentile DPS
      The top 3 remains quite stable with the Evoker-Paladin-Warrior trio reigning supreme. We see the first change of the week right after that though, as Frost DK continues its upward march in dungeons as well as in raids, taking 4th from Elemental. Both DKs are on the rise, as Unholy also moves a spot up, taking advantage of Shadow's precipitous 5-spot fall to the bottom of the top 10. Arms remains stable as two Hunters burst in, Beast Mastery taking 8th and Marksmanship 9th, as Frost Mage disappears down towards the bottom. Speaking of the bottom, Devastation gets some new roommates there, as Outlaw and Destruction fall and give Enhancement and Feral a break.

      Mythic+ All Keys 95th Percentile Data by Warcraft Logs.
      All Percentiles
      As with the top percentiles, the top 3 remains solid, but 4th is immediately changed, thanks to Shadow's massive drop in performance this week. The Priest loses even more ground here, falling 9 spots into 13th, opening 4th up for Arms. Beast Mastery moves even higher here, grabbing 5th and moving in front of Elemental and Frost DK, as Marksmanship brings up the rear and completes the Hunter sandwich in 8th. Affliction breaks into the top 10, just ahead of Unholy which dropped to the final spot.

      Mythic+ All Keys All Percentile Data by Warcraft Logs.
      Raw DPS U.GG DPS Rankings
      U.gg's rankings are based on actual DPS taken from Warcraft Logs data, focusing on the top players and span the past two weeks.
      Frost DK finds itself on top in the raw DPS rankings, as Augmentation isn't calculated properly here. Fury and Arms grab the next two spots, moving ahead of Ret, and the Fyr'alath wins continue in 5th, where Unholy finished the legendary axe streak. Even Survival joins the Hunter good times in 8th, where all three specs gather, just ahead of Balance who closes out the top 10.
      Mythic+ All Keystone DPS rankings by u.gg.
       
       
      For even more in-depth data for each individual key head on over to Warcraft Logs. And if you're interested in more info on the specs themselves you can always check out our class guides (updated for the pre-patch), as well as our Mythic+ guides and Mythic+ tier list.
    • By Stan
      For the next two weeks, the Archaeology quest for Spirit of Eche'ro is available on live servers, so don't forget to get the rare mount before it's gone for 6 months!
      How to Get the Spirit of Eche'ro Mount
      1. Download MapCoords or some other add-os that displays coordinates in the game.
      2. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran (Legion) if you have one in your inventory.
      3. Seek out Archaeology Trainer Dariness the Learned in Dalaran at 41,26 and learn Archaeology if you already haven't.
      4. Accept The Right Path quest from the Archaeology Trainer and make your way to Thunder Totem in Highmountain.
      5. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragments of Eche'ro by rotating between four digsites in Highmountain. The exact locations with coords are outlined below.
      Digsite 1: Darkfeather Valley (50, 44) Digsite 2: Dragon's Falls (58, 72) Digsite 3: Path of Huin (44, 72) Digsite 4: Whitewater Wash (39, 65) it takes roughly around 2 hours to get the mount.
      Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until August 21, 2024, to get the mount!
    • By Stan
      MoP Remix characters that will transfer over to retail will receive a gear boost!
      With Patch 11.0.2 now live on Public Test Realms, you can copy over MoP Remix characters from retail! It appears all MoP Remix characters will receive a character boost so you can dive straight into action when the War Within expansion launches.

      We can't unfortunately log in to the game with the MoP Remix char on the PTR so we can't confirm the Item Level of gear for max level characters. However, keep in mind that the gear boost will scale with your level, so if you're below max cap, you will receive gear appropriate to your current level.
      When Can We Expect MoP Remix Characters to Transfer to Retail?
      MoP Remix ends on August 19, so we assume the characters will need to be transferred to retail by August 22 when Early Access begins.
×
×
  • Create New...